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Bedrock AI Add-On

The Land of the Lakes is a new biome similar to swamps with sweet berries and cod. Illusioners make copies of themselves. What else? Owls and Pirate Patrols! Crags and…

How does work?

Bedrock AI Addon makes many changes to the Vanilla gameplay. We try to change the game for the better with the help of this addon. Many ideas taken from Minecraft Feedback Site.

Creator: _marcjones_ (Twitter Account)

Illusioners are mysterious creatures. They may accidentally appear near you!
Pirates is carefree inhabitants of the jungle. They have their own parrots and a sword (bow)!
Pirate patrols are dangerous and merciless. They appear in the jungle and run to the nearest village. 
Killer Bunnies spawn in the swamps. At night the Killer Rabbit eyes glow. They attack wolf, fox and players!
Lying and sitting skeletons naturally spawn in the world. You can see them in mesa, desert, savanna, jungle, dark forest and ocean. They can be killed with a bow or crossbow and sometimes get gold nuggets. Each skeleton has its own history…
To find a lying skeletons, you must go on a traveling at night. They are very rare!
River turtles are the same as sea turtles. They spawn in Rivers, Swamps and Land of Lakes. They are very cute!
Owls are night mobs! They spawned in Land of Lakes and Taiga. They attack rabbits and players.
Land of Lakes is a new biome covered with birch, spruce, sweet berries, mushrooms, reeds, water lilies and water. Owls, cod and animals spawn there. There are no monsters!
The player can see stars, moon and sun underwater. Only Minecraft: Java Edition players have this opportunity, but not Minecraft Bedrock players. This addon fixed this.
Crag is a new biome covered with Mossy Stone and Gravel. This is a very high terrain. Sheep spawn there. Also in the Crags you can find emeralds. Rare.
Vanilla Swamps are now more dangerous and alive. There are many acacias and vines. At night, you can see the Drowneds and Killer Bunnies there.
Sweep Attack particles will appear when you attack with a sword with a shield.
Improved interface. Perhaps you still do not like the interface added to Better Together Update. This addon makes improvements UI forward the better.
Sounds of an underwater ambience. Take a dip under the water!

Options

In order to summoned new mobs you need to enter the command:
Killer Bunny:
  • /summon rabbit ~ ~ ~ SpawnType:Caerbannog
Zombie Giant:
  • /summon bedrockai:giant ~ ~ ~
Owl:
  • /summon bedrockai:owl ~ ~ ~
River turtle:
  • /summon bedrockai:river_turtle ~ ~ ~
Mesa Zombie:

  • /summon bedrockai:mesa_zombie ~ ~ ~ 
Lying Skeletons:
  • /summon bedrockai:skeleton_lying_pose_1 ~ ~ ~
  • /summon bedrockai:skeleton_sit_pose_1 ~ ~ ~
  • /summon bedrockai:skeleton_sit_pose_2 ~ ~ ~
Horse skulls:
  • /summon bedrockai:horse_skull_v1 ~ ~ ~
  • /summon bedrockai:horse_skull_v2 ~ ~ ~
Pirate:
  •  /summon bedrockai:pirate ~ ~ ~
Pirate Captain:

  •  /summon bedrockai:pirate ~ ~ ~ minecraft:spawn_for_raid
Illusioner:
  • /summon bedrockai:illusioner ~ ~ ~
Illusioner Captain:
  • /summon bedrockai:illusioner ~ ~ ~ minecraft:spawn_for_raid
Pirate Patrols:
  • /summon bedrockai:pirate_patrols ~ ~ ~
Some graphics components may adversely affect weak devices.

Changelog View more

• minor bugs fixed;

• updated textures to snapshot 19w04a;

• added pixel leasing like a Java Edition (testing).

  • supported only 1.9 beta/release!!! (not a 1.10 beta!!!);
  • added Wandering Trader;
  • added trades list for Stone Mason Villager;
  • finally pixel leasing like a Java Edition is DONE!;
  • water surface color change to like a Java Edition;
  • Illager Beast renaming to Ravager;
  • updated translations;
  • fixed nonlatin font.






This update is have name "Reboot". Many changes are you know.

Features:
• Added Caerbannog
• Added Illusioner
• Added Zombie Giant
• Added Foxes
• Added new particle type «minecraft:illusion_spell»


Changes:
• Supported latest version 1.10.0.3/1.10.0.4
• Added walk animation and sounds for Illager Beast
• Added basic sounds for a Wandering Trader
• Player can see stars, moon and sun underwater
• Ocelots spawn in Savanna
• Wolf spawn in forest (birch forest, flower forest, dark oak forest .etc)
• Added Villager&Pillage menu background
• Added changes to Panda behavior
• Addon support the Russian, English, Deutsch and Spanish language


Tweaks:
• Updated water texture
• Updated lava texture
• Updated water surface and fog for all biomes (oceans, rivers, biomes)
• Updated clouds and sky
• Updated animation speed for animated blocks
• Updated screens: hud screen, inventory pocket screen, settings screen, pause screen and start screen
• Updated effects frame
• Updated biomes colormap


Fixes:
• Fixed seagrass and kelp brightness
• Fixed glass panel texture (undyed) in inventory
• Illager Beast now attack Wandering Trader


Update v3.3: 

• Added Wandering Trader

• Bug Fixes


Update v4.0:

This update is have name "Reboot". Many changes are you know.


Features:

• Added Caerbannog

• Added Illusioner 

• Added Zombie Giant 

• Added Foxes 

• Added new particle type «minecraft:illusion_spell»



Changes: 

• Supported latest version 1.10.0.3/1.10.0.4 

• Added walk animation and sounds for Illager Beast 

• Added basic sounds for a Wandering Trader 

• Player can see stars, moon and sun underwater 

• Ocelots spawn in Savanna 

• Wolf spawn in forest (birch forest, flower forest, dark oak forest .etc) 

• Added Villager&Pillage menu background 

• Added changes to Panda behavior 

• Addon support the Russian, English, Deutsch and Spanish language



Tweaks: 

• Updated water texture 

• Updated lava texture 

• Updated water surface and fog for all biomes (oceans, rivers, biomes) 

• Updated clouds and sky 

• Updated animation speed for animated blocks 

• Updated screens: hud screen, inventory pocket screen, settings screen, pause screen and start screen 

• Updated effects frame 

• Updated biomes colormap



Fixes: 

• Fixed seagrass and kelp brightness 

• Fixed glass panel texture (undyed) in inventory 

• Illager Beast now attack Wandering Trader

Features:

• Added Mesa Husk

• Added River Turtles

• Added Snow Fox

• Added Lying Skeletons

• Added Sitting Skeletons

Changes:

• Identifier "marcjones:" changed to "bedrockai:"

• Removed support for Deutsch and Spanish translations

• Updated Illager Beast behavior

• Updated spawn eggs for Wandering Trader, Panda, Pillager, Illager beast, Cat, Killer Rabbit

• The texture of the Sea Turtle is now in the "textures/entity/turtles/" folder

• Illusoners now hold a bow in hand

• Wolf and Killer rabbit now attack foxes

• Player can feed the Fox and earn trust

• Foxes can be breed with Sweet Berries

• Foxes now spawn at night in the taiga and snowy tundra

• River turtles and Sea turtles have a single loot table "turtle"

Fixes:

• Ocelots now spawn in savanna less often than in jungle

• Foxes no longer attack skeletons

• Fixed particle Illusion Spell

• Fixed Killer Rabbit scale

• Fixed water surface color in the plains

• Fixed the sounds for lantern and the bell

• Fixed end rood texture

• Fixed animations movement of Killer Rabbit

Update v4.2, 22/02/2019:

Changes:

• updated horse leather armor

• updated textures for Emerald/Stained Glass/Jungle Leaves

• identifier *bedrockai:caerbannog* raplaced at *bedrockai:killer_rabbit*

• added commands for summon the Lying Skeletons


Fixes:

• fixed entity lighting

• fixed water transparency

• fixed Russian translation for Mesa Husk and Taiga Fox

• fixed rotation for Zombie hands

• a Mesa Husk no longer attack a Killer Rabbit

Update v4.3, 04/03/2019

Features:

• added new position for lying skeletons (bedrockai: skeleton_sit_pose_4)

• added a new type of particles "damage" (Java Ed.: damage_indicator)

• added water ambience sounds

Changes:

• updated color and transparency of water surface

• updated grass plant and grass block texture

• added sounds for foxes

• updated swamp grass and foliage color

Tweaks:

• new fox behavior

• foxes can break gates

• updated color of water particles and bubbles

• from pillagers can loot a potato

• changed "pack icon"

• updated animation speed for new blocks

• main menu background is again transparent

• changed chat panel layout on hud screen

Fixes:

• fixed "black horizon"

• fixed error "child names could a crash game" in UI files

• fixed black font when starting the world with a resource packs

• fixed crash due to undeleted graphic files

• fixed a bug due to which the lying skeletons often spawn in the mesa biome

• fixed "torn off" head of foxes

• fixed swim animation of river turtle

• fixed records on mobile devices

Gameplay:

• removed Illusioner

• removed *illusion_spell* particle 

update Bedrock AI Plus v1.0.89, 03/23/2019


Features:

• Added Owls (have basic animation; still in development)

• Added Brown Mooshroom (default Mooshroom Spawn Egg; chance 1/30)

• Added Pink Parrot (default Parrot Spawn Egg)

• Added Glowworms 

• Added Mesa Villagers

• Added Squilk (go with a bucket to the Squid)

• Added new particles type "minecraft:enchanted_hit" and "minecraft:example_enchanted"

• Added new physics for water particles (watersplash)


Changes:

• Added new variations of Chickens (White, Yellow, Black; Default Chicken Spawn Egg)

• Added a new version of the UI in the style of "dark mode"

