Dynamic Difficulty

Dynamic Difficulty

By dharkcraft Published 23 Dec 2024 · Updated 12 Mar 2025
7.4k
4.6

Select version for changelog:

Changelog

-Enderman compatible

-Spiders compatible

-More customization in the options file

Downloads

  • Dynamic Difficulty 1.0.2 Update! (80.27 KB)

1
A zombie with a wooden sword two shot me
1
i had zero armor, and it had a copper helmet
1
Best addon for scaling difficulty. Add copper armor protection values?
1
this looks like a nightmare
1
so i have found that when zombies or skellies spawn from spawners they have a chance to drop the custom armor they're wearing, i have removed the loot table, removed the shareable and pickup code from both zombie and skeleton but they still continue to drop the custom armor and swords when theyr're killed, can you fix this?
1
One suggestion I have to make this addon more compatible with others is to make the mobs' armor based on the armor icons shown above your health bar. The same goes for swords, axes, and other weapons—base their stats on the damage numbers. Great addon!
1
This makes it less compatible with other addons. If u want to display your armor points above your head, u can do so for your "/scoreboard objectives setdisplay" enjoy.
1
is there anyway to make them spawns with totem?
1
I found a bug in dynamic difficulty where if a zombie turns into a drowned, they drop their armor, and also zombie villager when cured they also drop their stuff
1
can you pls update that itnalso gives piglin, zombified piglin have better armor and better sword and vindicator, pillagers and brute habe better weapons?
1
How will this work in multiplayer like will mobs be stronger around the world or just the player
1
In multiplayer, each player has their own range for upgrading mobs. Therefore, if both ranges overlap, it heavily depends on luck and the lag in the world for the game to decide which upgrade to apply—whether at your level or that of another better-equipped player. If players are far apart, the mobs that spawn will be upgraded according to their respective levels.
1
This is awesome! How about a version where the further you get from spawn the stronger they get?
1
Idea: in the next version add this to bogged, wither skeleton, pillager, vindicator and evoker
1
Bogged, wither skeleton, son esqueletos así que si se les aplica también

Al igual que los ahogados y los husk que son zombies
1
Oh yes, thanks, I saw it here, I thought it was just in the images, add armor to the pillagers, vindicator and evoker (some vindicators could use shields)
1
this is so cool! just what minecraft needs. one thing tho... this makes charged creepers very common when you start getting good gear, which makes mob heads a bit too easy to come by. thanks for the awesome addon and keep up the good work!
1
tienes razon olvide lo de las cabezas asi que simplemente eliminare lo de los creeper cargados