Shared Inventory, Health & XP System

Shared Inventory, Health & XP System

By IIBl4z3MasterII Published 12 Mar 2026 · Updated 30 Jun 2026
3.9k
2.8

Select version for changelog:

Changelog

v2 update - Major bug fixes and optimization:
- Fixed death/kill system (replaced unstable player.kill() with safe damage-based method)
- Patched inventory duplication exploit during sync
- Added atomic death-lock to prevent double-kill chaos and crashes
- Added loot heir system - one survivor holds shared inventory until death squad respawns
- Added self-healing watchdog loop (auto-recovers if sync loop stops)
- Added persistent state saving (survives world reload)
- Improved death messages with dimension and coordinates
- Smoother, faster, and more reliable synchronization overall

Downloads

  • Shared Inventory, Health & XP System v2 (236.59 KB)

Show all downloads (1 older files)
1
3.5 stars, over rall the mod works, bug me and my friend came across so many bugs, like when both died the other players picks up the item, the other is still in the respawn menu, they click respawn and all the stuffs the other players picked up disappears, fix it please, this mod has potential
1
and also sometimes the items duplicated for some reason, it takes the fun out of that
1
Yes, I'm aware of those errors and I'm looking into how to fix those duplication bugs, layering issues, and I'm adding a system to prevent them, like the death problem. There are several things to correct and fix.