This Addon adds a few new thinks to your world, which make it harder to survive, but also a bit more realistic.
The idea is it, that there was a nuclear catastophe a now the most of all other people are zombies and you are one of the last survivors.
(You can play this addon in multiplayer)
How to install
First of all add the function to your world.
Then type in your ingame chat /function install
You will get a structure block and the same short following instruction (and it makes some other settings for the functions, so it`s necessary to run it one time at the beginning):
1. place the structure block
2. turn it into Load
3. type in engine
4. click on Load
This will load a little structure and the Addon will automatically start and run (don`t place light sources near the structure, so that the light sensor can work right).
If you installed the addon already in a world with one of the previous versions, please also destroy the old structure and place the new one again, because I had to improve it too (the new structure is also named “engine”). To do this, disable command blocks, go to gamemode creative, destroy the old structure, place the new one with a structure block and enable command blocks again.
What is added
- at the beginning you get some start equipment
- temperature and thirst
(used from these creators, but improved: Temperature Thirst)
> if thirst is too low you get negative effects (and no positive effects anymore when filled), so it has to be refilled from time to time by standing in any water block or a cauldron with water
in a desert or in the nether you have to quench your thirst more often
if you are infected with the virus, the thirst goes low very fast
> if temperature is too high or too low you also get negative effects
temperature goes high:
lit blast furnace
blocks in the nether (netherrack, soul sand, soul soil, blackstone, …)
if you are infected with the virus
temperature goes low:
ice/packed ice/ blue ice
while a blizzard (blizzard see below)
temperature goes to optimum:
cauldron with water
in a registered house (registered houses see below)
- radioactive rain
Sometimes there is radioactive rain which gives you some positive and some negative effects, but you are safe in caves, in the nether, in the end, in deserts and in a registered house.
They only appear if you are in a snowy terrain for a longer time, but then they can spread out in every other biome.
They lower your temperature drastically and you are only safe in caves, under water, in the nether, in the end and in a registered house.
Every morning there is a possibility that fog appears (can`t appear in the end, in the nether, in deserts, in caves, under water and in registered houses).
Fog isn`t as dangerous as blizzards, because it has no effect on your temperature or anything else, but it restricts your view.
every morning you get hunger for a few seconds
- pigs and piglins
all pigs and piglins are transformed into zombiefied piglins
all hoglins are transformed into zoglins
all horses are transformed into zombie horses
> all villager are now zombie villager
> all zombies, zombie villager, husks and drowned are faster, more powerfull and can`t burn
> If you sleep too late at night, at the same night or at the next day there appears a zombie villager/husk/drowned (depends on the biome you are) horde near you with at least on leader. After you killed the leader you get some positive effects.
Pillager represent survivor, which attack other survivor (the player) when they meet them. Because of this there sometimes appears a pillager horde near you (they also have a leader).
> Because of the nuclear catastrophe there is a new virus, which spreads out from time to time. It is transferable through the air in a specific radius from zombies, zombie villagers, husks, drowneds, chickens, cows and sheeps to the player and can kill the player (only if you can`t heal enough). To avoid the virus, keep enough distance to the transmitters or kill them.
> causes some effects, temperature goes high, thirst goes low
There are a few buildings registered as houses. In this houses you are safe from temperature, (fog, blizzards,) radioactive rain and mobs.
For this houses I partly used my own Travel Base Function Pack.
I used Version 3 and added the normal simple tent, the caravan, the desert tent, the garden hut, the igloo, the jungle tent and the modern tent to this function.
Attention: don`t run both functions (travel base and apocalypse) in one world at the same time. This could crash one of them. The reference to the travel base function pack is only in this text, to show you how to activate/spawn these houses.
- ghost lights
> Ghost Lights are new mobs. which have no real significance, they were just an idea and i think they are really cool. They look a bit like vexes, but have no sword, some particles, a bit other texture, can`t fly through blocks and make some mysterious noises (they sound like ghasts, blazes, vexes, phantoms, soul particles or a nether portal).
> can spawn in forests, mushroom biomes, savannas, swamps, plains and in the nether (except in basalt deltas).
> attack damage: 1, health: 10
> in a radius of 5 blocks they cause a player slowness, weakness, mining fatigue and lower the temperature; in a radius of 2 blocks they cause wither
Here you need an extra addon called Firefly Addon.
It isn´t really necessary but you can add this addon also to your world.
So you would have a completely new mob and I also added some effects you get when you are near to such a firefly.
- death counter + death coordinates
You can turn it on/off at the structure you have to load at the beginning
or type in your chat /scoreboard objectives setdisplay sidebar death_counter (on)
or /scoreboard objectives setdisplay sidebar (off).
The coordinates will only be shown 3 times after a death (and if the scoreboard is turned on at the structure).
If you only turn the scoreboard on/off at the structure everything works and everything will be shown/not shown.
But if you turn the scoreboard on at the structure and turn it off with the chat it will be shown after the next death again (deaths + coordinates) and if you turn it off at the structure and turn it on with the chat only the deaths will be shown (and not the coordinates).
Please write a comment if you think something doesn`t work or if you have an idea what I could add to this function (for example some nice extensions to other mobs).
I hope you enjoy playing this function. 🙂
- added linkvertise-link because it was much work to get the addon to this point
- added new structure
- added death coordinates
- fixed bug with the fog
- adjusted the temperature speed
- fog and blizzard should now work
- ghost light effects r=5/r=2 instead of r=10
- virus: temperature goes high and thirst goes low
- updated structure
- removed fog and blizzard in version 2 because of too many bugs (try to fix them and make a complete version)
- fixed bug that you can`t use cauldron in the nether
- adjusted thirst and temperature (time for decreasing/increasing)
- added vindicator in pillager raids
- added death counter
- added ghost light
- pigs > zombiefied piglins
piglins > zombiefied piglins
hoglin > zoglin
horses > zombie horses
If you installed the addon already in a world with one of the previous versions, please also destroy the old structure and place the new one again, because I had to improve it too (the new structure is also named "engine"). To do this, disable command blocks, go to gamemode creative, destroy the old structure, place the new one with a structure block and enable command blocks again.