This is my first attempt at uploading a map I’ve made onto the internet. I decided to “recreate” Nacht Der Untoten from COD: World at War as it is both a classic and simple. I tried to make it similar to the actual map which is why I also included a custom Resource Pack and Behavior Pack with the download.
I IN NO WAY MAKE ANY MONEY/PROFIT FROM THIS PROJECT. THIS IS JUST A PASSION PROJECT/SIDE PROJECT THAT I WANTED TO MAKE FROM THE GAME FRANCHISE THAT I LOVE SO MUCH (Call Of Duty)
ALL CREDIT GOES TO ACTIVISION FOR SOUNDS.
This is a “recreation” of the classic COD zombies experience: Nacht Der Untoten, the first zombies map ever in a Call of Duty. It includes buyable areas, buyable wall weapons and equipment, a working “Mystery Box”, a “revive/respawn” system, a lobby spawn room to ready up before the start of a game, and a small Easter Egg similar to the one from the original map! Play alone or with friends to combat the undead.
It is worth noting that the weapons are just the regular tools/weapons from Minecraft, just renamed like the ones from COD. For Example, the “Colt M1911” is an enchanted pickaxe.
Things to Know:
LOBBY ROOM: The Lobby Room is the first room you spawn in when joining/ opening the world and the central hub for the whole map. There, you can: set how many players will play (from 1-4), check out the map credits, check out how to report bugs/feedback, turn on music while you wait for friends to join, teleport to the tutorial room, and load up the map so you can play by going into the “ready up” pod with the correct number of players.
TUTORIAL ROOM: Whether you haven’t played any of my maps, are new to zombies, or just want to know how this map works, the tutorial room is the best place to get the basic rundown of how everything works. To get to it, press the button on the GOLD BLOCK in the Lobby Room. If you want to get back to the Lobby Room, press the button on the DIAMOND BLOCK once you’re ready.
Included in the download are:
-The world itself
-A map specific RESOURCE PACK
-A map specific BEHAVIOR PACK
-A skin (WaW Marine)
IMPORTANT: if you want to continue to replay the map as it is intended to be played, make a COPY of the ORIGINAL and keep the ORIGINAL. That copy will be the one you will play on, so add the Resource Pack and Behavior Pack to the copy of the world. If you die in the copy of the world and want to play again: Exit out of the world, delete the copy, make a new copy of the original world, and load it up again. You must do this every time you want to play the map as there is no “Exit without Saving” feature in this version of Minecraft.
Update 12: Small changes to the maps
Universal changes (changes to all maps):
-Updated buy system to more accurately charge the person who pressed the button when purchasing something.
-Miscellaneous spelling mistakes on the maps
-Update perk icons to look more like the originals
Map specific changes:
-Took out portal sound when spawning into the map
-Thanks to this "Nether Update", Minecraft sounds seem to be a bit off, at least when it comes to my resource packs. There seems to be a sound limit present which prevents certain sounds from playing at the same time. Because of this, I've temporarily removed the map ambience noise in order to prevent it from interfering with other sounds. This won't effect gameplay by any means! On the bright side, it makes the resource pack size significantly smaller. On the downside, it takes away from the atmosphere of the map. Meanwhile, I'll be figuring out how to get around this, if possible, or figuring out if this is a bug that can be fixed. If anybody may have any idea about what's going on, feel free to message me (StoicTester154) on Xbox.
-updated description of world submission to explain some basic features for new players.
Update 10: Quality of life changes across the board (as in all current maps)
-Added feature that prevents player from "buying" the area after it has already been bought (Shout out to the person who recommended it, you know who you are)
-Reduced/increased overall sound volume for resource pack custom sounds to be more in line with normal Minecraft sounds
-Changed how Max Ammo/Ammo Buy works slightly. You will now no longer be able to drop arrows before buying more/ getting a Max Ammo to obtain over 64 arrows.
-There's been some issues relating to how the sound works in Minecraft, buying/activating something, and command blocks. (For example: If playing multiplayer, you would often buy something, get charged for it, but not get what you paid for). I've done my best to fix this now.
