Strengthenable Villagers Addon (v1.0.9, For Minecraft 1.13+)

The idea comes from Vindication Villager Addon, but you can strengthen Villagers by giving them some weapons instead of just Iron Axes. Due to Pillagers and Raids are added from Village and Pillage update, Vindication Villager Addon seems to be outdated.

How does it work?

Villagers can be strengthened by giving them some weapons. The list of acceptable weapons is as follows:

  • Swords (Wooden/Stone/Iron/Golden/Diamond/Netherite[1.16+!]. Attack Damage: 6 - 10)
  • Axes (Wooden/Stone/Iron/Golden/Diamond/Netherite[1.16+!]. Attack Damage: 5 - 9)
  • Shovels (Wooden/Stone/Iron/Golden/Diamond/Netherite[1.16+!]. Attack Damage: 3 - 7)
  • Pickaxes (Wooden/Stone/Iron/Golden/Diamond/Netherite[1.16+!]. Attack Damage: 4 - 8)
  • Hoes (Wooden/Stone/Iron/Golden/Diamond/Netherite[1.16+!]. Attack Damage: 2)
  • Trident (They attack the same way as Drowneds. Attack Damage: 8 - 10)
  • Bow (They attack the same way as Skeletons. Attack Damage: 1 - 4)
  • Crossbow (They attack the same way as Pillagers. Attack Damage: 4)

Note: Due to issues MCPE-74242 and MCPE-116880, you will not see a Villager or a Wandering Trader holding a Trident, Bow or Crossbow. Therefore, starting from v1.0.7, you will not be able to give them those weapons (strikethrough in the list above) to strengthen them until those two issues are solved. If you are upgrading from a previous version, they will continue to use those weapons. However, you may feel confused because you can't see which weapons they are using.

 

To strengthen them, follow this:

  • Windows 10: Hold one of the weapons listed above and right-click on the Villager to strengthen him.
  • iOS / Android: Hold one of the weapons listed above and long press on the Villager or tap "Strengthen" button to strengthen him.

 

You can also strengthen Wandering Traders in the same way as Villagers.

 

You cannot strengthen Baby Villagers until they grow up.

 

After they are strengthened, they will no longer escaping from Zombies and Illagers, but will attack them instead.

 

They will also attack other monsters, except for Piglins and Hoglins.

 

If Creepers are about to explode, they will run away very quickly to prevent the explosion.

 

If a raid happens, they will not hide in the house, but will fight instead.

 

Please note that strengthened Villagers and strengthened Wandering Traders are neutral mobs. This means that if you hurt them, they will attack you. 

Strengthened Villagers will also protect Villagers who have not been strengthened. Since they protect Villagers in the same way as Iron Golems, if your popularity is too low, they will be hostile to you like Iron Golems until your popularity increases. Therefore, do not attack or kill Villagers or Iron Golems to prevent your popularity from decreasing. You should trade with Villagers, upgrade Villagers, help them defeat Raids, etc. to increase your popularity.

 

If they are injured, you can heal them by feeding. The list of acceptable foods is as follows:

  • Apple (Heal Amount: 4)
  • Baked Potato (Heal Amount: 5)
  • Beetroot (Heal Amount: 1)
  • Bread (Heal Amount: 5)
  • Cake (Heal Amount: 14)
  • Carrot (Heal Amount: 3)
  • Cooked Chicken (Heal Amount: 6)
  • Cooked Cod (Heal Amount: 5)
  • Cooked Mutton (Heal Amount: 6)
  • Cooked Porkchop (Heal Amount: 8)
  • Cooked Rabbit (Heal Amount: 5)
  • Cooked Salmon (Heal Amount: 6)
  • Cookie (Heal Amount: 2)
  • Dried Kelp (Heal Amount: 1)
  • Enchanted Golden Apple (Heal Amount: 4. Effects: Regeneration IV for 30 seconds‌, Absorption IV for 2 minutes, Resistance for 5 minutes, Fire Resistance for 5 minutes)
  • Golden Apple (Heal Amount: 4. Effects: Regeneration II for 5 seconds, Absorption for 2 minutes)
  • Golden Carrot (Heal Amount: 6)
  • Melon Slice (Heal Amount: 2)
  • Poisonous Potato (Heal Amount: 2. Effects: Poison for 4 seconds (60% chance))
  • Potato (Heal Amount: 1)
  • Pufferfish (Heal Amount: 1. Effects: Hunger III for 15 seconds, Nausea II for 15 seconds, Poison IV for 60 seconds)
  • Pumpkin Pie (Heal Amount: 8)
  • Raw Beef (Heal Amount: 3)
  • Raw Chicken (Heal Amount: 2. Effects: Hunger for 30 seconds (30% chance))
  • Raw Cod (Heal Amount: 2)
  • Raw Mutton (Heal Amount: 2)
  • Raw Porkchop (Heal Amount: 3)
  • Raw Rabbit (Heal Amount: 3)
  • Raw Salmon (Heal Amount: 2)
  • Rotten Flesh (Heal Amount: 4. Effects: Hunger for 30 seconds (80% chance))
  • Spider Eye (Heal Amount: 2. Effects: Poison for 4 seconds)
  • Steak (Also called Cooked Beef. Heal Amount: 8)
  • Sweet Berries (Heal Amount: 2)
  • Tropical Fish (Heal Amount: 1)

