By Editor
Published on October 25, 2014 (Updated on October 25, 2014)

2D to 3D or 4D [Parkour]

This is a parkour map which is split up in three different categories of maps. First you will be taken through a parkour map of 15 levels of 2D styled building. In the 2D parkour there is one checkpoint (bed) every fifth level.

Then the map continues on in a 3D environment with with 5 levels. The 3D levels got one checkpoint (bed) every level.

4D hasn't yet been implemented in the map but is expected to be soon.

Rules

  • Don't break or place blocks
  • Don't cheat
  • No mods

Creator: ButterCrafter725

[gallery columns="2" link="file" ids="4862,4861,4860,4859"]

Installation Guides

3 Responses

Comments 3
What is meant by 4D? Does that mean that you will leave a trail behind you representing all the places you've been in the past? If that's the case, then that part of the map will be a lot like that old snake game where you're a snake that can't run into itself or else it dies. But I assume that's NOT what you mean by 4D, even though that's probably the closest representation of 4D that you can get in a 3D world.
If you mean parts of the map will be moving while you play (like in one of those "4D" movies) then just use pistons.
If you mean the player is required to use some special peripheral device that simulates motion in the real world (even more like those "4D" movies) then that would be awesome, except I probably won't use it.
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MAKE IT MC.WORLD OR ILL KILL U!!!!!!!!!!!!!!!!!!
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