-Effects will now be cleared before the start of the match.
Map Specific Changes:
- There was an issue that caused players who automatically respawned after being in the dead room for a long time to not get their weapons, this has been fixed.
-There was a mistake where a player who joined late would start off with 64 arrows instead of 32 like everyone else. This has been fixed.
-Added new download for IOS and Android only
Update 8: Lots of changes!
-Zombie overall health has been dropped from 20 to 16.
-The 1911 has been changed from a wooden sword to a wooden pickaxe, this of course has made it slighlty less effective, but then again, it is a starting weapon.
-All bows (except for the M2 Flamethrower) have been buffed by a "+1 power" enchant (Ex: the PTRS-41 buffed from "Power 4" to "Power 5").
-There is now map specific ambience noise (Except for IOS and Android version of map, due to file being too big) that can be heard while playing the map to add more atmosphere.
-Changed how Revive/ Respawn system works. Now after a certain amount of time after dying, you will automatically respawn if not revived. For more info, visit the Tutorial Room in the world.
-Added a feature that clears your inventory before you are teleported/spawned into the map. No more diamond armor cheating!
-Changed how Max Ammo/ Buying Ammo works. Now instead of just giving stacks after stacks of arrows each time, it will only Max out your current stack of arrows (Ex: if you have 49 arrows in your inventory and get a Max Ammo or buy arrows off the wall, your arrow count will now be 64 exactly. If you have 64 arrows and get a Max Ammo or buy arrows off the wall, your arrow count will stay at 64).
-Nerfed the amount of flesh you can possibly get from using the Combat Knife.
-Added a delay/warning to when you are being revived so that way you can prepare and not just get thrown back in without advanced notice.
-Took out the ability for zombies to turn into super charged runners (Speed 3) after a certain amount of time.
-Removed pressure plates from zombie barriers that allows them to go through barriers. They still go through the exact same way, but now without the pressure plates. Now they are more sneakier when they go through.
-increased the minimum amount of zombies that can spawn at once from 2 to 3.
-Added a free skin for download.
Update 7: Fixed disclaimer (it is now located in the description)
-Added disclaimer for this project at top of page.
-Added story/background of map in the form of a signed book.
-There was issue with the behavior pack that caused enemies to not drop xp. This has been fixed.
-Upon ending the game, all enemies will be de-spawned in an effort to reduce frame rate issues.
-There was issue where sometimes when you would start the game or join the game (stepping into the ready up pod or join session in progress pod) you would only get one of the two items (Colt M1911 or Combat Knife) instead of both. This has been fixed.
- Changed a command to prevent slight frame drop
-One of the most recent updates to MC Bedrock caused items shot from a dispenser/dropper to not be able to go through solid blocks. This meant that nearly all "Wall Buys" would take your points, but not give you the item you payed for since all the dispensers were behind some sort of solid block. This is FIXED.
Thank for all the downloads! I never expected the map to actually be downloaded haha. Expect another release soon ;-).
Update 3: All messages (feedback, ideas, etc) will now be directed to StoicTester154 on Xbox Live. Thank you all for the downloads :-).
Update 2: made sure that the .mcworld file was added for download.
Update 1: Added a ".mcwolrd" link for an alternative method of download.
If you are new to downloading maps. PLEASE READ-
Clicking on the link should take you to Media Fire which is where you will download the map. Once there, click on the GREEN download button to download the map.
*NOTICE*: Upon clicking on the green button, a new tab might open. This has nothing to do with the map so, if a new tab does open, simply close it and click on the GREEN download button again if you need to in order to start the download. You then must choose a file location to save the world in.
For ".zip": Once you download the ".zip" file, find it, right click it, and press "Extract all". From there, take the extracted map folder itself (COD WaW-Nacht Der Untoten) and place it inside your "minecraftWorlds" folder. To access you Minecraft worlds for Windows 10 copy and paste this link
"username" must be replaced with the user you are currently using on your device/computer
For ".mcworld" :simply choose a destination and double click it to automatically begin the import process to your Minecraft.
For the skin, just extract the "WaW Marine" file and import it to through Minecraft.