Published on June 28, 2022

Definitive Experience Bank

[Without Player.json] A new "Workbench", an Experience Bank that will allow you "Experience Books" to be able to store and manage your levels in your world alone or with your friends in an incredible Vanilla Style!

Installation

Supported Minecraft versions

Installation Guides

1
Hi, Great addon with good textures! Can i add it to my modpack? And is it compatible with other addons with custom ui (because custom ui disappears when there are 2 and more addons with custom ui)?
1
I love this addon it gives an incredible vanilla touch you could be weapons but with that vanilla touch that has the essence
1
Love it hope i can use it in a addonpack ;)
1
Go ahead, only leave the credits
1
¡Excelente complemento bro!
1
One of the best addons I've seen! Perfectly vanilla, yet adds such a cool aspect to the game! Setting up XP Shops is also a really cool prospect for multiplayer servers. 3D model and the reversed XP sound also are great touches. Good stuff man- keep it up!
1
Thanks for all the support!
1
This is epic!! It preserves the Vanilla style and above all the crafting of the table and the books has an acceptable level of difficulty, this in order for me to be op at the beginning of the game according to the experience and gives it more playability, thank you very much, it is a good complement
1
Thanks to you, I'm glad you and more people notice the effort behind it. These are aspects that suddenly not everyone sees but is as important as those that stand out at first glance!
1
VanillaMinecraftIsBoring. June 28, 2022 at 12:25 pm
Hidden gem. I love add-ons that fit the vanilla style and this add-on is a GREAT use to any world. 5/5 stars!
1
Super useful! Friend started to get really annoyed losing their levels all the time, so this helps keep us motivated 👍
1
I try to create Add-ons in the best possible way. Thanks for the support!
1
The only suggestion I can think is maybe it goes 10, 20, 30. Instead of 3 and 9. Or maybe add settings that people can change?
1
I wanted the differences between the books to be noticeable, and to match with the amount of resources spent. If you pay attention, it gives the right amount now to be profitable, there is also the right difference between these so that each one has its value. Because you can save 3 levels which will be the 3 levels you need to reach 30 in the future, being profitable since the latter are much more difficult to reach. I explain?