• Beds now have 3D texture in inventory

• The red fox has a separate identifier "bedrockai:red_fox"

• Added a test version of the fox for the data of changing the biomes "bedrockai:fox"

• Evokers now use enchanted_hit particle (attack spell effect)

• Texture of grass, sandstone and red sandstone recovered from 18w43a snapshot

• Updated CREEPER texture

• Removed "carried" texture type (grass, leaves, water lily, fern)

• Stabilized water surface

• Updated trading interface with Villagers

• All illagers and pillagers now avoid portals

• Polar Bears now attack fish

• Foxes and Polar Bears can pick sweet berries from bushes

• Villagers and pillagers can ride horses (in development)

• Updated loot system for Pillagers

• Updated loot system for Lying Skeletons

• Added new option "Window" in the settings (to customize the UI)

• Bosses bar (health bar) is now RED

• Sheep, chickens and cows are now more spawm

• Added Texel Smoothing in Mobile Graphics Settings

• Updated spawn egg textures for some mobs, including Villagers

• Updated pack icon

• New Raid horn sounds (during the raid)


Bug fixes:

• Fixed bug with skeletons_sitting_pose_2 missing animation (thanks to the Russian YouTube community for find this bug)

• Fixed bug due to which the Lying skeletons did not spawn in the world

• Fixed missing sounds for river turtles and mesa zombies

• Fixed foliage on weak devices

• Entity lighting did not always match block lighting

• Flat textures no longer appear without Smoothing Texels enabled

• Fixed Behaviour manifest errors

Update Bedrock AI Plus v1.0.9, 03/24/2019:


This is the latest update for the next month. See you after Minecraft Bedrock 1.12 ;)


Fixes:

• fixed invisible blocks (Win10)

• fixed crashes on weak devices (Android)

• fixed a bug due to which Mesa Villagers were not appear

• fixed a bug due to which Villagers did not own horse riding

• fixed a bug due to which Pillagers did not avoid portals

• fixed a bug due to which owl baby did not appear

• fixed a bug due to which owls did not spawn in the taiga


Update Bedrock AI Plus v1.0.89, 03/23/2019:

Features:

• Added Owls (have basic animation; still in development)

• Added Brown Mooshroom (default Mooshroom Spawn Egg; chance 1/30)

• Added Pink Parrot (default Parrot Spawn Egg)

• Added Glowworms 

• Added Mesa Villagers

• Added Squilk (go with a bucket to the Squid)

• Added new particles type "minecraft:enchanted_hit" and "minecraft:example_enchanted"

• Added new physics for water particles (watersplash)

Changes

• Added new variations of Chickens (White, Yellow, Black; Default Chicken Spawn Egg)

• Added a new version of the UI in the style of "dark mode"

• Beds now have 3D texture in inventory

• The red fox has a separate identifier "bedrockai:red_fox"

• Added a test version of the fox for the data of changing the biomes "bedrockai:fox"

• Evokers now use enchanted_hit particle (attack spell effect)

• Texture of grass, sandstone and red sandstone recovered from 18w43a snapshot

• Updated CREEPER texture

• Removed "carried" texture type (grass, leaves, water lily, fern)

• Stabilized water surface

• Updated trading interface with Villagers

• All illagers and pillagers now avoid portals

• Polar Bears now attack fish

• Foxes and Polar Bears can pick sweet berries from bushes

• Villagers and pillagers can ride horses (in development)

• Updated loot system for Pillagers

• Updated loot system for Lying Skeletons

• Added new option "Window" in the settings (to customize the UI)

• Bosses bar (health bar) is now RED

• Sheep, chickens and cows are now more spawm

• Added Texel Smoothing in Mobile Graphics Settings

• Updated spawn egg textures for some mobs, including Villagers

• Updated pack icon

• New Raid horn sounds (during the raid)

Bug fixes:

• Fixed bug with skeletons_sitting_pose_2 missing animation (thanks to the Russian YouTube community for find this bug)

• Fixed bug due to which the Lying skeletons did not spawn in the world

• Fixed missing sounds for river turtles and mesa zombies

• Fixed foliage on weak devices

• Entity lighting did not always match block lighting

• Flat textures no longer appear without Smoothing Texels enabled

• Fixed Behaviour manifest errors


Update v1.1.0:

This update officially supports Minecraft "Village & Pillage" and fixes some bugs.


Main:
• addon weight is now less than 50 MB
Changes:
• added addon version number to hud screen
Gameplay features:
• update foxes textures
• added new foxes sounds
Fixes:
• fixed a bug due to which the fox did not break the gate
• fixed the wrong position of the legs of the villager when he rides a horse
• fixed fps crash on devices with a small amount of memory
• fixed loud sound of rain
• fixed underwater fog distance
• fixed a bug due to which the foxes did not breedable when the player fed them sweet berries
• fixed crash on Xbox One Devices

Based on feedback:
1. Foxes can not be tamed. This feature is missing from the Java edition. 
2. Bedrock AI Plus will support Minecraft Bedrock 1.12 after the official release of the upgrade on all platforms.

Update v1.1.1 (05/31/2019):

* addon is supported only on version 1.12 beta. Some edits and changes are not listed, because they were made in the beta version of the add-on. Some old seeds may not work.

General:

• renamed to "Bedrock AI Legacy"

• removed Owl

• discontinued support for weak devices (512MB ROM, 1GB RAM < ...)

• updated graphics engine "Guard3D" v0.9a1 -> v0.9a2

• updated UI Engine "Fly UI" v0.9 alpha -> v1.0.1 pre

Changes:

• added Pirates

• added "Invite players" button to pause screen

• added "Dark Mode" to pause screen and settings 

Tweaks:

• foxes now have 10 health, down from 20

Experemental gameplay:

• added Illusion illagers

• savannah colormap changed 

Fixes:

• fixed button layout in pause screen

• fixed count of animals spawn in chunk

• fixed illusion illager gravity

• fixed particle lighting

Update v1.1.2, July 19, 2019


Main:

• updated pack icon

• updated pack description 

• revised copyright

• Apache License 2.0

• improved caves:

   - mossy cobblestone are now naturally generated in caves

   - tall grass are now naturally generated in caves

• improved biomes:

   - lot of tall grass

   - lot of flowers


Other:

• removed foxes (they are added to 1.13 beta)


Changes:

• added Colored Brick Blocks

• added Colored Brick Block Stairs

• added Mossy Stone

• added Executioner

• added Executioner Axe (/give @s bedrockai:executioner_axe)

• added Owls:

  - owls are added again (FINALLY!)

  - owls are smaller now

  - some changes in owl behavior

  - owls baby follow parents

  - owls can be found in Land of Lakes and Taiga

  - owls now have flying animation

  - still in development and will be improved in upcoming updates

• added new biome «Crag»!:

   - covered with stone, stone moss and gravel

   - you can find emeralds in the caves

   - sheep spawned on the surface

• added new biomes «Land of Lakes»!:

   - covered with spruce and birch

   - lot of water on which water lilies grow

   - sweet berries, mushrooms, fossils are naturally generated in this biome

• dirt can be dried in the furnace

• added more variants (animals, earth crack, bubbles .etc) for underwater sounds

• added „minecraft:sweep_attack“ particle:

  - used when attacking with swords

• added behavior for Illusion Illagers:

  - very similar to what is in Java Edition

  - some fixes and improvements will be in the future

• added Pirate patrols:

    - naturally spawned in the jungle

• added Horse skull:

    - decoration feature

    - naturally spawned in the desert and mesa

• added Render Dragon option in settings:

  - graphics settings for the new graphics engine Render Dragon 

  - does not have functionality now

• added Atmospheric Sounds option in setting:

  - is in development and has no functionality now

• changes in Video and Windows options

• added What's New? option in setting

• update Screen animations:

  - screen animations have become smoother and neater


Technical Changes:

• changed the identifier 'bedrockai:mesa_husk' to 'bedrockai:mesa_zombie'

• changed the identifier 'bedrockai:illusion_illager' to 'bedrockai:illusioner'


Improvements:

• updated Bat texture

• removed Killer Rabbit (Caerbannog) as a separate mob

• rabbits that spawned in the swamps are now Killer Rabbits (Caerbannog)

• difficulty improvement (more monsters at night!)

• the player may be poisoned by raw food with some chance

• updated bow texture

• updated crossbow texture

• updated water lily texture

• updated grass block texture

• updated tall grass texture

• updated color and texture of water

• updated world loading UI

• updated backgrounds when moving between dimensions

• updated pause UI

• updated classic inventory UI

• updated pocket inventory UI

• updated swamp colormap

• updated mesa zombie texture


Graphics:

• updated shaders of sky (Android Only)

• shaders of cloud supported on all platforms now (Windows10, Xbox, Nintendo)

• fixed problem due to which the terrain was transparent when installing other shaders (BAIL-1.1.2BETA2)


Tweaks:

• wolves no longer spawned in wooden forest

• improved particle dust physics (gravel, sand, snow)

• custom entities no longer require values ​​to be entered into entity.material

• removed bedrockai:skeleton_sitting_pose_3 and bedrockai:skeleton_sitting_pose_4 entities

• updated loot and spawn rules of lying skeletons

• updated creeper texture

•  the mascot on the witch's hat is now glow

• removed black chickens


Fixes:

• fixes in the terrain_texture.json file (BAIL-AllVersions)

Update v1.1.3, August 10, 2019

General:

• updated pause screen

• bug fixes and improvements

NO PUBLISHING REQUIRED!

Project support has been stopped since October 2019. Thank you for being with us!

