Dragons! Everybody needs a pet dragon (or two) but you'll have to be brave and lucky! Mostly lucky I think. We have several types of dragons and a few unique dragon soldiers and wizards.
Select version for changelog:
Changelog
Many minor changes and bugfixes, including:
- Increased loot in day camp
- The day archers will occasionally set you on fire with their arrows
- Made the hidden barrel under the night soldiers spawn closer to the surface
- Reduced the Executioner attack damage slightly
- Reduced the night archer damage and slowed their arrows down (they were very hard to see)
- Changed the spawn biome for the Velox to Jagged Peaks (the original spawn biome has been removed / changed and no longer worked).
- Changed the spawn biome for the Fire Dragon to Mangrove Swamp (the original spawn biome has been removed / changed and no longer worked).
- Fixed the names for the Day and Night trophies.
Their camp with tent, fire, barel and anvil just apear in the middle of one of my building (just the one with my item sorting machin :-( ), destroying it and the surrounding environment.
I do nothing, didn't attack their scout but thei where really hostil... I killed them all...
and about 10 mn after that a new camp appear in my mine, under the ground, destroying all my rail road, stairs and ground...
It seems that the camp can spawn without reason about everywhere, including underground.
I had to reload my map and uninstall the mod.
a little desapointing...
What the actual heck?? Why not just put the dragons in the game? No way over powered illager nonesense?