Welcome to Der Riese! This was the fourth zombies instalment of COD and it brought many new features that have been used to this day. I tried my best to bring those features into Minecraft as well. Remember those small Easter eggs from the original? Those are here. Remember Pack a Punch? Yep, that's here too. This map along with another one has been highly requested by many of you so I hope it delivers.
Select version for changelog:
Update 7: Highly requested changes finally added
Universal changes (excluding Holiday Themed Nacht Der Untoten):
-added a "Restart Map" feature that allows you to reset the entire map so you start back at the Lobby Room. You can reset the map from the "game over" room/ the room where everyone can check their high score (I still recommend keeping one copy of the map in case something becomes messed up during the playthrough)
-zombies now shouldn't spawn in areas that are not open yet
-updated colored signs on the map to make them more vibrant and visible in darker areas
-fixed issue that may have caused some players to not be able to download the resource packs if they were trying to join the host
Der Riese:
-added "coils" at the electric trap locations to make it obvious where the trap will be
-changed name of "Trap" to "Electric Trap" to better imply what it does
-teleporter now gives players "Absorption" when used
Thanks for being patient and, as always, thanks for the feedback!
5.The hellhounds
4.The Pack-A-Punch machine
3.The “HELP” and “SOS” sign written in sand bags on top of two of the buildings
2. Burning the monkey in the furnace and Samantha getting mad at you
1. The annoying Clinging ambience that you always hear in the early rounds of Der Riese
Also I really love the WaW skins!
And also I was a bit puzzled when I went in the “Nether”
But anyways, keep up the good work!