Installation


Downloads

Supported Minecraft versions

Discontinued / Outdated

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Installation Guides

AndroidiOSWindows 10

441 Responses

4.32 / 5 (201 vote)
  1. Guest-2533176070 says:

    Yay I got it on a differnt website! Cause I love it so much I rember when I was a noob I always
    Used this then I randomly remembered it and it’s gone ): but good part on a differnt website I GOT IT SO IM STILL RATING IT AMAZING 50000000 STARS

  2. Deiictable6933 says:

    The illusioner can’t attack
    And raids can’t start

  3. VantaLuc says:

    Fix the link

  4. Anonymous says:

    It Dosent Work Links Broken, And Also There’s A Bug I Found When I Had It, The All Mobs And Players With Bows Can’t Shot Just Shot Threw Your Body, And There Is No Killer Bunny, And The Links Broken

  5. LaloPakoCL says:

    Link don’t work

  6. Minor Judistte says:

    Good Thing I Still Have The Addon I’ll Try To Find The Link

  7. Anonymous says:

    Great

    lel

  8. Stan ligero says:

    Hello Marc! I would like to download your addon, but I have a problem, every time I try to download it on google (although in my case it is Opera) it says: 404. That’s an error.

    The requested URL / 404 was not found on this server. That’s all we know.

  9. Zerrtz says:

    Please Link !

  10. Joe says:

    Why does the pack says Error 404?

  11. GGmaster says:

    I can’t download it, It says “Error 404” pls help me with this situation

  12. Obama says:

    If this addon is ceasing development and the website to download it is broken then why did this thing get published to the newest addons

  13. badusername says:

    What happened to the link? did google shut the link to the addon down? anyone got a direct link to a media fire page or see if the creator can fix it?

  14. Abdulrahman says:

    Bedrock AL new one deleted foxes for 1.14 and adds new mobs

  15. Bruhmoment says:

    It says Error 404 when I try to download it

  16. ThisJobYT says:

    Why is the Addon not downloadable anymore??

  17. Can says:

    Please Read This Sır, I think you must add a “HISTORICAL ADDON” I Think Its Been Very Good Adding A Medieval Knights, Old Muskeeters And Princes, horses knight, Cannon, and good or evil knight and flags! And Finding Castles The villages some times raid bu evil knight and army (optional and bests) : Old Empire Armys, dor exemle holy roman empire knight, Ortoman Empire Janissary (sword or muskate) I Think Minecaft Its Be A Amazing Ever…

  18. Bossherobrine34 says:

    um it keeps on saying duplicated pack even though i only have one of the files of that

  19. _marcjones_ says:

    Bedrock AI Add-on development ceasing for some reason. No update for 1.13/1.14.
    Some changes, such as owls, will be added to Magnificent Biomes Addon.
    Regards, Marc Jones

  20. JuanQuiCraft says:

    I like it a lot I know I recommend it a lot;)

  21. HomieCreeper08 says:

    Add Dogs, Ravens, Frogs, Crocodiles, and Pet Dragons

  22. Merakii says:

    Amazing addon! Works perfectly on my survival world and is a joy to play with! I only have one complaint, can you upload a version that is compatible with texture packs? Im using a mizunos texture and the grass sides are a bit distracting to look at, overall great addon!

  23. ben says:

    hay you should add the new java snap shot 19w35a bees

  24. Damoplays says:

    Who ever created this great job

  25. Super K8 says:

    Non riesco scaricarlo mi dice che il sito è pericoloso

  26. Anonymous says:

    Can make this support shaders? because i want combine this with shaders and when i apply it become invisble

  27. TNTNUKE says:

    Add Ostriches, Bees, Termites And Meerkats

  28. Chungui23 says:

    Add bees please from 1.15 snapshot 19w34a and update it until september 1,2019.

  29. MathKookie129 says:

    I wish the creator would ready read this:

    I really love this add-on because there are some new mobs that are not getting into Minecraft PE and doesn’t need to replace anything from the new ones, it so cool and so enjoyable for my Minecraft experiences, but the only thing is the Interface if Bedrock AI because there are still many bugs and problems that are needed to be reported for able to be fixed and to be changed. And I have many suggestions for the improvement of updating your add-on, but let’s stick first with the issues of this add-on.

    1. Before the world opens, the 4×4 Purple and Black thing will appear, is it intentional? It moves so glitchy and not so smooth. And sometimes it lags when the panorama background changes then before I open my world it loads too much slow, please fix that one or please put back the Loading Box with different Tips just like in PE.

    2. Sometimes the quality of the texture pack and resources pack distort and glitch then say “Low Memory Resources Pack” then some item textures and blocks affects and become blurred, it keeps saying “Low Memory” even I still have 2GB enough memory left, why is that? Sometimes the texture is okay but after I save my world and open it again it goes again the same issue, Fix this also please.

    3. When I go to settings or options, the rectangular buttons have a border problem, The color of the button is light gray and the border is green when I tap that, the green border sometimes doesn’t aline perfectly and it duplicates with other border color then it makes the words in the box unreadable, please fix.

    4. The text box, why does text and commands appear in the whole right part of the screen? It should be on the left, and the text doesn’t appears to be long in PE but in Bedrock AI Add-on it makes us players confusing because when someone sends long messages in the text box it blocks the right part of the screen and it blocks the Jump Button, the text should be in a transparent background and not in dark colors, it blocks the right side because we can’t see because of the color.

    5. Please add a little improvement and changes in the Pause Section.

    6. When I tried in survival, I noticed that the Executioners and other mobs with weapons doesn’t deal with you any damages? Is that a bug or something, because I spawned too much of them and none of them killed me even I don’t have any armor, please fix that, it felts so weird.

    7. And again, The arrow thing had a bug, sometimes it just disappear, and doesn’t you hurt you, why?

    8. With all of your respect, please keep doing such cool and amazing things, these mistakes can still be change, make Minecraft Happy!

    9. Can I suggest you such enemy mobs that still not on Minecraft? I’ve seen one on YouTube, and I’m here to suggests you, I will also post down the link so you’ll see wat it looks like.

    Spawn Ashen: (An underground or depth mob that spawns in the dark and mostly be seen on the caves (below Y=20), they can be found in the mountains, but rarely seen on the forests) If Strays are skeleton that shoots you arrows of slowness, while Ashen is a Gray, Herobrine Eye, and a variant Skeleton that shoots Blindness arrows which last for 2.5 or 3 seconds depending on the difficulty, they burn in daylight that’s why they mostly found in darker caves and snowy mountains, nevertheless it is alike from the Illusioner Mobs that shoots Blindness arrows, They are aggressive towards players, but Neutral towards fighting Mobs, Cats are afraid of Ashens and run away, but Ocelots and Wolves chase and fight Ashens to kill them. When Ashens die, they mostly drop bones, but you can also find least of them dropping Wither Head, it’s so RARE, they drop bows, strings, flint and normal arrows.

    Spawn Dweller: Dwellers are zombies also alike from Depth Mobs especially Ashens, they also burn in daylight that’s why they mostly spawn in low depth levels, caves, snowy mountains but rarely in forests, this type of Zombie is scary and sometimes gives a horror feeling like Jumpscares, because Dweller Zombies don’t spawn just like any usually mobs, this variant entity spawns invisible and sometimes it just sneaks on players to kill them, Their blind, white left eye (Dweller’s Perspective) glows in the dark, so you can’t see the whole of them but the luminous part of them which is the EYE, they sometimes spawns with Chain armors, so sometimes if you see floating armors with it, fight them immediately, they move and walk fast but not sprinting, their invisibility loses for 5 seconds, if you attack them with your hands or weapons, kill them immediately before they lose out of your sight, While their invisible, Dwellers can also steal items or weapons in your main hand but not on your left hand slot, but don’t be too stick with it, because they rarely steal shields and totems in your left hand which serves them as their protection, Dwellers be able to steal your items for 3-4 seconds, you can possibly know if they’re stealing from you because the item in your hand shakes and move slowly, they are aggressive towards Players and Villagers but Neutral on mobs that can fight them, none of the entities can see Dwellers except for Wolves, they fight Dwellers even if they’re invisible, so before adventuring through dark caves and mountains, don’t forget to bring yourselves some wolves, because they can help you fight these entities and get some loots from these entities. They drop rotten flesh, and sometimes drop chain armors and iron nuggets, and the most shocking part is 4% of them drops Potion of Invisibility!

    Wither Skeletons turn to Blazes if they are in lava or drowned in lava oceans for about 4.5 seconds then it will levitate like normal Blazes then charges some fireballs.
    Normal Skeletons become Wither Skeletons if they sink in soul sands for about to 2 blocks higher than them, mostly entities and players just stuck in a soul sand and moves slower and silverfish or such endermites die in them, but Skeletons sinks slowly and can’t move then it will die from suffering it rises up from the soul sand. INTERESTING huh? this will make the game much harder.

    Spawn Wraiths: They are like, scary souls and ghosts from real life with visible and transparent body, levitating, floating, doesn’t have any feet, and ghouls like a sound of real GHOSTS. Wraiths are mob that will spawn rarely in Minecraft even in the Overworld, Nether and End, but mostly they spawn in Soul Sands, they come out from there and rises up like a real undead, one soul sand is equal to one Wraith only, and after it dies, and reincarnates from the Soul Sand again. They spawn in packs of Soul Sands which mostly be seen on the Nether and attacks like a real zombie, they move so much slow but when an enemy or players comes near on it, it moves faster. When they strike their target, they inflict Shortness debuff for 3-4 seconds and knock themselves back and farther, and they can distract you and nearer mobs through their sounds and gives you nausea and bad hatse, you can prevent them using head armors which can block your ear paths of these sounds, but without armor you can die. They can pass through blocks, grounds and walls, they don’t drown in water neither burn in lava, you can’t even trap them with any block and also you can’t attack them with your hands or any weapons that you can hold, remember they are penetrable, they can’t teleport but can be invisible for a couple of seconds and deals damage to enemies, SOUNDS HARDER THAN HARD right? but the only thing that Wraiths are weak of….. BAD LINGERING POTIONS, they hate poison, healing, and other potions that gives you bad side effects, they become distracted and get stucked in the particles of bad lingering potions, they only have small lives so you can make them die and disappear, but still they will reincarnate again, the only thing is stay away from soul sands, break and dig them so that they can escape from these. Lastly, they act and scream like ghasts, flying anywhere, they look bad and scary, maybe there’s a hidden story in them. They don’t drop anything useful but when they vanishes from dying, they only drop Soul Bead, breaking it, will inflict a very bad “Curse” effect on a Player who holds it for about 20 minutes. A player with Curse will spawn ignoring light levels such like changing level of brightness, blindness, nausea, poison, slowness, bad haste, and other Wraith sounds, random horror background sounds and conditions. Curse can not be cleansed with Milk, but through “/effect clear” command, it will stop the Curse effect or even dying.`

    And please also add other mobs such like 1.14 Aquatic update mobs that have been gone, like The Great Hunger, The Monster of the Ocean Depths, The Hovering Inferno, and also the 1.15 Minecraft Earth Mobs like Moobloom, Cluckshroom, Muddy Pig and Ender Cat in MCPE! And animals please!

