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Published on February 25, 2021 (Updated on May 27, 2021)

Defined PBR - An RTX Resource Pack (Pack Addons Update!)

Defined PBR is a Ray Tracing compatible resource pack that combines simple but detailed heightmaps with subtle and consistent materials, leading to a faithful enhancement of the vanilla textures. Version 1.1.3 adds many quality of life changes and updates to pack addons!

This pack will also be updated every time new beta content is released to ensure a seamless experience in game whether you are on the betas or not!

Through designing simple and faithful Ray Tracing textures Defined PBR creates an enhanced vanilla look for the game. Each block uses consistent materials so that they can all look uniform with each other.

New 1.17 Panorama in RTX!

More Screenshots:


 


This pack also tweaks several particle transparencies in order to make them less obtrusive.
 


 

Other tweaks included include items instantly moving to their destination in the inventory instead of sliding when shift-clicked, and the removal of the item pop animation when using a tool.

Applying this pack in the beta will also result in all beta aspects being hidden as well as supporting the new blocks added. 

 

Pack addons! Glowing Ores:


 

 

Old Ores:

Old Glowing Ores:


 

 

Luminosity:


 

 

Subtle Fog:


 

Cinematic Fog:


 

Lower Grass:

Other pack addons include Borderless Glass, Clear Water, and Glowing Terracotta!

 

This pack will not work if you do not meet the following requirements:

Minecraft version 1.16.200+ on Windows 10

An Intel Core i5 or better

A Ray Tracing capable graphics card (Nvidia RTX 2000+ or AMD RX 6000+)

At least 8GB of RAM

 

Leave your suggestions for the pack down below!
 

Select version for changelog:

Changelog

General:
- Created a unique icon for the base pack and all pack addons
- Placed the version number in the description of the base pack and all pack addons
- Implemented both subtle and cinematic fog directly into the base pack for use with the new experimental volumes feature (you will still need the pack addons for the fog to use them outside of volumes). Their identifiers are dpbr:cinematic_fog and dpbr:subtle_fog.

Blocks:
- Added PBR support to Tripwire Hook and String

Materials:
- Improved Powered Rail, Copper Ore, Deepslate Copper Ore, Fletching Table and Enchantment Table materials

Pack Addons:
- Updated Cinematic Fog pack addon to be compatible with both the release and beta versions of the game
- Improved the scattering and absorption of Cinematic Fog
- Fixed an issue with incorrect fog namespaces in both the Cinematic Fog and Subtle Fog pack addons
- Updated emissivity for Detector Rail in Luminosity
- Implemented Chiseled Stone Bricks, Chiseled Nether Bricks, Chiseled Deepslate, Chiseled Polished Blackstone, Chiseled Quartz Block, Chiseled Red Sandstone, and Cave Vines into Luminosity
- Implemented Podzol into Lower Grass
- Updated Heightmaps and Materials for all Ores in Old Ores and Old Glowing Ores
- Implemented Tinted Glass into Borderless Glass

Installation

All links have been moved to Linkvertise! All you have to do is wait for the article window to close and then you'll be sent directly to the mediafire links!

To install, just double click the .mcpack file to have it automatically import into the game. You can then apply the pack to your global resources and use it wherever you like! Make sure that any pack addons you are using are applied above the base pack.

Resolutions

Installation Guides

133 Responses

Comments 133
4.47 / 5 (30 votes)
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1
All of the pack addons are completely optional and the only one you need is "Defined PBR 1.1.3". The others are optional tweaks to the resource pack.
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1
This looks so cool but I'm stuck on education edition with an hd graphics 520
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1
Its blank for me when the update is now 1. 17.10 everything looks like no resource pack is on
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1
reporting some problem with rtx pack since the last patch(1.17.10).

The thing I've noticed is that 1) all horse are missing texture(they looks pure black), 2) any light sorce have much diminished brightness now. It looks quite dim compare to previous patch(One particular example: I have a makeshift incinerator that just 1X2 size pit by 3 depth, lava at the bottom. before the patch light from the lava extend naturally toward top but now there are dark area at the second depth, light from lava doesn't extend beyond that 3) also I see some weird greenish light in some place tho I don't know exact condition of this.

I've tested several RTX compatible texture pack and they all have same problem
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1
hey, something seems wrong after the candles update. lights don't seem to emit as much anymore
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1
There is a bug that causes PBR textures not to load at all on candles, so unfortunately there isn't much I can do about that except recommend you vote for the bug on the Mojang bug site. The code for the report is MCPE-132021.
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1
ah okay. i also noticed glowstone doesn't seem to put out as much light. my world seems a lot darker now after that update
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1
Are there any plans to update the Amethyst texture? I'm liking this pack, but for a gemstone it reflects exactly like stone. Maybe my expectations on how Amethyst works with light is wrong, but I thought it would sparkle or have some kind of reflection to it.
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1
The Amethyst blocks are already reflective. I recommend you go into Settings > Storage > Resource Packs and delete Defined PBR, then return here to redownload and re-import the resource pack to make sure it is updated.
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1
With RTX on Will there be wind
?
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1
I could create a pack addon that applies this effect to a few natural blocks such as grass and leaves, but it would have to be done through the texture. The problem is that if I were to do that sort of thing, the PBR textures would not animate with the rest of the texture due to a bug. The code for the report on this bug which you can view and vote for on the Mojang bug site is MCPE-119972.
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1
Works on the RTX 4000
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1
minecraft-person May 29, 2021 at 7:35 am
How do I Create my own texture pack?
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1
If you are interested in learning how to create your own RTX resource pack then I recommend joining the Minecraft RTX discord server from the invite listed in r/MinecraftRTX, there are a lot of really talented PBR creators there that could help you out!
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1
To create a texture pack, all you need to do is download a resource pack. You can find one at . Just scroll to the bottom and click download. Then extract all files.
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1
Oop! Put this into the searchbox: minecraft.net/en-us/addons
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1
there could be such a shaders for Minecraft, without those rough lighting!
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1
how about every version known to exist
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1
including education
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1
Wouldn't it make life easier and make it all 1 file because i hate having to manually go to diffrent tabs one by one and it hurts my brain
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1
All of the pack addons are completely optional and the only one you need is "Defined PBR 1.1.3". The others are optional tweaks to the resource pack.
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1
Did it work on mobile?
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1
Be sure to read the minimum requirements I have listed on the page before asking if your device can run it.
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1
Hey! So Uh does this work on xbox?
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1
Currently Ray Tracing has only been implemented on Windows 10, but it may come to the Xbox Series X/S and PS5 once AMD's FidelityFX Super Resolution is rolled out. FSR would help the new consoles maintain high performance at high resolutions, as without it their Ray Accelerator cores would not be able to keep up with the game at 4k.
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1
I am going to be evil and say do not add it to xbox ps5 ps4 ps3 ps2 ps
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