Published on February 25, 2021 (Updated on June 07, 2023)

Defined PBR - A Vanilla RTX Resource Pack (Trails & Tales support!)

Defined PBR is the most technically advanced vanilla Ray Tracing resource pack, implementing PBR textures that faithfully enhance vanilla while fixing tons of RTX bugs! Version 1.2.0 includes full support for every new 1.20 feature, and finally implements emissive entities!

Select version for changelog:


 - Reduced total resource pack size by 50%

PBR Textures:
 - Remasted PBR textures for nearly all existing nature blocks
 - Added PBR support for all of the new 1.20 blocks
 - Fixed custom End Portal material
 - Updated emissivity for all Sculk blocks
 - Tweaked Nether Portal emissivity

 - Fixed all texture z-fighting issues with Decorated Pots
 - Fixed Chiseled Bookshelf rendering issues
 - Fixed Bamboo and Cherry Door brightness while using Ray Tracing
 - Fixed an issue with Lava rendering in spectator mode while using BetterRTX

 - Added support for Armour Trim rendering
 - Fixed an issue that caused Allays not to play their dancing animation
 - Fixed an issue with excess pixels in the Mooshroom texture
 - Entities will now render at all times, even when outside of the Player's view
 - Added emissive entity support through BetterRTX

 - Added a very slight volumetric fog to the air by default

 - Bubbles are now partially transparent

 - Updated main menu panorama to match 1.20's new panorama
 - Increased the Ray Tracing render distance performance warning threshold from 12 chunks to 24



Installation Guides

didn't work for me.
Best RTX pack out there! One issue though:

I noticed that some things (Lava, Glowstone, Redstone Lamp) don't emit any light. Is there any way to fix this?
Also using BetterRTX!
Please update, 1.20.30 has caused a lot of problems and bugs.
It obviously does work otherwise people wouldn't use it. Issue is on your end
hey love this but two problems
1 - with this pack applied mooshroom textures glitch out so their backs are just black with a mushroom png instead of 3d mushrooms
2 - the villager retextures, they're cool but definitely don't fit every biome, but I've got villagers in sleeveless cloth in snow biomes now. Could you pls separate this and make it a separate optional addon?
How do I get Emissive Entities to work?
Ok I looked around on the discord and figured out the problem. Awesome pack :)
can this resource pack work on render dragon?
Amigo puedes arreglar el asabetter porfa
This is my favourite rtx pack ! Amazing work ! But there is a texture glitch when we put water in a cauldron, it has lava texture and light
Mine didn't work, any tips?
Luminosity addon keeps glitching underwater. Light emitting keeps turning on and off all the time. That's quite a disturbing bug but otherwise this resource pack is the best I've ever seen.
๐๐‹๐€๐˜๐„๐‘ ๐Ž๐… ๐‹๐Ž๐•๐„ ๐๐‘๐„๐€๐“๐‡๐ˆ๐๐†(๐Œ๐ž) June 09, 2023 at 11:53 pm
this wont work on device ๐Ÿคญ
Do you have the basic requirements?