Do you like grinding games, yet don't like that too many grinding games are just mining simulators? Then you've came to the right place! It doesn't mean that this map has no mining, but it's not the focus!
Select version for changelog:
Changelog
- Fixed Dungeons Softlocking Players at floor 3 (Crawling Update Incompatibility)
- Changed some outcomes of crates
- Slightly changed the fishing cave
- The pond in the fishing cave made deeper allowing treasures to be fished up
- Fixed Events triggering in dungeons (However it'll still trigger after 30 minutes inside the dungeon without leaving)
- Made 2 fishing ranks easier (They were too tedious)
- Made pufferfishes useful by allowing them to be traded for 1 raw cod and 1 raw salmon
- Fixed Players spawning in prestige 1
- Quality of Life Feature: Leaves and Logs that are too high above the ground will be automatically removed (They will not drop to reduce lag)
- Fixed booster buffs disabling itself at certain amount of booster used (Typo in the command)
Known Bugs:
11. Some ranks with a shulker box submission do not work (Tried fixing)
To fix:
- Turn yourself into survival mode
- Break into the wall of the rank cell with ranks
- Take out the shulker box on the LEFT dispenser
- Place and break said shulker box
- Return the shulker box into the dispenser
- Hit "Submit Rank ?-?"
- Turn yourself back to adventure mode
12. Over-enchanted Books from divine rewards can only be enchanted on fresh new tools (Cannot be fixed by me)
Edit: It's not crates, it's glowing signs.