  30. Anonymous says:

    can you please fix the bug where the arrows go through the ground because i cant use bows or crossbows now

  31. Dong over heaven says:

    So fam I’m a new to addon making (or possibly trying to make one) and I have some questions on how do you make a custom biome?

  32. Blaze Power says:

    This mod is perfect! If you play minecraft on survival mode, this will make the survival world more interesting! 😃

  33. nhgh says:

    Doesnt work on the playstore version my kids and all their cousins use. cant use on realm or server. 1 star.

  34. Nick 80 says:

    Super Add-on thank you very much

  35. babyshadowgamer says:

    best mod ever

  36. Cthulhu Warrior says:

    I shall report all the bugs I found some I already talked about because they are still here: when attacking with you’re first you deal a load of damage to mobs I can 1 hit a sheep!!! The executioner axe still deals 0 damage. The arrow glitch is still here to were The arrows just vanish WHY?! The loading screen is glitched to were its that 4 by 4 purple and black thing. FIX ALL THESE BUGS NOW!!!! Now for the suggestions: rattlesnake- found in the desert biome. Poisonous and neutral, and occasionally rattles its rattle. Scorpion- also found in desert. Acts like a spider except more venomous. Goat- found in mountains. Looks like sheep except less fluffy and have horns. They are neutral and will occasionally make screaming noises. Mountain lion- found in mountains and are hostile. Horned owl- bigger than normal owls and have this horned affect. Have a snowy version. Tiny spider- can make 1 cobweb rarely, harmless, eat other bugs, and run from players. Can be found at night and in the land of lakes biome. Deer- have 2 types make(with antlers) and female(without antlers). Can be found basically anywhere except Mesa, desert, mountains, underground, and snowy. Wolves will hunt them. Reindeers- found only in snowy and snowy taiga biomes. A secret nameable one(name one Rudolph and the reindeer will have a red nose that glows in the dark). Moose- found in taiga and the land of lakes biomes. Has 50 hp(cause it can withstand being hit by a car) and neutral. Parakeet- a more adorable parrot without the giant feathers on its head. Still has the behaviors of a normal parrot and even spawns in the jungle. Toucan- a bigger version of a parrot with a long colorful bill and only 1 skin sadly not tameable and also found only in the jungle. Seagull- found only near lakes and beach’s. These little devils will pick up items like a fox and attack fish and sea turtles. Pelicans- also another bird found near the beach only attack fish. Have a big beak able to store a fish. Woodpeckers- only found in the land of lakes and taiga. Peck at trees to find bugs. Chipmunck- found in forests and land of lakes biomes at night. These critters eat random food on the ground. Brown bear- found in taiga. Smaller than a polar bear and act the same except they attack fish. Different colored wolves new skins for wolves similar to chickens will randomly appear like in real life( wild wolves skins: black, normal white, and grey). Dogs- like cats dogs will spawn in villages and have different skins sadly this means wolves aren’t tameable. Pygmy- a new hostile mob that spawns in the jungle. A small little person wearing Tribal clothes will throw spears at you. Penguin- spawns in snowy areas runs from polar bears. Octopus- a more blobby version of a squid and will attack fish. They are extremely smart and will swim away from the player and change colors. Chameleon- spawns only in jungles. Will constantly change color depending on what block it’s on besides glass. When an enemy shows up it will stay still. Chameleons are tameable with spider eyes. Gecko- spawns in jungles and land of lakes biome. They can climb trees and are tameable with spider eyes. The new lost skeletons are pretty cool however I think these will make them cooler. Depending on which biome they spawn in their skin changes. Example- skeleton that spawns underwater has seaweed on it and is covered in algae.

    • w says:

      I’m glad I didn’t read all that…

    • HideHere156 says:

      Great mod But i even found a major bug on Xbox One The pause screen ui goes invisible the only way to quit the game is to die and go to main menu or close the game permanently hopefully you can get a fix for this thanks for the great mod. “Hide”

    • Zeyad981 says:

      It takes some time to fix all of these and maybe these glitches are just because you didnt enable the texture pack or behaviors or because of the platform or because of minecraft itself if you want it NOW then you just do it yourself

    • IDRAGON04 says:

      Read it Cthulhu is right I’ve been trying to tell the creator all the bugs !!

  37. Minh Pro says:

    Cool death skeleton

  38. AK_joao says:

    there are osme errors

    C:/Users/USER/AppData/Local/Packages/Microsoft.MinecraftUWP_8wekyb3d8bbwe/LocalState/games/com.mojang/resource_packs/BedrockAIR

    ui/progress_screen.json: the secondary names has to be unic:

    nether_loading_background/{no name}
    overworld_loading_background/{no name}
    theend_loading_background/{no name}

    this will make an error and the file wont load

  39. Nickolai says:

    There is a bug with it currently that makes bows and crossbows do ZERO damage to mobs and creatures, it doesn’t even do a hot register when firing an arrow at a mob, i do hope you fix this bug and i will start playing it with it again, other than that it is a really well done mod.

  40. Kev The Purple Fox says:

    There are no foxes at all!!! 🙁 it lied

  41. CreeperPGN says:

    Can you pls add bandits into bedrock ai, they can only spawn on mesa and desert biomes and they wield daggers.

  42. hahahh says:

    Can you make owls sit on hour shoulder and be able to be tamed?

  43. Hero-brain says:

    This addon is glitched, everything works fine, even the biomes i have experimental enabled but when i use it my player is invisable to other player and im also invisible to myself and other players are also invisable, every pixel on the chicken is a random texture from the game and also when a player is holding a item and the player is in my view i texture of the item overlays my whole screen, theirs no lag at all either and only happened starting yesterday, i re-installed the addon but its still glitched

    • Yeet0reos says:

      This is a good addon but my only problem is that arrows fired by me or mobs go through me and other mobs, I would appreciate if this was fixed thank you.

  44. Ejordan says:

    Add meerkats and palm trees for desert and ostrich and termites for desert

  45. All for one says:

    can you pls make the link mediafire pls

  46. Trashboy says:

    Why it crash when I make world? Answer fast.

  47. Sammy Bouchefaa says:

    I really hope the creator sees this, but could you please add more mobs to this mod? I’ll help you out with some suggestions. Currently, only 2 new animals mons are in the mod: Owls and River Turtles. Here are some suggestions…

    Savannah- Elephants (Tameable, spawn exclusively in Savannas, Found in herds of 3 to 5. It
    would also be awesome if they had custom animations.) Or Lions.

    Jungles- Monkeys.

    Forests- Raccoons or Deer.

    Swamps- Crocodiles or Lizards.

    Taiga- Grizzly Bears.

    But those were my suggestions. I only thought about how the elephants would work. I’d really like to see at least one of these mobs in future updates. Hopefully the creator sees this, because I absolutely enjoy the hell out of this mod.

  48. OofCrafter says:

    First of all this add-on is insane. Kudos to the creator this must have taken a lot of time and must have been agonizing and very tedious. Also, I know I am the millionth person who has said this, but FIX THE ARROWS, FOR CRYING OUT LOUD! All of the mobs that shoot arrows (pirates, illusioners, etc.) deal no damage. Also, I can’t kill the lying/sitting skeletons. And yes, I am using a bow. Maybe my arrows don’t work, just like the pirates and illusioners?! Just kidding. Anyway, this is an awesome add-on and thanks again for making this. 4.5 out of 5 stars. I can’t rate it a half star below for some reason. Also, can you make mobs drop experience orbs? I don’t know if you can code them to do that. One more suggestion: I know it might be hard to do but can you make mesa zombies spawn with armor, shovels, and swords sometimes? Also, can you make pirates drop swords and arrows, too, and make them spawn with enchanted swords/bows?

  49. burger with moldycheese says:

    Can you allow this to Version 1.10? I’m on 1.10 and I really want this addon. If you do, you might make my day. Also, turn the link into mediafire. I don’t support other websites, and also this should be allowed without experimental gameplay. Also can I play my survival world without cheats on? I want achievements and everything.

    • BillyDoesStuff says:

      No you can’t get achievement if you put addons in your world. also you can’t play with this addons without experimental addons. We use experimental addons so the addons won’t replace item in vanilla. So i hope you understand the situation.

