Raid Arena is a 2-8 player kit based battle map! Players start by picking a kit. Each kit has four to Five "gear slots". each Gear slot has a piece of gear that can be upgraded using levels. Kits also have a "special" ability that only they posses.
After selecting their kit players will fight in one of twelve preselected arenas to fight in. At the end of a round the last man standing will receive a victory point. Everyone also receives one level at the end of a round.
After players receive their levels they will be taken to the "shop". There they can use their levels to purchase upgrades to their gear that will help them win in future fights.
After all players have left the shop the next round of fighting will start. This cycle of fighting then upgrading gear continues until one player has collected the select amount of victory points which can range from 4, 8, or 12 Victory Points.
Select version for changelog:
-MCPEDL page changes-
[-] Fixed the File Verification file (it had the wrong version)
[-] Changed the "download (Mcworld)" link to go to the RaidGames website again
*The rest of this changelog is the same as the 14.5 update. Nothing has actually been changed to Raid Arena world
[-] Pink now receives two extra absorption HP instead of normal HP when upgrading health
[-] Pink now receives a regeneration II potion when upgrading to armor IV
[+] Black can now upgrade potion
[-] Black can no longer upgrade health
New map: tropical
[-] Tropical is a series of islands with water in between them. It is a nice, secluded map that creates a fun Royale experience
[-] Players now have a limited inventory space
Kits have been disabled
[-] This is only temporary
New loot pool
[-] A new loot pool to accommodate for the new map
-Looking into the future-
This is the first of many Royale updates. I plan to focus in on the gamemode for a while before moving on. I apologize for being late on this and last update. I am still working on something big for Raid Arena and it is taking much longer then expected.