Have you ever wanted villagers to look a little more... human? Personally, I haven't. But playing on a world alone can get a little boring at times, so this addon aims to spice that up a bit. Inspired by the Minecraft Comes Alive mod for Java edition, this addon replaces villagers with randomized humanoid villagers that are more fun to interact with!
Select version for changelog:
Changelog
-Same as last update, fixed the bug preventing players from talking to villagers.
Important: There is currently a bug where the talk options will not appear on some mobile devices due to screen size differences. I'm currently working on a fix.

![Lively Villagers v1.8.1 [1.21.30 Bugfix Update]](https://st2.mcpedl.com/submissions/68722/115/untitled9_1-520x245.png)


I have made the Add-on functional again, and additionally compatible with Achievements.
I am merely awaiting for it to be approved on CurseForge to then import it into MCPEDL as the site requests, and then I'll share the link for it.
This will not be the last from my part - I intend to continue this Add-on for a decent amount of time, adding newer features.
I have been looking at its code, and mostly seems to be a problem with the scripts when they try to initialize.
Whenever it is ready/corrected, I will post the link to the reuploaded Add-on here, as well with crediting ShowdownMan.
I could certainly say that the fix for the Add-on is about 85% complete to work again.
As said, I will post a new link here when it is working fully properly, and then in the comments I'll be taking whatever errors occur later on to fix them as well.
As a small part, the GUI works properly in mobile as it is the main device I'm using for testing each time I change anything.
Still, I'll do research on it, and I'll clarify this thing on the newer page.
Beta APIs aren't needed due to the module versions moving to stable ones, as well with adding an additional setting onto the manifest files has made the Add-on fully achievement-friendly.
I find it proper to clarify this early as currently I'm doing a few changes with the way the trading GUI opens when interacting with the villagers, which is taking a bit of time.