Chil's PvP is a resource pack made to aid the player during combat by shrinking some common item textures used in combat so as to reduce it's obtrusiveness (Not taking up too much space in the player screen) or by making certain equipment and projectiles glow in the dark (No it does not emit light) and more!
Select version for changelog:
+Chil's PvP is now split into 6 pack to allow for customizability, these packs include:
-The main pack with features that do not fit any other smaller packs
-Colored Block Borders which gives blocks with color variants a border, you can choose between borderless glass and bordered glass with the pack settings (the gear icon) and even pick between the medium and low contrast pack
-Block Borders for blocks that do not fit any of the border packs such as stone, netherrack, obsidian bedrock etc
-Ore Borders which gives ores the border of it's material to help separate it from it's background material
-Highlighted Projectiles which gives projectiles a bright vibrant texture and make them glow in the dark to help you see any possible incoming range attacks. You can change the pack settings to use the vanilla textures and still keep the glow effect with the gear icon
+Tweaked Emerald Ore border texture
+Added border texture for Stone, Andesite, Diorite, Granite, Bedrock, Obsidian, Crying Obsidian, Glowing Obsidian, Cobblestone, Mossy Cobblestone, Wooden Planks, Netherrack, Endstone
+Added Border texture to Concrete Powder, you can change between medium and low contrast with the pack settings
+Tweaked all colored block border textures to be consistent and have a slightly weaker border contrast.
+Added a low contrast border option for colored block borders
+Added brighter textures for Netherbricks, Chiseled Netherbricks, Cracked Netherbricks
+Added brighter textures for Obsidian, Crying Obsidian and Glowing Obsidian
+Overhauled Grass side, Snowy Grass side, Podzol side, Mycelium side, Dirt Path side, Crimson and Warped Nylium side to not use the blocks top texture
+Overhauled Grass Texture
+Added softer texture for Dirt, Rooted Dirt, Coarse Dirt, Dry and Wet Farmland
+Added Placeholder texture that replaces the steve texture for when skins fail to load
+Added Backface Culling to Player models which help you to see things when your camera is in a player
+Added Highlighted Textures to Ender Pearls
+Added Highlighted Textures to Dragon Fireballs
+Brightened up wooden equipment outline
+Tweaked Netherite Leggings Item Texture
+Added a ReadMe file to each file
+Fixed the gray box in the middle chests in pocket UI
+Fixed the strange border in Potion Effects Screen
Known Bug: Personas uses placeholder texture and capes become invisible due to the backface culling for players feature
so cool for mcpe