Sea Lantern Follower (Script) (1.9.0.3+)

This add-on creates a Sea Lantern that follows the player illuminating his surroundings. The idea is to emulate portable torches like those found on Minecraft Java mods like Dynamics Lights. This add-on is multiplayer ready. It’s just a first version and will be updated soon to fix some minor glitches. If you have any suggestion or bug report, please contact me at my Twitter.

Creator: Kodexky, Twitter Account

How does it work?

To activate the Sea Lantern Follower the player must hold a torch in its active hotbar slot and move. Once activated a Sea lantern will appear at the location the player was 3 movements before current one. That delayed position is necessary to minimize collisions between the player and the lantern. The Sea Lantern will appear at head level and only when its location was originally occupied by air thus avoiding unintentional griefing of the environment. To deactivate just hold anything but a torch in your active hotbar slot.

Installation

This script requires 1.9.0.3+ (currently only available for Windows 10). Android users can use BlockLauncher (a third-party app) to unlock the feature.

  1. Download Behaviors .McPack
  2. Apply the pack for a world.
  3. Enable “Experimental Gameplay” in the world settings.
  4. Create the world.

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Installation Guides

AndroidiOSWindows 10

8 Responses

4 / 5 (1 vote)
  1. ([{}]) says:

    Good. Now make the lanterns invisible.

    • RyoStonewell says:

      agreed, please do that.

    • Kodexky says:

      I could but that will make all sea lanterns invisible as well (even those at ocean monuments). Right now there is no workaround for that. Maybe in the future when the scripting api gets custom blocks support.

  2. Epic says:

    You should make a lantern that can tame

    • Kodexky says:

      The sea lantern is a block, not an entity. Entities can’t emit light right now. I’ve tried to associate the lantern to a tamed entity but gameplay was terrible.

  3. Anonymous says:

    Sería mejor si apareciera una antorcha en los pies del jugador

    • Kodexky says:

      Lo intenté, pero falla cuando caminas sobre flores, maleza, etc. Además es problemático al saltar porque la antorcha cae como item. De cualquier modo, estoy haciendo pruebas con una combinación de comandos execute/detect/tag que podria hacerlo posible.

  4. Kodexky says:

    The sea lantern is a block, not an entity. Entities can’t emit light right now. I’ve tried to associate the lantern to a tamed entity but gameplay was terrible.

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