  50. CyberKing says:

    Hello, I do want to give some suggestions for the Illusioner. First, plz fix the bug for arrows. The arrows deal no damage in this update. Here is a huge suggestion for the ilusioner mob. I will give suggestion refering to the original illusioner idea from minecraft. So when we spawn illusioner in survival, when the illusioner summons 4 other fake illusioners, make the original illusioner becomes invinsible after he summons the other 4 fake illusioner, make 4 of those fake illusioners deal no damage at all. (Like a fake entity). Remember ur previous update that your work in progress illusioner mob deals no damage at all? Yup, Use that for the 4 fake illusioners. While the original illusioner summon these 4 fake illusioners, make him invinsible when he started to summoned the 4 illusioners (Plz do this). The other 4 illusioner, make them fire fake arrows that deals no damage. And if its possible, make 3 of them fire fake arrows and 1 of them fire real arrows at the player. I am pretty sure ur able to code these in the behaviour packs. Imagine how cool it is. And One more thing, plz add the original illusioner to have powers to make us blind. Do whatever u can for the original illusioner to cast blindness effect on players. Heres what u need to do:

    1) Fix Arrow Bugs that deal no damage
    2) Make The Illusioner Mob to cast blindness effect to players if we get too close to them
    3) After the illusioner summons 4 fake illusioners, make the original illusioner be invinsible until the 4 fake illusioners dissapears.
    4) Make 4 of those Fake illusioners to fire arrows at players. Make 3 of them fire fake arrows that deals no damage, and 1 of them fire real arrows that can damage players. (NOW THIS IS AN ILLUSION) (Its hard for players to avoid the real arrows now XD)
    5) Make the 4 fake illusioners unable to deal any damage. But of course, the original illusioner can be damaged by players. Only fake illusioners can’t.

    6) EXTRA: Try to make a new entitity that acts like an arrow on the behaviour packs. I dont know how to do these but i hope u can figure it out. So 3 of fake illusioners fires fake arrows [Fake arrow entity], and 1 of them fire real arrow that is used by players.

    If i am not wrong, u need to create 3 custom mobs for that to work..

    1) Original Illusioner [Cast blindness if player move to close, Be invinsible after summoning other illsuioners, make invinsiblity effect disapear after the 4 fake illusioners disapears]
    2) 3 fake illusioners but fires fake arrows [Deals no Damage, Fires fake arrows]
    3) 1 fake illsuioner but fires real arrows [Deals no damage, Fire Real Arrows]

    HUGE RESPECT To You sir for making this awesome addon. Reply me asap of what u think of my idea 🙂 thx

  51. CyberKing says:

    Hello, I do want to give some suggestions for the Illusioner. First, plz fix the bug for arrows. The arrows deal no damage in this update. Here is a huge suggestion for the ilusioner mob. I will give suggestion refering to the original illusioner idea from minecraft. So when we spawn illusioner in survival, when the illusioner summons 4 other fake illusioners, make the original illusioner becomes invinsible after he summons the other 4 fake illusioner, make 4 of those fake illusioners deal no damage at all. (Like a fake entity). Remember ur previous update that your work in progress illusioner mob deals no damage at all? Yup, Use that for the 4 fake illusioners. While the original illusioner summon these 4 fake illusioners, make him invinsible when he started to summoned the 4 illusioners (Plz do this). The other 4 illusioner, make them fire fake arrows that deals no damage. And if its possible, make 3 of them fire fake arrows and 1 of them fire real arrows at the player. I am pretty sure ur able to code these in the behaviour packs. Imagine how cool it is. And One more thing, plz add the original illusioner to have powers to make us blind. Do whatever u can for the original illusioner to cast blindness effect on players. Heres what u need to do:

    1) Fix Arrow Bugs that deal no damage
    2) Make The Illusioner Mob to cast blindness effect to players if we get too close to them
    3) After the illusioner summons 4 fake illusioners, make the original illusioner be invinsible until the 4 fake illusioners dissapears.
    4) Make 4 of those Fake illusioners to fire arrows at players. Make 3 of them fire fake arrows that deals no damage, and 1 of them fire real arrows that can damage players. (NOW THIS IS AN ILLUSION) (Its hard for players to avoid the real arrows now XD)
    5) Make the 4 fake illusioners unable to deal any damage. But of course, the original illusioner can be damaged by players. Only fake illusioners can’t.

    6) EXTRA: Try to make a new entitity that acts like an arrow on the behaviour packs. I dont know how to do these but i hope u can figure it out. So 3 of fake illusioners fires fake arrows [Fake arrow entity], and 1 of them fire real arrow that is used by players.

    If i am not wrong, u need to create 3 custom mobs for that to work..

    1) Original Illusioner [Cast blindness if player move to close, Be invinsible after summoning other illsuioners, make invinsiblity effect disapear after the 4 fake illusioners disapears]
    2) 3 fake illusioners but fires fake arrows [Deals no Damage, Fires fake arrows]
    3) 1 fake illsuioner but fires real arrows [Deals no damage, Fire Real Arrows]

    HUGE RESPECT To You sir for making this awesome addon. Reply me asap of what u think of my idea 🙂

  52. Cthulhu Warrior says:

    Can you add these: different varieties of owls. The owls right now have only the snow variety if you only want the snowy then rename it to snowy owl. Rename the pirates to illager pirates. Add a type of lying or sitting skeleton that when hit, turns into a skeleton: add more types of skeletons to find- wither skeleton Variants, stray skeleton varieties, villager skeleton Variants, and ravager skeleton varieties. Add two more types of lying undead- zombie, husk, drowned, zombie villager, drowned, and zombie horse(except when they get hit they arise from the dead. Add 3 new colored wolfs, cows, and pigs(like the chickens). Add tiny insects(tiny spiders, ants, etc.). Add a moose they spawn in forests and the Land of Lakes. Add tortoises.

  53. Blaster says:

    I Wish I can Download This Addon It Looks So Good I can’t Update Minecraft To 1.13.0.2 On IOS

  54. HyprixHD says:

    I really Love this Add-on
    I have a feeling this Add-on is hard to create
    I have a many Ideas For this addon
    Keep up the good Work 🙂

  55. Harrythemagician13 says:

    Hey Marcjones i found some bugs in this addon which this the Owls dont not move around like Parrots and they dont attack Any Rabbits on the area The pirates are not here there spawn egg is not found when i spawn pirate patrols from the command it only leaves some spawned mobs like the Skeleton horse and parrots The Axe of the Executioner didnt show or rendering on the Executioner’s hand and The lying and siting skeletons and skeleton horse skulls are making noise when spawned

    • OofCrafter says:

      There might be something wrong with the resource pack. Make sure the resource pack is above all other resource packs in your world and try again.

  56. LANCE27 says:

    Sweep attack doesn’t work!!!

    • _marcjones_ says:

      I did not say about the addition of a new style of combat as “Sweep Attack”! Only “Sweep Attack Particles” have been added, which appear when you attack with a sword with a shield (decoration frature). This is not Sweep Attack mechanic from Java ed.! Carefully read the description!

      • CyberKing says:

        Hello, I do want to give some suggestions for the Illusioner. First, plz fix the bug for arrows. The arrows deal no damage in this update. Here is a huge suggestion for the ilusioner mob. I will give suggestion refering to the original illusioner idea from minecraft. So when we spawn illusioner in survival, when the illusioner summons 4 other fake illusioners, make the original illusioner becomes invinsible after he summons the other 4 fake illusioner, make 4 of those fake illusioners deal no damage at all. (Like a fake entity). Remember ur previous update that your work in progress illusioner mob deals no damage at all? Yup, Use that for the 4 fake illusioners. While the original illusioner summon these 4 fake illusioners, make him invinsible when he started to summoned the 4 illusioners (Plz do this). The other 4 illusioner, make them fire fake arrows that deals no damage. And if its possible, make 3 of them fire fake arrows and 1 of them fire real arrows at the player. I am pretty sure ur able to code these in the behaviour packs. Imagine how cool it is. And One more thing, plz add the original illusioner to have powers to make us blind. Do whatever u can for the original illusioner to cast blindness effect on players. Heres what u need to do:

        1) Fix Arrow Bugs that deal no damage
        2) Make The Illusioner Mob to cast blindness effect to players if we get too close to them
        3) After the illusioner summons 4 fake illusioners, make the original illusioner be invinsible until the 4 fake illusioners dissapears.
        4) Make 4 of those Fake illusioners to fire arrows at players. Make 3 of them fire fake arrows that deals no damage, and 1 of them fire real arrows that can damage players. (NOW THIS IS AN ILLUSION) (Its hard for players to avoid the real arrows now XD)
        5) Make the 4 fake illusioners unable to deal any damage. But of course, the original illusioner can be damaged by players. Only fake illusioners can’t.

        6) EXTRA: Try to make a new entitity that acts like an arrow on the behaviour packs. I dont know how to do these but i hope u can figure it out. So 3 of fake illusioners fires fake arrows [Fake arrow entity], and 1 of them fire real arrow that is used by players.

        If i am not wrong, u need to create 3 custom mobs for that to work..

        1) Original Illusioner [Cast blindness if player move to close, Be invinsible after summoning other illsuioners, make invinsiblity effect disapear after the 4 fake illusioners disapears]
        2) 3 fake illusioners but fires fake arrows [Deals no Damage, Fires fake arrows]
        3) 1 fake illsuioner but fires real arrows [Deals no damage, Fire Real Arrows]

        HUGE RESPECT To You sir for making this awesome addon. Reply me asap of what u think of my idea 🙂

  57. Cthulhu Warrior says:

    Okay I found some bugs when playing this addon: arrows from bows or crossbows disappear and do zero damage(also tested with flame), the new execution axe does zero damage(why do pirates have 3 hp?!), the killer rabbit doesn’t show up(command list or spawn egg), and the Giant always spawns as a baby and burns in daylight.

  58. ArtronGamer says:

    very good addon

  59. LZGM says:

    Hello, i want to know how to update my graphics engine to Render Dragon, also how would i do that?

  60. HirwrC says:

    Why did you remove version for 1.12.? 🙁 I hate how everyone makes add-ons for betas and not stable versions…

  61. Cthulhu Warrior says:

    How bout adding a headless skeleton?(sitting variant.)

  62. Consider says:

    To replace fox could you please add raccoon? It could have the same behavior! Thx!

