Published on April 25, 2024 (Updated on April 24, 2024)

Simple Class (v1.20.71) [Compatible with any Addon and Realms]

Alright, listen up! So, you're diving into the world of classes, right? Well, hold onto your hats because things are about to get interesting. We're talking four distinct classes here, each with its own flair and style. It's like the ultimate upgrade for your adventures, leveling up your gameplay in ways you never imagined. Get ready to choose your path and unleash your inner hero – because with these classes, you're about to become a legend in the making!

Select version for changelog:

Changelog

--AnjasDevs--

- Added Version 1.0 That Include
(Shark, Rhino, Nether, And Hawk Class)
- Fresh Release
- etc

-hope you enjoy this mods!
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Installation

Downloads

Supported Minecraft versions

Installation Guides

1
Yo this addon is really cool, however I think it is too op, what I feel you should do is make the tokens loot, and in order to get a class you have to find the tokens in structures, if you can do this the addon would be so cool
1
I love the simplicity of it. Also the textures are very nice too. If I drink a strength 2 potion will the strength one effects interfere? Maybe you could make the item like a deactivated and activated rune, rather than a consumable. And the activated item will have to be in ur inventory to work. That way the pros of the effects will have a con of one less inventory space. Instead of getting these buffs at the start of the game, you should make them a rare mob drop, like how drowneds drop copper, wither skeletons drop skulls, or the zombie drops iron. To prevent multiple activated runes, maybe you could make it only work in ur off hand. That way you can't use a totem or shield with the buffs. This would make it a great add on for a custom mod pack.
1
Make more job ?? like rpg game please
1
You should make addon that is like [Rp] Role play Fantasy that will be a great idea. at the start player should choose those he want be a player or Npc the Npc part will come later. if the player choose [player] the are able to choose a class : [Sword or Bow] [Magic or kai] [Stardgey or A Ruler] pls
1
You should add special abilities for each class instead of passive effects like a shark bite for shark horn charge for rino