In this add-on I added the three mobs for voting.I created this add-on a few days ago, but only today I managed to publish it, we already know who won,congratulations allay! but now you can enjoy all the mobs. Except for one, the bean already has similar functions to those given by minecraft, but I couldn't add them identical. I am working to improve them,but at the same time I am working on other add-ons and the next update for this add-on will appear later. For the functions currently added to the mobs, you can find them below in the description of each mob.
! For the Add-on to work you must have experimental gameplay settings enabled when you create the world. If you already have a world created, a copy will be made to it when you activate these settings.
As I already said, add-ons I am working on are the next: The Wild Update Add-on, Saint Nicholas Holiday Add-on, Christmas Holidays Add-on,but I don't promise it will all show up.
Select version for changelog:
I added more information that's all I could add about the add-on on the Brief introduction .Plsss, now I think it's ok.





I like to see the Glare show red eyes, similar to a wolf. Only at block (not skylight) light level 0, to signal players where hostile mobs could spawn.
An alternate colored Glare could detect slime chunks once Mojang add 'Slime Chunk' detection for addons.
Glares could float like Vexes. When a player is 3 blocks close to Glare, it floats upwards for a player to set up lights like torches.
Glares don't avoid high light levels. Instead, they pathfind to where is complete darkness within a 6 block radius from the player. Ex. Darkness like Light Block zero.