    • JopoJelly says:

      its also possible for the coon to be aded withour removing the fox, the coon can also sit on chest like a cat and slowly remove food items from the chest, or maybe a rat can stand next to then chest and steal food from it slowly

  63. XP says:

    Im planning to make a dungeon crawler map, ill use this addon. Dont worry, ill give credit :)))))

  64. Harrythemagician13 says:

    Hey marcjones your Bedrock AI addon 1.1.3 version was not found in Mcbedrock it looks like it has been removed in there i only get says this Error 404 – Article Not Found
    The article you were looking for was not found, but maybe try looking again! Can you readd it again?

  65. Nope says:

    I can’t seem to find anything naturally spawning in my world what do I do

  66. Unkdown says:

    I Hate This Addon Because You Revome the Owl

  67. Alex says:

    Could you also add back the owl mob please

  68. Chungui23 says:

    I now found the new bedrock ai for 1.13 beta executioners got added to the new version of addon and many things about mobs.Only on mcbedrock.
    😉

  69. HyprixHD says:

    Hey Can you add banner shield
    I wanna banner my shields Like in java

  70. Blue Ninja says:

    Hello Bedrock AI Creator! I love your addon and it is really useful. Especialy with the illusioners. There are 3 things I would like to request however. 1, update it to the latest 1.13 beta. 2, fix a bug where you can’t do anything in the command center. And 3, remove the foxes in your addon because foxes have been added in the latest beta. I would give it a 5 but you need to take these items to consideration.

  71. Joh says:

    Why As not Pirate and Ilusion illager

  72. Chungui23 says:

    Can you remove foxes and update it yo 1.13 beta

  73. Habibi Arfandi Khairullah says:

    Don’t touch me!

  74. enderghost9736 says:

    why illusioner no AI?

  75. Adriancraft06 says:

    Can you make the fox eye better not the fake even the snow fox p.s can you make a tame fox

  76. Adriancraft06 says:

    Can you make fox eye back not other wat

  77. hero phoenix 03 says:

    Hey there is a problem with the xbox version pack when i try to open the setings tab it crashed my game it froze the loading screen then kicked me out of the game and took me to the xbox dash bored menu and closed my game is there going to be a update to fix this?

  78. I'm begging says:

    Can you make the owl back? I’m please(╥﹏╥)

  79. Destroyer says:

    Hey Marcjones do these exist in java? (Laying skeletons pirates etc.) Ive never seen these before

  80. ArtronGamer says:

    This addon is the most complete I’ve seen in my life

  81. HyprixHD says:

    I like This add-on Hey Marc add Dual wielding Like in Java edition. If no I understand cuz it’s imposible.

  82. Kennethjohn1406 says:

    1.12?Lies it works on 1.11 unless your talking about structures

  83. TheOnePlayer says:

    Can you make the fox a seprate addon?

  84. Please Consider This says:

    R the foxes leash able? If so, please make make them leash once trust has been earned. Thank you!

  85. B2B says:

    Everytime i hold a bed the game crashes

  86. babyshadowgamer says:

    i love every entity that you added

  87. blabla.. says:

    Plz update the pillager when the spawn doesn’t cross his arms

  88. End Crafter 16 says:

    Are you sure it won’t work for a device with 1gb ram even with 500 mb free space because I only have Minecraft installed on my phone the rest are system apps.

  89. Mike says:

    I play on Xbox all the updates before this one did not work on Xbox but finally it does. I have a suggestion for the illusioner it should summon evokers to help it or a whole new entity called ilusioner clone it should have a bow and maybe even turn invisible. I hope you found this helpfull

    • Kennethjohn1406 says:

      It wields a crossbow on 1.12 on java but a primitive version of it

    • 纪年 says:

      i saw it in pc but in phone doesn’t attack villager, real illusioner haven’t bow so he can’t attack anything, but he can summon 4 his clones wields bow

  90. Anonymous says:

    Please put the brown mooshroom in the game

  91. Maxil89 says:

    Is it me or this addon gives me more performance in the game?

  92. Cthulhu Warrior says:

    Why would you remove the owls?! >:(

  93. Secret man 66 says:

    Marc pls make skeleton laying bones a item/ spawn egg but has its decal instead

  94. Jordan says:

    Plz Plz Plz Add the illlusioner back Plz

  95. Please Listen says:

    Please at least make foxes leashable because on my friends computer he has java Minecraft and the foxes there are leash able. PLEASE!!!

  96. SyncMC11 says:

    Add Banner shields Like from java.

  97. Brogyn Smith says:

    When I downloaded it, Minecraft didn’t even start up!

  98. Samuel says:

    Can you add the illusioner like the java edition one?

    • _marcjones_ says:

      No. This is impossible even with the help of Scripting API. You can suggest your own behavior for Illusion Illager on my Twitter page.

      • Anonymous says:

        I hate to burst your bubble, but there are workarounds.
        Ive seen addons make mobs swap models, which can be used to emulate the duplication spell, and you can create a projectile fpr the illusioner to shoot that inflicts blindness. You could even make it a duplicate of the shulker bullet if you want it to home in on the player.
        Think outside the box.

      • I'm begging says:

        Marc Jones please make the owl back and make more mobs please!!!(╥﹏╥)

      • enderghost9736 says:

        can you make human (steve) please.

  99. I’m done with mope.io says:

    Add ilusiones back pls

  100. LemsGo10 says:

    Seems awesome, BUT is there any reason the chat is in the middle of the screen? And has anyone else incountered this? Im in version 1.11.0 (not supported) witch i guess is the reason, but why would and update change the chat location. anyhow…love it! amazing work.

  101. anonymous says:

    it is good but it would be better with the illusioner, please put the illusioner back in

  102. Fake Fake Homie Creeper says:

    Please.. If I load this on my world, everyrhing go just blank, like the void, all the blocks are invisible except the entities(from vanilla Minecraft), and it lags really bad.. I’m on version 1.11, Bedrock AI 1.09..
    Good Consepts though!

  103. Entity 303 says:

    Why not add mutant mobs that will be nice

  104. Lopes says:

    Can you create a new version without the smoothing?
    I play on weak device and always crashing:(

  105. Frankie says:

    It’s your on 1.10 and it will crash

  106. Herobrine says:

    Make foxes tameable or else I shall my revenge

  107. AdrianCraft06 says:

    I got a idea for bedrockai for 1.11 we can tame fox with sweet berry

  108. Charly999 says:

    por favor ya estamos en la version 1.12favor actualiceno el adon

  109. Fake homie creeper 645 says:

    Illusioner is purple and black pls fix but good…

  110. Someone says:

    Please fix the crash on the creative tab please

  111. loander says:

    Please fix the crash on creative decoration tab !!!!!!

  112. Loander says:

    The latest download is set to private 🙁

  113. HomieCreeper says:

    Pls make it so pillagers, vindicators, and evokers can open doors. Also re-add illusioners and make them open doors

  114. HomieCreeper says:

    Add mobs that were removed such as Pigmen, Red Dragon, Beast Boy, etc.

  115. Secret man 66 says:

    Marc can u add this in to it if UN can can u design the mobs that were a option in minecon earth last year what you’d think they’d look like

  116. Кряк says:

    Кря

  117. Pete says:

    Please make foxes leashable PLEASE PLEASE PLEASE

  118. Dylan Grierson says:

    I’m trying my best to get this to work on my xbox..but everytime I try to load in the game crashes..not sure if I’m doing something wrong or if there is an issue with xbox?

  119. HomieCreeper says:

    Make Owls attack Wolves and Dogs if they get added to this addon due to my suggestion

    • Anonymous says:

      Owls attacking wolfs and dog is not realistic Owls never preyed on Dogs the dog is big the owl small! You better read about owls in wiki!

    • _marcjones_ says:

      Owls do not hunt dogs. They hunt only small mammals (rats, toads, baby rabbits). The size of the owl in the addon will not be reduced (the original size of the owl in this addon is 16/18 pixels).

      • HomieCreeper says:

        Ok then make owls hostile towards rabbits and add rats and toads to this addon and make owls attack them too

  120. HomieCreeper says:

    Could you also add dog skins to this addon?

  121. Luqmanpro says:

    Wth is fox didn’t take the item that I throw and didn’t jump to kill a enemy and didn’t even sleep?,they are just walk like a normal

  122. Anonymous says:

    all blocks are invisible fix it

  123. Luqman says:

    Hey why there is no baby fox?,just teen

  124. playbyan1453 says:

    I’m hope the fox can be sleep

  125. Adriancraft06 says:

    Can you change that we can tame the fox please!!!!!!

  126. Kat says:

    This is my absolute favorite Minecraft mod! You’ve done such a good job! But, my problem is that I can’t find the glow worms! I do believe you should definitely continue adding more onto this mod, in particular mobs. Peafowl and lizards would be cool! Also, meerkats!! Next, could you add an apple tree? It could look somewhat like an oak tree, but have apples growing from the leaves. Then, when the apples are red and ripe, you could pick them! That would be so cool and pretty! Thank you for taking the time to read my suggestions!

  127. Enzo says:

    MUITO BOM!!!!

  128. Weeee says:

    Please make foxes leashable

  129. AndersonB says:

    Anyway to make the UI more like java, like when i hold shift click i can drag and put away items, or like shift then double clicking all of a certain block to put them all away.

    Maybe add or make some kind of UI modification to make it more like NEI, JEI, or TMI.
    Also i saw you dont want to do non vanilla stuff but could you see about something along the lines of tinkers and thermal expansion( more tinkers constuct but….) maybe also a mod like iron, gold, diamond, crystal chests mod.
    Another idea is a sorter for the inventory and chests, like the inventory tweaks mod.

    Also when modding PE or Bedrock, to add item is it simply replacing other things or can you actually ADD items into the game.

    Good luck on further development dont let the haters get you down your doing a great job.

  130. Doot doot says:

    Do the new villages naturally spawn?

