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### The Crunching Boss Entity
- **Health**: 1500 HP
- **Type Family**: crunching, mob, boss, monster
- **Immunities**: Knockback resistant (value: 1)
- **Follow Range**: 256 blocks (max 512)
- **Detection Range**: On Fire: 15 blocks / Normal: 32 Blocks
- **Movement Speed**: 0.25 (in melee mode)
- **Spawn Method**:
- Natural spawn from Crunching Sprout when players with resin items are nearby (3% chance)
- Can be spawned with spawn egg
- Can be summoned with commands
### Combat Mechanics
**Attack Types**:
- Horizontal Right ("h_right")
- Horizontal Left ("h_left")
- Vertical
- Stare
**Attack Patterns**:
- Close range (<4 blocks): Can use all attacks
- Medium range (4-16 blocks): Primarily vertical attacks
- Long range (>16 blocks): Can use stare attack
- Has attack cooldown system (0-20 ticks)
- Attack timer range: 0-300 ticks
### Special Mechanics
- **Fire State**: Can be ignited with Flint and Steel
- **Digging Behavior**:
- Will dig if no targets found
- Digging timer: 80 ticks
- Time before digging: 2400 ticks (reduced when on fire)
- Will immediately dig if it can't find a target when it's on fire
- **Root Mechanics**: Can spawn damaging roots
- **Death Sequence**: 400 tick death timer
Crunching Armor Set
**Full Set Pieces**:
- Crunching Helmet (3 protection, 363 durability)
- Crunching Chestplate (8 protection, 528 durability)
- Crunching Leggings (4 protection, 495 durability)
- Crunching Boots (3 protection, 429 durability)
Armor Effects:
- Spawns "ptd_tcb:root_sprout" particles
- Can spawn "ptd_tcb:player_crunching_roots"
- Full set effect triggers every 1.5 seconds when the wearer is taking damage
- Affects nearby entities within 5 blocks
- Has targeting exclusions for tamed entities
Crafting Materials
- Main crafting material: Crunching Bark
- All armor pieces can repair each other
- Repair amount: 35 points per repair
Misc Items
- Spawn Eggs:
- The Crunching Spawn Egg
- Crunching Roots Spawn Egg
- Crunching Sprout Spawn Egg
- Resin Items/Blocks: Used to sprout Crunching
Environment Interaction
- Can be affected by water (disables fire state)
- Will dig underground when no targets are present within 15 block radius
- Has persistence (despawns after a minute)
- Creates root sprout particles during attacks
- Spawns particles during armor effects
- Has emissive textures on armor (glowing effects)





Pretty cool addon! Keep it up.