Doey RTX HD is a realistic ray tracing pack for the bedrock version. The textures are in 256 and some in 512. There are also mods to customize your pack.
Select version for changelog:
Changelog
During my previous publication, half was missing (2 times), I put it back.
I have absolutely fallen in love with the texture pack.
Unfortunately the texture pack is having some issues since the recent updates.
In particular since the 1.19.20 update. Which seems to be memory issues, but it is more of an issue for when RTX is not enabled. The realm I use the textures on was running very well across multiple devices. Most of the time the new issue causes Minecraft to crash on mobile devices and for the game to force a "Resource Pak Fallback" on details due to full memory.
Aside from a few texture fixes, like the contrast of deepslate against lightning, I think the textures themselves are beautiful. Especially that little thing you did with the Glazed Terracotta. Nice one.
Any chance there might be a fix on the way?
Again, thanks for the hard work!
It's beautiful
For the glazed terracotta, I am very proud of it, it is true that it is very beautiful, with this little extra reflection.
For the deepslate, yes it is very dark, but I respected the color and brightness of the vanilla pack, but in the game there is a problem with the light in the caves and I can't do anything about it.
I haven't stopped using the RTX pack, btw; you get a lot of compliments from the members of my world. Some of the members got RTX cards just to play this RTX modded version. Impressive
I had been gone for a bit from gaming for life necessities. Came back, went on over to the world to satisfy a RTX craving.....and got curious about updates. Came here, saw a reply and got excited to read that an update was posted shortly after my disappearance.
I updated and I was very excited to see the new changes!
Nice work!
It's always been hard to tell where a graphic bug comes from, but usually I've noticed it isn't your work that has a glitch; instead it is Mojang tinkering around and then the glitches disappear with further game updates.
The members of the world and myself have figured out how to navigate through deepslate darkness (we use the reflections of surfaces like in real life lol) and we actually prefer it now.
And everyone prefers the glowing blocks for the terracotta since we can do some cool effects that really pop out.
I've seen other RTX style mods like this over the last few years, but I think this is the winner. It really just comes down to small details like how some people have a style of 'decorating' with certain textures.
But overall... Every member has expressed how they like the textures even in "fancy" mode.
Good job mate! You got our support!
I hope this encourages you, be well