  131. Wants Item frames on floor says:

    Hello this is one of the greatest mods for mcpe yet, can you make item frames on floors or placeable item though.

    Same user as Wants lying skeleton to be summonable.

    Thanks.

  132. Rich says:

    Dude the illusioner use and bow summon 4 illusions and become invisible

  133. HomieCreeper says:

    Now that I know that your not doing the bedrock is java rule anymore could you pls add Mutant Mobs so I can create a map I’m creating rn? If you do I’ll give you another 5 star rating

    • _marcjones_ says:

      Already there is an addon for mutants. Check it on the MCPEDL site. In Bedrock AI, only well-thought-out features are added. Nothing extra and only in the style of Vanilla. Mutants, a lot of zombies and anything that changes the game for the worse – will not be added.

  134. A Minecraft Player says:

    Such a nice addon:> Can you make a new mob called Falcon?

  135. Notch and drugz says:

    1.9 users are also having these mob problems

  136. Notch and drugz says:

    Hi Marc again we thank u for adding brown mooshroom but can u fix the chicken

  137. HomieCreeper says:

    FOR THE LAST TIME MESA HUSKS, RIVER TURTLES, AND SITTING AND LYING SKELETONS ARE NOT FEATURES!!!!!!!!!!!

    • AGuyWithAStick says:

      Actually He made it because he loved that suggestion from the minecraft suggestion website and please don’t shout at him he very worked hard on this add-on at least he makes the minecraft more fun

    • _marcjones_ says:

      Development of the addon is separate from the game. Addon is not a concept of Minecraft Java (the original idea of ​​”Bedrock AI will change the Bedrock to Java” is no longer used) . All added features are unlikely to fall into the game. Such mobs as birds, raccoons and others – will bea dded in the addon more.

  138. Notch and drugz says:

    Can u ad brown mooshroom pls thanks marcjones

    • _marcjones_ says:

      Development of the addon is separate from the game. Addon is not a concept of Minecraft Java (the original idea of ​​”Bedrock AI will change the Bedrock to Java” is no longer used) . All added features are unlikely to fall into the game. Such mobs as birds, raccoons and others – will bea dded in the addon more.

    • _marcjones_ says:

      I’m sorry for the false answer. Brown Mooshroom has already been added in the next update.

  139. Herobrine says:

    I tweeted the Xbox One Crash Bug

  140. Buttercup999 says:

    Best Addon ever ad the new Texture for creeper

  141. 303 says:

    ad new texture for creeper

  142. Herobrine says:

    I tried using this mod on my xbox and it crashes every time i get into the Server initialization part

  143. Null303 says:

    Mr.Creator please add the illusion illager again it is because It will be perfect if you add them because they can be use in Pillager raids and for bow I will give it 4 stars😀😀

  144. BenJamin9794 says:

    Illusioner has missing texture. In 1.11.0.3 beta. Please fix!

  145. Wow says:

    The spawn eggs don’t work

  146. Harrythemagician13 says:

    The grass texture is outdated

  147. Yes says:

    Can u make the lying skeletons with name tags plz

  148. Someone says:

    The laying skeleton doesn’t work 🙁

  149. Anonymous says:

    Please add for 1.9, 1.11 crashes.

    Thank you.

  150. Tazmoe (commenting account) says:

    Thx! one request- can you soon add spawn eggs for the lying skeletons, its just time wasting and useless, if you cant its OK.

  151. Afnan Time says:

    link for 1.9.0??

  152. Cesardroid says:

    Bedrock al add-on( beta 1.11) coming soon?

  153. Wants lying skeletons + 1.9 says:

    Good mod, however I am on 1.11.0 and it cannot be opened due to crash. Please add for 1.9,

    Thanks.

  154. Anonymous says:

    Great mod!!!

  155. no says:

    It’s said something about Child controls must have unique name or this file won’t load. How can I fixxthis ?

  156. Wants lying skeletons says:

    Please make spawn egg or summon command for lying and sitting skeletons.
    I tried making this mod a few days before but failed. Please add spawn eggs or command.

    Thanks.

  157. Енотыыы says:

    Добавит Енотиков плиз пж
    Пжп
    Пж

  158. HomieCreeper says:

    Oak Signs don’t have it’s new texture

  159. HomieCreeper says:

    5 Stars

  160. HomieCreeper says:

    Add Trader Llama

  161. HomieCreeper says:

    Add Illager Patrols

  162. HomieCreeper says:

    Also add Campfire, Sweet Berry Bush, Sweet Berries, and Shields

  163. HomieCreeper says:

    Add Wither Roses

  164. HomieCreeper says:

    Also Mesa Husks, River Turtles, and Sitting and Laying Skeletons aren’t features

  165. HomieCreeper says:

    I didn’t mean to say our

  166. HomieCreeper says:

    Beds, Levers, and Flower Pots are glitched our. Plz fix

  167. HomieCreeper says:

    Bed and Lever is glitched

  168. Nobody says:

    Great! However i would like animations to the mobs. The foxes, river turtles., etc just glide along the ground!

  169. Panji Fauzan HGSW says:

    The pillager not sitting on illager beast

  170. Jely710 says:

    You must UPGRADE the foxes now! You can even give them their animations!

  171. Harrythemagician13 says:

    i wander what awaits in 4.1 Can you add mob A the monster of ocean depths mob C the great hunger and D the hovering inferno i hope you add them

  172. Phantom king says:

    Also can you add back the raid please also 5 stars

  173. Phantom king says:

    It’s cool thanks for adding the Pillager spawn egg you are awesome maybe later can you add the shield please it would be cool thanks

  174. Junxi says:

    Add shields plz

  175. Ashton says:

    This is a great Addon v3.3 is a great update I love the foxes the new textures for the villagers but there’s a bug with the scaffolding it’s like pink and white

  176. Anonymous says:

    i give it a five star even though i didn’t download it, if the spawn rates of the mobs is like in the java edition?
    plss answer but if its not plss make it thank you

  177. CherokeeNative says:

    Lol that a nicee addon but Villager are ghost lol

  178. EyZed367 says:

    Can u make this addon for 1.10 beta?

  179. Rich says:

    Please tell me how to join the beta in 1.9 for minecraft on its pad

  180. RafatAr32 says:

    Haha now we not have addon of bedrock ai because now Minecraft pe 1.10.0.3 adding this new village but thank you for creating this and please creating more mods and addon yor addons is so cool 😎😎😎😎 don’t stop creating create more mods and addon and thank you

  181. Kaden1Ki says:

    Ok i just went to the 1.9 beta and it’s still the same problem, what am i’m doing wrong?

  182. Kaden1Ki says:

    It doesn’t work. First of all the spawn eggs are black and Two everytime i spawn the stuff you added, they are invisible so all i here is there noise

  183. Jane Rayom says:

    I found weird things in this addon
    1.rainbow rain
    2.villager is a bit shorter
    3.zombie villager don’t have the same texture as the villager
    4.fox tail is a bit higher

  184. Gacha10101 says:

    Omg u posted it on my birthday

  185. Anonymus says:

    I think this content is really useful for playing Minecraft: Bedrock Edition like the Java game. It is made with so much effort and I know that you spend so much time making this add on, I just wanted to tell you that it is really great!!

  186. Nguyen says:

    Add illager raid pls?

  187. Ahsan says:

    The BEST!!!!

  188. Craftme says:

    For 1.8+?

  189. Остап says:

    Майнкрафт рулить

  190. Остап says:

    Слони Майнкрафт круті

  191. Minecraft best youtuber says:

    Why do 1.8.1 don’t got the pillager in it

  192. Phantom king says:

    There is no Pillager but everything is there but the Pillager isn’t there

  193. Anonymous says:

    I love it I don’t care if I have to use experimental gameplay but there is no Pillager but everything else is good where is the Pillager?

  194. Hi says:

    Looks awsome! Next you shall try adding the compost,campfire and maybe even some education edition stuff (allow,deny,border,chalkboard,agent) 🙂

  195. Mike56341 says:

    Scaffolding is still on Glitch
    Hope there’s a mob called “pillager”
    Although add more blocks without
    Education edition….I see the hidden stuffs
    It’s from chemistry blocks

  196. della says:

    how to find outpost

  197. Jesse says:

    Good but the illusioner is opAF but five stars

  198. THEMCBoi4463 says:

    Can you please add the campfire, Wither Rose, Loom, Grindstone, Lectern, please because they are on the brand new snapshot! I will wait until the new one and sorry if I’m late!

  199. DRAGON BLACK says:

    So cool,please add animation attack of pillager beast

  200. Cedric Bartolome says:

    mobs in this addon are invisible

  201. CC 88098 says:

    This is so cool, but there are 2 things that you have to fix, the first one is the size of the villagers, and the second are some proffesions overlays like the farmer or the shepherd ones, if you fix this J’ll put 5 stars

  202. Puggo says:

    The texture for scaffolding is messed up, please fix the texture pack.

    • _marcjones_ says:

      Probably you are using Minecraft Bedrock v1.8. But the Bedrock AI Add-On does not support this version of the game. For stable work the addon go to the update Minecraft v1.9 Beta. Bugs and crashes found on version 1.8 and below will not be fixed.

  203. Nguyen says:

    I like the raid why you delete that

  204. Handledfish4076 says:

    why is a killer bunny called a “Caerbannog”?

  205. Questions and some comments says:

    Do you need to go into experimental for this? Also, all of the new mobs are invisible, and villagers are invisible too. There is also no crossbow, unless I go into experimental.

    • _marcjones_ says:

      Probably you are using Minecraft Bedrock v1.8. But the Bedrock AI Add-On does not support this version of the game. For stable work the addon go to the update Minecraft v1.9 Beta. Bugs and crashes found on version 1.8 and below will not be fixed.

