Dungeon Raiders adds 59 new structures and dungeons for you to explore and loot! These will generate naturally in your worlds and will have randomized chest loot, crates, and pots for even more loot!
Select version for changelog:
- Improved Mineshaft
- Improved Basic Dungeon
- New Dungeon, Gallows Of Fallen Heroes
- 4 New Weapons
- 3 New Potions
- Added 5 New Coins, 3 Found in Dungeons
- Added Dungeon Shop, accepts coins only
- Improved Loot from crates
- Improved Loot from chests
- Slight Changes to loot pots
- Added 6 New Books that can be redeemed for random enchantments
- Added 2 New Items used to get loot
- Added end reward for Gallows Of Fallen Heroes, Includes a loot room and exclusive item from that dungeon
- Added Item Rarity Colors to all Dungeon Raider Items
- Added Item Rarity Colors to Vanilla items ONLY found in dungeons
- Added Slightly Modified Vanilla Mobs found only in Dungeons
- Added 3 Minibosses that can spawn only in dungeons
- Spread out structures more
- Removed a few structures due to a mojang bug
- Fixed Generation Problem with Mineshaft
- Fixed Generation Problem with Basic Dungeon
- Revamped Every Structure
The only issue I have is that I wish the loot was just sightly better. Nothing OP, but should be better than leather and basic enchantments. It’s just a lot of work for little in return, when dealing with the big dungeons.
Edit: Also dungeons need to spawn more. In some worlds there’s just like none around, even when flying around in spectator mode for an hour.
Edit: my experimental gameplay is on!
Tried it both on survival and creative.