This pack changes the look of fog and matches the colors to the biome environment. Water color and surrounding environment aspects and color tones have been improved and enhanced to improve the general look of Minecraft giving the game a much more vibrant and Quality look. You are free to learn from the formatting of the pack but no blatant copying, feedback welcome. Feel free to support me and keep up to date by Subscribing to me on YouTube to see all my content.
Content Creators excluding mcpedl.com need to link to the mcpedl.com page (no direct linking)updates will be provided as needed.
Select version for changelog:
Added Fog For New 1.19 Biomes: Deep Dark and Mangrove swamp
Added Settings to Toggle off or on the Default or Non default Sun and Moon
Changed the Color of Older swamps a little bit to improve look (Might change this a bit later)
Reformatted code .json fog name structure so its easy to read and code with.
Have implemented in some cases new negative fog start values (need to Go through and re code and look at effect per case basis in each biome)
Known Issues
Sun and Night is still Tied to Cave fog so Sunrises and Sunsets Fog changes are still visible. (Cannot find a Fix For Now)
Deep dark Fog doesnt always render despite being in Biome near skulk. (Cannot find a fix for now)
Dunno how to explain it but here's an example, a tree spawns in in-between the two biomes, and the leaves are 2 different colours split in half, one side white and one side is green.
Hello I found that a shader is using your fog
mcpedl.com/yummy-sheep-shader/
also
My code is Free to be learned from.
No textures are allowed to be used also
As for copying the code you can copy any code but the fog code, it took me two months straight coding to get that written tested and complete to its current state which still isnt perfect in my opinion.
The fog code was a pain to write and its something that isnt well documented in my opinion and took many many reinstalls of test packs to get it to its state it is at now.
If you want to go through and learn what I learned here's the documentation I had to deal with to experiment to understand
//docs.microsoft.com/en-us/minecraft/creator/reference/content/fogsreference/examples/fogsintroduction