Published on
CurseForge
March 13, 2025
(Updated on May 09, 2025)
True Survival - Zombie Apocalypse LITE
Select version for changelog:
Changelog
- -General-
- The Structures have been moved to a separate pack so people can choose to have them or not.
- Removed the Abandoned Facility structure where the Hazmat Guy spawned as it was useless now.
- All the Structures generation rules have been lowered to avoid lag where to many generate in one area.
- Walker rate has been decreased a little.
- Crawler Rate has been decreased a little.
- Crawlers are now the only Zombie you will see in Easy Mode.
- Crawlers, Walkers and Runners are now the only Zombies you will see in Normal Mode.
- Hard Mode will spawn all Zombies.
- Drowned Zombie was removed to reduce lag around water.
- Switching Modes will remove any Zombie that is not assigned to that mode.
- The amount of Tinned Food you can find has been reduced.
- Vials of Ethanol can now be traded from the Tobacco Trader.
- Glass Beaker are now craftable.
- Glass Vials are now craftable.
-Bugs-- Fixed a Bug with a few Zombies not spawning.
- Fixed a few textures bugs.
Downloads
- TSZA [LITE] V3.7.3 [SP].mcaddon (196.29 KB)
- TSZA [LITE] V3.7.2 [BP].mcaddon (660.64 KB)
- TSZA [LITE] V3.7.2 [RP].mcaddon (3.63 MB)
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Ty for your effort
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