Daybreak is a post apocalyptic survival adventure map that takes place 8 years after Patient Zero. Unlock and explore locations, dive into dangerous zones, piece together the story, and many more!
Select version for changelog:
Changelog
WHATS NEW
LOCATIONS
- Wailing Meadows
- Aspen Acres
- Everglades
- Whispering Pines
- Ironwood Pass
- Rusty Rails
- Elderwood Grove
- Redwood Ridge
- Ravenwood
- Fort Redwood
- Rustwood
GAMEPLAY
- Added dynamic lighting to torches
- Added cold breath during night time
- Reworked Trading System
- Added random event: Airdrop
- Added gacha system
- Added base building
- Sector Arkangel character will always respawn at Fenrir's Sanctuary no matter where the player sleeps
VIP
- VIP 6 - 10 are now available
- Change player trail on VIP 1
ITEMS & LOOT
- Added community item: Aved's Lost Bow
- Added gacha item: Flamethrower
- Nerfed Crossbows. Crossbows will now disappear when dropped, even if the player drops it
- Nerfed loot in new locations
OPTIMIZATION
- All items that the player didn't pick up when leaving a location will disappear upon entering the location again
OTHERS
- Redesigned Lobby
The current progress on Daybreak is currently slowing down due to our schedules. We will do our best to complete the next update as soon as possible.
Join the Discord for more updates regarding the progress.
- Knighty, Builder
The current progress on Daybreak is currently slowing down due to our schedules. We will do our best to complete the next update as soon as possible.
Join the Discord for more updates regarding the progress.
- Knighty, Builder
If you have some suggestions or ideas, don't hesitate to share them!
You can play with your friends by inviting them or changing the map's multiplayer setting.
Sometimes players leave the game and if they came back on the world they might forgot what quest to do on certain NPC, why not after accepting the quest (from npc dialogue), the objective shows on the next dialogue of the NPC.
About the objectives, make a specific details on what to do like using "Find" instead of "Get" and add the amount needed for a specific item or where the item can be found like "Can be find mostly on houses"
But to be honest i like the map, keep it up
We will do our best to fix and improve what you've mentioned in future versions of the map.
If you have other suggestions or ideas, feel free to drop them!
We will continue to add new features and expand the map as much as we can in the future.
If you have other suggestions, feel free to drop them!