Published on February 11, 2024

Edds' Damage Numbers V2 (stable scripts, 1.20.60+)

Have you ever wanted to see the amount of damage you deal in game? With Edds' damage numbers, you can! Made with stable scripts, so no need to update the pack ever.

Select version for changelog:

Changelog

Change Log

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-added gravity to the damage numbers

-changed the damage numbers color depending on the type of damage(drowning = blue, burning = orange)

-damage numbers can no longer take damage

-The damage numbers show up when an entity gets hurt now instead of it only showing up when an entity gets hurt by another entity

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Installation

Supported Minecraft versions

1
can you update?
1
Hello, I wanted to tell you a guy is stealing your work "penn_pens" idk if there's a way to report on mcpedl but I think that you won't authorize it
1
Thanks, i am just now seeing this. I am looking at the code rn, and it is blatantly stolen and modified. I will see if there's anything that i can do about this.
1
doesn't work, how do I display numbers when attacking an enemy?
1
It does work, do you have the pack applied on the world?
1
I didn't install anything except texture damage number v2, is it because my version is 1.20.62?
1
It need behaviour pack i guess
1
It needs the texture pack and behavior pack to work.
1
Can i suggest also adding healing numbers with it too?
1
I don't think i'm able to detect for healing with scripts without generating a bit of lag.
1
Can you create a boss add-on? I'd like to add a boss add-on to my RPG.
1
It's cool and good but I don't see the point in using this, normally people want to also know the amount of health mobs have just having DMG number isn't extremely interesting in my opinion good job anyway
1
I saw you also made a stable script mob health display Wich still work after the newest update unlike non stable script Wich is so good I hope more add-on will use stable script in the future nice work
1
Combining both add-ons works pretty well, and this one uses stable scripts too. Also, thanks.