Published on September 02, 2019 (Updated on March 31, 2021)

Ricardo Golem: Bedrock Edition

The legendary Ricardo Milos finally came to Minecraft: Bedrock Edition! Try this impressive resource pack and you'll never want to go back to old, boring iron golems ever again! Trust me!

Select version for changelog:

Changelog

Updated the links once again, this time with a new link shortener

Installation

Supported Minecraft versions

Resolutions

Installation Guides

1
Im so exited to download this but the adfly wont let me to do so
Well.. good thing it ain't NNN ;)
Using this addon while participating No Nut November is a real challenges. Pray for me bruda.
this is what i call good contente, you are making the community good

keep up the good work :D
Doland Our god, u can make an hat? like a ushanka hat ( https://images.app.goo.gl/BFaQ2Ue8azGfmss46 )
1
What exactly do you mean by that - a separate add-on with the hat?
You mean like an add-on which adds a new hat?
Of course out of everyone on this site it was you who made uploaded this
you are a blessing in this community, Doland . keep up the great work!
1
I don't even need to use this texture pack to know that this is the best thing ever.
1
I meant can you add music used for the ricardo memes to music disc
1
I'll try, but if it's not Creative Commons then it's quite risky to add copyrighted music
1
Can you update his texture so he is wearing his black boots?
Can you remodel snow golem more like ricardo? :)
1
No, but only because I already have other plans for him:)
1
Finally Ricardo is in Minecraft PE!
1
You can replace the music by introducing some files to the texture pack, like this:
https://www.youtube.com/watch?v=95tmktqaqyk
Pls change some discs for DotA and U Got That.
And if it's possible make the Golem dance like parrots when a music disc is played with a behavior pack.
1
"And if it’s possible make the Golem dance like parrots when a music disc is played with a behavior pack"
I've been working on a similar feature, but for all mobs for quite some time already. Unfortunately, I haven't figured out how this can be done, as this feature isn't implemented suing behaviour pack, but rather using a resource pack