Published on
CurseForge
April 13, 2024
(Updated on April 24, 2024)
Dungeon Craft
Select version for changelog:
Changelog
- Added new Castle Structure
- Added guard and variants
- Added King
- Lowered spawn rate for dark fairies in half
- Fixed issue with tree structure getting cut off when generating
Downloads
- Dungeon_Craftv1.08.mcaddon (1.82 MB)
I am a visually Empaired Player and my Child wants to use this great mod. I am nut much experienced in Minecraft Modding so i would like to ask if this Mod can be activated on an already existing World or if i have to start a new Map for your Mod to take evvect?
Thank you very much for a short Reply ... even if my question might me dumm ;)
Holiday etc are allready on due to other active mods on that World. So, as is understand you, it should be enough to activate your Mod on that World and all should be done.
Can you name me an item or Mob that i should be able to fins in the search window in creative mode to check if your mod was sucsessvully integrated? Because otherwhise ill be have to find one of the new dungeons first to check if i did it right and whether hthe mod is working on my sons favorite world ...
Thank you again for your Help and kind regards. I am exited of your mod because the vanilla dungeons simply get too boring too quick :)
Is the Mod compatible with other Mods adding Monsters like Monsterhouse or Ore Monsters? I am not quite sure how the Game Mechanics work in this.