A 8×8 pack that doesn’t sacrifice detail over simplicity. The blocks may look simplistic yet they have lots of detail! Give it a shot and tell me what you think below!
Note: it doesn’t have beta support, this is for stability.
One of my biggest pet peeves with 8×8 packs is that they focus too much on making it look so simplistic that they end up looking boring and drab. I want to change that , and to do that I made this pack! It has a simplistic yet detailed look to it which makes it very easy on the eyes! I’ve been working on it for quite some time and I will continue to work on it too!
Changed leaves textures to match each other
Changed quartz textures to white
Updated blocks.json to the current update , this keeps it from crashing the game.
Changed my username in the manifest.Jason to my current one
re-textured sweet berries
added cod spawn egg texture
added clownfish spawn egg texture
added cat spawn egg texture
added agent spawn egg texture
added turtle spawn egg texture
added pillager spawn egg texture
added ravager spawn egg texture
added trader spawn egg texture
added fish spawn egg texture
added pufferfish spawn egg texture
added salmon spawn egg texture
added phantom spawn egg texture
added mask spawn egg texture
added drowned spawn egg texture
added dolphin spawn egg texture
added elder guardian spawn egg texture
added npc spawn egg texture
Added dragons breath texture
Added wither potion texture
Replaced the iron and gold nugget's textures with the current vanilla ones
Re-textured diamond, emerald, and ruby
Added discord link to report any bugs you might encounter.
Updated the pack icon!
Re-textured stone items
Re-textured wood items
Re-textured iron items
Re-textured gold items
Re-textured diamond items ( since the resolution is 8x8 I made the items and weapons easier to identify so you don't get mixed up!)
*re-textured diorite, andesite, and granite to better match the stone and ore textures
*re-textured netherrack and quartz ore
*re-textured the brown and red mushrooms with the slightly altered old vanilla versions
*added wet farmland texture and replaced its placeholder
*fixed that buggy brewing stand texture
*slight ui changes (new exp bar textures)
*added in our brand new logo! Yay! (The old one was a place holder)
As usual report any bugs you see in my discord!
*new crafting table texture!
*new bucket texture!
*new water bucket texture!
*new lava bucket texture!
*added new tipped arrow textures!
*re-textured arrow item
*new compass texture! (Hopefully its not bugged)
Re-textured iron and gold ingot
Re-colored iron and gold nugget
Re-textured paper and maps
Re-colored sand and sandstone variants
Re-textured leaves ( birch and and acacia have the remixed old default design, jungle will remain unchanged)
Added a new color for birch leaves
Removed the tiny font ( it was experimental )
*new inventory icons!
*tweaked sandstone and red sandstone
*re-colored diamond armor to make it more blue
*tweaked diamond, iron, gold, wood, and stone, axe and hoe textures ( they actually look like axes and hoes now )
*redesigned iron armor item textures
*redesigned golden armor item textures
*redesigned chainmail item textures
*redesigned leather armor item textures.
Re-textured skeleton, wither, and stray
Re-textured purpur block and purpur pillar
*added more ui changes
*Added new illager textures! ( evoker, vindicator, and pillager! )
*Added new witch texture!
*added new villager texture
*added new zombie villager texture
*Re-textured diamond, ruby, and emerald for the umpteenth time! ( hopefully this becomes the permanent texture )
*Tweaked birch and acacia
Thank you for 10k downloads! I really like the support i've gotten from the community :`) with that being said here's what's new
*tweaked sandstone and red sandstone textures ( the new textures they have are now permanent )
*added pillager banner texture
*added the remaining bamboo textures
*added pistonarm textures
*added end crystal item texture
*added armor stand item texture
*tweaked andesite, diorite, and granite textures along with their smooth textures.
*added water flow and water still grey textures.
*overhauled most of the item textures
*re-textured all potions
*re-textured all tipped arrows
*added a simpler gui
*added more screenshots
As always leave your review on the page or join my discord, i could really appreciate the help!
I AM SO SORRY I UPLOADED THE WRONG FEATURED SCREENSHOT
New features :
Re-textured redstone lamp
Re-textured all the village and pillage blocks ( except for few )
Re-textured all brick textures
Tweaked colored glass and gave them a frame
( this is a design choice since i want the frames to blend in with all stone related textures )
Tweaked normal glass
Re-textured trapped chests into festive chests
The terracotta update finally finds it's way over here!
*re-textured all glazed terracotta blocks!
*updated grass side texture to make it look like the vanilla texture!
*re-colored dirt and its variants!
*added experimental pack icon
Re-worked quarts textures
Re-worked prismarine textures
As usual please leave your feedback in my discord, thank you
The entities update is here! Here's what changed!
*scaled (almost) all entities down to 8x8, villagers, zombie villager, and pandas still need work ( scaling down textures is quite challenging! )
Also changed : prismarine bricks, and all armor are back to their 8x8 glory!
Colored glass has been reverted back to their old textures since the community didn't like them.
That's it for now and if you'll excuse me I REALLY need a break.
.mcpack is provided for all platforms