A rift has opened and now all the universes in the multiverse are combining into one. The Bishnell Empire is on a rampage to to conquer the globe. It`s now up to you to save the world!
Select version for changelog:
Changelog:
Soundtracks:
Turn up the music bar to hear Battle for the Realm`s very own OST!
New music has been added
Regions:
Roman Kingdom (Montagne)
Ayrith
Galeya
In 1.18/1.19 Ayrith and Rome are in one biome that replaces the mega taiga
Cities and Areas of Note:
Ayrith:
London thank you to @Wolfie-Sama for helping build
Stanford thank you to @Raccio for building
Rome/Montagne:
Rome
Montagne Forum
Roman Outposts thank you to @Raccio
Misc:
Bishnell Prisons (spawn in Daurfrost) thank you to @Raccio
Resistance Base (spawns in Europe Biome/Bishnell) thank you to @Raccio
Items:
Galeyan Walker Mount
Imperial Galeyan Sword
Galeyan Armor
Bibulus Saxum Generator
Added Italian food :P
Progression Related Items:
Galeyan Energy
Mobs:
Rome/Montagne:
Cavalry (bow, spear, and sword)
Legions (archers, spearmen, and soldiers wielding a gladius)
NEW HERO- Lisa Delaurentis (The leader of Montagne/Rome)
The Sternkorper? What is that?
Galeya:
Galeyan Quadropod
Galeyan Mechanized Mortifer
Ayrith:
Ayrith Colonial Guard
Ayrith Soldier
Ayrith Artillery
Ayrith Tank
Added Zeppelins for Bishnell thank you to @Raccio
Changes:
Bessemer Steel Converter now requires rubies instead of iron
Bug Fixes:
Decreased structure loading lag
Added despawning to more mobs
1 please add adventure maps which show nearby addon added biomes because finding daurfrost or dragonest or any biome is tough
2 please make wars a little less tough i died fricking 20 times to save a nation form bisnell heavy legion.
3 please remove those goddaam vegetables they cause mob and projectile freezing
4 add maps for all biomes in the game
That's pretty much all
Thanks
Regards
Great Job!