Customize your cobblestone and basalt generator with this addon! You can make your cobblestone and basalt generator spawn any block you want. By default, it spawns all Minecraft ores, including ancient debris, making it perfect for SkyBlock and other minigames that utilize cobblestone and basalt generators.
Select version for changelog:
Changelog
Change Log v1.2.6
Changed
- Support for Minecraft Bedrock 1.21.40+.
- Support for Minecraft Bedrock Latest Preview.
Ores are cool, but you also need dirt and all of them natural blocks. How about additional "loot table" consisting of(but not limited to): dirt, coarse dirt, gravel, grass block, leaves blocks(to have a chance for a different tree sapling), hay block, honey block, slime block, moss block, pumpkin/melon block, any other natural block? You could use them, or you could compost most of them for bonemeal.
[L][C][W] L- lava, W- water, S- special block
[#][S][#]. C- cobblegening happens there, #- whatever.
You basically make normal cobblegen that will do it's normal thing. But, for as long as the special block is present, it will switch to another list of blocks to spawn.
Additionally*, maybe this special block could be a block player would have to grind for. Like an emerald block, since it's green and technically obtainable.
Additionally**, it would be cool if you can make it so the generated grass block(as it generates) could occasionally spawn a random animal on top of itself.
Thank you.
I can't quite seem to figure it out
As far as I understood it looks for a player action - block break, and then generates the ore. Could it possibly look for the event of cobblegen-ing instead? So it would set the block as it's being cobblegen-edand not after it's being mined by player?
Would that be hard to do?
Utilitycraft. There's one here and on Modbay. V2.8
Factory machinery addon. There's a copy here, they also have a link to their site there.
I would give links but it won't let me, so sorry.
I tried those 3. The first two are not up-to-date but somehow work. The third one is updated but is tricky to use. The first two have blocks called ,"block breaker", they break block directly in front of them and they face u when placed. Basic machinery breaker needs a solar panel to work(just stick a red power cable in to it's rear and place solar panel on top of the wire). Utility craft one is the same, but requires no power and needs a hopper underneath it
The third mod has a quarry that mines below itself, in 3x3 - 5x5 area and requires power. U would have to make cobble gen on the side of it, so cobble would generate inside of its working area.
Those are three mods I know of that can break blocks. I would assume they do it differently (technically).
Thank you.
I also tried to add different blocks from other add-ons but it didn't worked for me. I was using the name /give command gave me but to no avail. There's a possibility that I messed up, or maybe it's a mod loading order issue? Or it's simply not supported. Anyway, it would be cool to have this feature implemented (or explained) in future. The mod is perfect for skyblocks, even modded skyblocks. If it could potentially spawn modded blocks/ores it would be great.
The only other thing that bothers me is the speed it spawns blocks with. It does that super fast, almost instantly. It's not really a big deal but it would look more natural with a delay, like the one vanilla cobblegens have.
Thank you.
It's fairly easy to edit the config as well. I managed to do everything through Total Commander app for android, by turning mcpack in to .zip and opening it as an archive. Total Commander app has an editor feature that was enough to edit the config file and repack the whole thing. You can install addons(on the phone) by opening them with Minecraft app, it imports them in to the game automatically so no problems there. I have to delete the old version manually through settings/storage every time before reinstalling it but that's fine.
Thank you.
Android/data/com.mojang.minecraftpe/files/games/com.mojang/minecraftWorlds/(find your world folder)/behavior_packs/CustomCobb/scripts/config.js
Windows:
(User)/AppData/Local/Packages/Microsoft.MinecraftUWP_8wekb3d8bbwe/LocalState/games/com.mojang/minecraftWorlds/(find your world folder)/behavior_packs/CustomCobb/scripts/config.js
and there is block chance at
{ name: "BLOCK NAME", chance: 0.1 }
that you can make the number higher like from 0.1 to 0.2 or higher
if you already add this addons to a world, you can change the config.js on the world folder