Published on CurseForge December 11, 2024 (Updated on December 12, 2024)

Display Player & Mob Health

Select version for changelog:

Changelog

Changelog [v1.0.10] :

  • 1.21.30 is the minimum required version for this add-on to work.
  • The current health of players and entities is displayed in pink if they have the regeneration effect.
  • Reorganisation of the script code.

Downloads

  • Display_Player_And_Mob_Health_[1-0-10].mcpack (77.3 KB)
1
A propriedade "/header/min_engine_version" tem uma versão de "1.21.30" demasiado alta. O valor máximo aceite é "1.21.1". É por isso que não consigo.
1
what I’ve noticed, for the mobs, is that the HP displays as their name. Is there anyway you could do the same thing for mobs as you did for players? A different line of text beneath their name for the HP? Other than that, the mod is really good! :)
1
Can you remove the death message from the chat? Every time I die by an entity or player with the life tag it appears in the chat, example: [20/20] PLAYER killed [02/20] PLAYER or [01/20] died to [500/500] Warden
1
GINICHIRAKUROMAN_NOODLES August 13, 2024 at 4:26 pm
Some mobs have more health then they should have like for example, sometimes the vindicators have 70 health and some mobs have less health then they should.
1
İt’s working good
1
with some mobs has too many decimal, it's a bit annoying.
1
Hello, the life of the mobs is not fixed yet?
1
The addon link does not work.
1
You have to click on the addon link, then click on ads and wait on the ad page during some seconds, and after that the bstlar link will direct you on my github repo
1
Please update for 1.20.0
1
Can you make mob health visible above your head?
1
pls update to 1.20.62 🙏🏼
1
You know, typing codes is a hassle, if you can, put it in the package settings, and also, can you update the damage display