Taking inspiration from Optifine's random alternate mob textures, this resource pack brings aprox. 800 variations per mob, for over 45 mobs in the game! This is done using a combination of alternate textures, entity tinting, and model scaling to make mobs with even the same texture look slightly unique. This pack will continue to be updated with more mobs and textures as long as people show interest in it!
To reduce the amount of times the mcpedl team needs to review the changes, this mcpedl page will only be updated for major updates. For more minor updates, news, and feedback, check out our discord: https://discord.gg/UbjD9ny
Select version for changelog:
This will be the last update for a while, since the pack really needs to be remade to make use of all the new features available in 1.17.
In this update:
- Fixed compatibility with new mobs added by addons
- Baby cow geometry should be fixed
- Added two named variants, "Dave" the cod and "Koi" the salmon
- All named variants now use Capital first letters (full list of names on discord)
- Added one last round of community textures
Known Issues:
- Using this pack with older, outdated packs from before 1.16 will cause some mobs to render wrong (eg: zombie pigmen are invisible)
Thank you to everyone who has supported this pack. I hope you all continue to enjoy it until it is remade!
- xanion