Defined PBR is a vanilla Ray Tracing resource pack with PBR textures that faithfully enhance the originals, and fixes for all entity rendering bugs! Defined PBR creates the definitive vanilla RTX experience. Version 1.1.8 includes full support for every 1.19 feature, with many textures being completely remastered!
Select version for changelog:
Heightmaps:
- Improved Sculk, Sculk Vein, Sculk Catalyst, Sculk Sensor, Sculk Shrieker, Azalea, Flowering Azalea, Rail, Powered Rail, Detector Rail, Activator Rail, Big Dripleaf, Sunflower, Brewing Stand, Tnt, Slime, Hay Bale, Barrel, Logs, Cactus, Andesite, Concrete, Stripped Logs, Strippted Stems, Shroomlight, Basalt, Polished Basalt, Smooth Basalt, Dirt Path, Deepslate, Deepslate Coal Ore, Deepslate Copper Ore, Deepslate Emerald Ore, Deepslate Redstone Ore, Deepslate Lapis Ore, Deepslate Iron Ore, Deepslate Gold Ore, Deepslate Diamond Ore, Spore Blossom, Big Dripleaf, Packed Ice, Tuff, Calcite, Red Mushroom, Brown Mushroom, Crimson Fungus, Warped Fungus, Sugar Cane, Cobweb, Soul Sand, Soul Soil, Endstone, Chorus Plant, Chorus Flower, Sponge, Wet Sponge, Turtle Egg, Monster Spawner, Dragon Egg, Gravel, Oak Leaves, Spruce Leaves, Birch Leaves, Jungle Leaves, Dark Oak Leaves, Acacia Leaves, Azalea Leaves, Flowering Azalea Leaves, Blackstone, Gilded Blackstone, Coal Block, Scaffolding, Glass and Grass Block heightmaps
Materials:
- Improved Sculk, Sculk Vein, Sculk Catalyst, Sculk Sensor, Sculk Shrieker, Amethyst Cluster, Large Amethyst Bud, Medium Amethyst Bud, Small Amethyst Bud, Tnt, End Frame Eye, Barrel, Warped Stem, Crimson Stem, Nether Wart Block, Warped Wart Block, Shroomlight, Smooth Basalt, Emerald Ore, Deepslate Emerald Ore, Polished Granite, Polshed Diorite, Polished Andesite, Spore Blossom, Flowered Azalea Leaves, Flowering Azalea, Calcite, Red Mushroom, Brown Mushroom, Crimson Fungus, Warped Fungus, Wet Sponge, Monster Spawner, Dragon Egg, Blackstone, Gilded Blackstone, Coal Block, Oak Leaves, Birch Leaves, Jungle Leaves, Dark Oak Leaves, Acacia Leaves and Spruce Leaves materials
Blocks:
- Fixed Mangrove Door brightness with Ray Tracing on
- Fixed top face of Sculk Shrieker rendering incorrectly
- Tweaked Ochre, Pearlescent and Verdant Froglight textures
- Heavily improved visuals and relfection quality of Water and Flowing Water
- Added PBR suppport to Reinforced Deepslate, Mangrove Planks, Mangrove Door, Mangrove Trapdoor, Mangrove Log, Stripped Mangrove Log, Mangrove Leaves, Mangrove Propagule, Mud, Muddy Mangrove Roots, Packed Mud, and Mud Bricks
Entities:
- Fixed all rendering issues with the Warden
- Fixed rendering issues with Warden and Allay Spawn Eggs
- Added PBR textures for several entities/block entities, which will be usuable in game once entity PBR support is implemented by Mojang
Pack Addons:
- Added Mangrove Leaves, Mangrove Log, and Bamboo to Luminosity
- Implemented Deepslate Coal Ore into Glowing Ores and Luminosity
- Added compatibility for Mangrove Swamp to Subtle Fog and Cinematic Fog
UI:
- Updated Main Menu Panorama
- Updated Create New World screenshot
- Reverted Spyglass Overlay to original size for intercompatiblity with both legacy and Ray Traced lighting
Edit: I added one pack at a time went into the game, exited the game and entered the next pack until i had all the ones i wanted. now it works fine??? confused but at least it works now
By the way, I found a bug. Please replace % (fullwidith percent) with % (ascii percent) in ja_JP.
I'm legit angry with incompetence of mojang keep producing game breaking bug by few month interval and glad that I haven't paid full price for this pathetic game. I wonder how many days it would take to fix this mess. Doesn't looks optimistic tho since they didn't eveb recognised issue even now
I tried on realms and couldn't make it work.
Additionally, the only issues I have is the tools durability start flashing or doesn't show (just a black line even)
The new skins of vanilla NPCs are not visible.
But the best Vanilla RTX Pack ever!
在本地世界中,它的工作没有问题。任何想法是什么原因造成的?似乎是我使用的唯一一个给出此错误的纹理包。