  206. Neat says:

    All the mobs are invisible for me how am I suppose to play with invisible mobs help pls

  207. Neat says:

    all of the mobs are invisible I cant even see them pls help

  208. Benny74 says:

    Pls add illusion illager java edition function

  209. Glazed says:

    Hey are the foxes tameable??? if not can you make them tameable using fish??

  210. Benny74 says:

    Best pack ever!
    Pls change marcjones:(name) to minecraft:(name)

  211. Rich says:

    Plz tell me how youguys are in1.9

  212. creamLox says:

    The add-on is awesome but the illusion illager is annoying which version have him to remove him plz ?

  213. creamLox says:

    Nothing works it’s just showing me a texture pack can someone help me how to get the add-on ?

  214. Dominus says:

    Nice pls fix the villagers Cruz they don’t have their hats and their clothes are not properly also give back the shield and the npc with its other variations with the education and PC features. This addon is so cool and worth wait for updates thank you!

  215. Frankie says:

    I cant find the pillagers

  216. Harrythemagician13 says:

    Oh man! Plz fix the nitwit villager! it supposed it didnt have a trading button when nitwit come when im destorying blocks in my it causes to have crash my world plz remove the trading button for nitwit!

  217. Javier64 says:

    Porfa arreglen el comportamiento del illusion illager y agregenle su ataque y que no ande alli teletransportandose

  218. Javier64 says:

    Me gustaria que al illusion illager le gregen sus taques y comportamientos por que solo se teletransporta y no ataca ni siquiera ase los clones porfa agan eso

  219. Jeff says:

    Can somebody please tell me what the “jellie” is?

  220. minebuilder3 says:

    Pretty cool AddOn Especially in the beta, it feels like I’m playing Java Edition with my thumbs!

  221. DINERBONE says:

    Pls MarcJones They said in mine on you can make those by just Making An add-on Or Mod do a add-on pls Minecraft Needs That

  222. DINERBONE says:

    Do a version 4.0 add ostrich,termites, meerkats,Mob A,Mob C And Mob D

    (Make Names for Mob A,C and D) (make any name you want)

  223. Evie says:

    Great addon! Can you make the Fox tamable? Because I would like the fox to be my own pet! Please????

    • _marcjones_ says:

      Post your idea to the Minecraft feedback site https://feedback.minecraft.net/
       I would like all ideas to be implemented in Minecraft too. Regardless of add-ons.

    • A Very Smart Dude says:

      Evie, mojang doesn’t want their game to go way to unrealistic with their mechanics (disregard potions I’m talking about stuff like trees decaying and stuff). Foxes in real life will most likely never be tamed. We however have made a domestic variety of the red fox. It is friendly towards humans but will never stop being wild. Now to add a mechanic to trust foxes would be nice, just like you can trust ocelots. They could make it so the fox brings you meat or leather for feeding it.

  224. lumbercraft says:

    Fix the Illlager Beast, although, Illlager beast has only 50% knockback resistance. And his damage is not really randomize, his damage depends only difficulty, in easy(7),normal(12),and hard(18).

  225. Anonymous says:

    Do you need beta???

  226. Harrythemagician13 says:

    The zombie giant is bug its insiblvele

  227. Jean michael says:

    La apt divertida

  228. xStormMC says:

    One guy halfway finishing an update shows how slow Mojang is!

    • Evie says:

      Addons are much much more easier to make or update and easier to code than actually coding all the features one by one. Thus, mojang is not working on minecraft this December. Because they need to rest.

  229. Hi says:

    ADD SHIELD pls. I don’t know how to make the behaviours (lol) BUT shield are not added to MCPE.

  230. Harrythemagician13 says:

    Aleast we have Caerbannog/ the killer bunny in this addon and why not put the minecon mobs that didnt join update aquatic like the great hunger the hovering inferno and the monster of the depths in this addon as a custom entity

  231. Nathan says:

    This addon makes my game crash!

  232. DINERBONE says:

    Add please V3.3 Add Fox,Elephant,More Fish,Giraffe,Tiger and Lion PlS

    • EeveeDev says:

      The elephant, more fishes, giraffe, tiger and lions are NOT 1.14/1.9 features or planned features. This add-on only adds the missing 1.14/1.9 features or features that are missing on Bedrock.

  233. Rich says:

    Plus please make the illusionist summon illusion not illager

  234. Rich says:

    Nice improvement Marjones, pls and pillagers for 1.8 players and illsionist spawn egg since i can use 1.9 add on in1.8 but there was no spawn illsionist egg.

  235. Dragonrider says:

    This is cool,but why the villager is invisible and illager beast can’t be killed

  236. ProGamingYT says:

    Will this work for 1.8.0.24 (1.8.0) ?

  237. fasty says:

    Illager beast cannont be killed when i trying to kill

  238. Rolan says:

    Marjones add plsss illager patrols and fix the vindicator

  239. Rich says:

    Add loading animation to the pillager

  240. Rich says:

    Marcjones add spawn egg for pillager beast and killer bunny, plus add bad omen effect

  241. zyllah says:

    Does this work for 1.8.0? (The most recent update for bedrock)

  242. Anonymous says:

    I can’t load to plsssssssss help

  243. Rich says:

    Do it for people on i pad who don t have pillage and village update

  244. SavingCPR says:

    I can’t load my world it just keeps crashing! Please help me!

  245. AhoPrince says:

    Hmm there is a bug ,maybe

  246. Bread says:

    It makes me so sad that you don’t get any revenue from this!

  247. lexieseneran01 says:

    Add illager patrols can you fix again i cant wait to see the illager patrols i will check this tommorow

  248. lexieseneran01 says:

    Can you add patrol illager plsss i cant wait this addon plsss update this i check this tommorow plssss add patrol illager

  249. Invictus says:

    The Addon is cool and all but i found alot of problems such as :
    – Illusionist illagers spawn too frequently ( litteraly it swarms your world,well in the plains at least)
    -the scaffolding texture is purple and black
    -The Beast hitbox is still a problem for me
    -the illusionist powers arent appropiate
    – Raids are supposed to be a uncommon event
    -sometimes the pillager shoots too fast

    I hope you fix these problems (BTW thats not all of it)

  250. lexieseneran01 says:

    Can you plssss fix this add the illager banner when attack the illager with banner they attack all pillager and illager beast and vindicator and when die the illager banner automatically they effect on player ummmm 50 seconds the effect beafore disapeard and when the player go in village and carry the effect the pillager and illager beast and vindicator attack the village any place in village when attack.

    • lexieseneran01 says:

      And im sorry to tell the illager banner.Add plss illager patrols i will check this tomorrow can you plss fix this 🙁

  251. End dude gaming YT says:

    Can u fix the wither in the next update with the behavior of the wither in java and not pe

  252. Im desperate says:

    How do I get 1.9.0?

  253. Yaaaaay says:

    Can you make this for 1.7?

  254. Dominus says:

    All we need is The New types of villagers, Shields, giants. and pc features (DONT ADD MODS)

  255. Mr.Pigman says:

    The raid id buggy dude…

  256. Megawolf says:

    marcjones, what you are making here is incredible, this is what the Minecraft addon community needs, you made an addon worth waiting for updates.

  257. Endy the nightguard says:

    Yo,best addon in the history,keep up the good work!i love it!

  258. stan talent stan loona says:

    Is it possible to increase mob spawning rates? Only hostile because passive mob spawn like crazy in latest beta

  259. kostas says:

    Illager beast’s hitbox is not right.

  260. MineCreeper1290 says:

    This is really cool. looks fun!

  261. Alex says:

    As it became possible (I hope so) could you please make a deltarune jevil add-on? Also I really appreciate the work on that addon

  262. Endy the nightguard says:

    Cool,but can you use the function command to let us generate a pillager outpost?that wouldve been amazing,i want them in my mc but mojang has not added them yet(mojang didnt add anything in the past week)pls accept my idea_marcjones_

  263. stereotitan says:

    Love it, but kind of disgusted with these kind of packs which loses the originality and exclusivity of Bedrock Edition

  264. MyHeart says:

    Illager Beast make the Perfection

    More PERFECTION

  265. King Black Simth-Minecraft PE says:

    Thank you so for adding the illager beast so much 5 stars for you,and can you also add the illusioner it will twis the awesome.

  266. Eduardo says:

    Porque não Colocou A textura Da madeira e o barulho das portas Deferente?

  267. percyjackson57 says:

    I agree with ImakerB, maybe you can also reach add NPC but fixed, also with it’s other variations. Also please fix the crossbow cuz it’s confusing sometimes. I also have a addon idea for you, in the Minecraft store there is a addon pack that adds more ocean life, my idea is to basically copy that but make it different too. Idk that was a idea so you don’t need to follow it, but cool addon nontherless.

  268. Fawfuls TNT says:

    This addon looks and is awsome! It makes Bedrock Edition more like Java Edition! Thank you for making this great addon! By the way, when are you going to add the Illusionur and the other unused mobs?

  269. PavelDobCZ23 says:

    Really good ADD-ON!!

  270. FrostCraft says:

    How to make your own custom animation?

    can you teach me please

  271. ImakerB says:

    Can you add behavior of spider can spawn with status effect on hard difficulty, and also made drowned chicken jockey, and adding new entity such as giant, illusioner, and killer rabbit. Made wolf can spawn in normal forest.
    Because it really bring bedrock AI closer to java AI

  272. grand1200 says:

    plz plz plz fix the crossbow and the bow :((

  273. grand1200 says:

    YES!! THIS IS WHAT I NEEDED THANK YOU SO MUCH!! 😀

  274. Nanmaster says:

    Why are the bows and crossbows always look ready to fire is it the texture pack or is my file just messed up im gonna give it 3 stars now but if you fix it or tell me about the texture and how to fix it you’ll get the 5 stars you rightfully deserve

  275. trident says:

    Saint#4964 on discord if you want any help with modeling, or addons.

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