If they are not strengthened, you can also heal them in the same way.

 

If they are killed, they will drop their damaged weapons.

 

You can also heal Iron Golems by giving them iron ingots, like Minecraft: Java Edition 1.15 and above. An iron ingot can heal them 25 health points.

 

Things to Know:

Due to some technical limitations, you need to know these:

  1. You can give Villagers or Wandering Traders enchanted weapons, but all enchantments of the weapons will disappear. Therefore, don't waste time and experience levels to enchant weapons in an attempt to make them have stronger effects.
  2. If a Villager is infected by Zombies then being cured, he will not stay strengthened. Therefore, you need to strengthen him again.
  3. You cannot give Villagers or Wandering Traders armors to make them tougher.
  4. If strengthened Villagers or strengthened Wandering Traders are killed, they may have 8.5% chances to drop two and cause the item duplicated.
  5. Due to issues MCPE-74242 and MCPE-116880, you will not see a Villager or a Wandering Trader holding a Trident, Bow or Crossbow. Therefore, starting from v1.0.7, you will not be able to give them those weapons to strengthen them until those two issues are solved. If you are upgrading from a previous version, they will continue to use those weapons. However, you may feel confused because you can't see which weapons they are using.

 

Sharing Rules:

  • You can share this Addon, but the gameplay may be updated due to player feature requests, bug fixes, or Minecraft updates. Therefore, you need to come back from time to time to see if the gameplay has changed. To provide a link for other players to download, please use the link on MCPEDL. Using other links (especially repost sites) may prevent other players from enjoying the latest gameplay or encountering bugs.

 

Bug Feedback:

  • If you find a bug, you can report it in the comments below. It is recommended that you tell us the version you are playing and ways to reproduce the bug. This can help us find the cause of the bug and let us fix it quickly. If you find the translation provided by the language pack is incorrect, you can also tell us the correct translation in the comments below.

Select version for changelog:

Changelog

The gameplay has not changed. This update fixes the title shows the wrong version issue and moves the download link to Google Drive instead of the MCPEDL website itself. This will allow non-VIP users to download quickly.

The title fix is:

Strengthenable Villagers Addon (v1.0.7, 1.13+)

But the vesion is v1.0.8, not v1.0.7. Therefore, I corrected it to:

Strengthenable Villagers Addon (v1.0.8, Minecraft 1.13+)

However, each change will increase the version number. Therefore, it should be changed to the following to be correct:

Strengthenable Villagers Addon (v1.0.9, Minecraft 1.13+)

Installation

  1. Download this Addon with the link below.
  2. Load it into your Minecraft.
  3. Create a world and load it through the "Behavior Packs" tab. (It is recommended that you load it into a new world)
  4. Start the world and enjoy! (You don't need to enable Experimental Gameplay)
  5. It is recommended that you load the language pack so that the "Strengthen" button can be localized. Otherwise, the text will be displayed as "action.interact.strengthen". It should be noted that language translation may not be completely accurate.

Note: If you want to strengthen them by giving them Netherite weapons, you must play with version 1.16 or above.
 

Installation Guides

147 Responses

Comments 147
4.75 / 5 (63 votes)
1
This Addon worked VERY well with Free Handed Villagers Texture pack :D
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1
Hi Guys! I'm Aisy What Up? WOW! This Addon ISSS Supercool! Right guys?
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1
Bùi Quốc Thái May 06, 2021 at 7:46 am
Tại sao tui cài addon và các file khác r tui đã làm theo hướng dẫn nhưng vào game thì tui không cho dân làng cằm kiếm được Phiên bản tui đang chơi là 1.16.0.51 xin ý kiến phản hồi nhanh ạ
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1
This addon is so good that it does not change but adds only!
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1
I love your add-on, but I also have a question,

How did you implement the function of having the villager's arrows shoot through friendly targets like other villagers and the Iron Golem? This kind of function is quite unique and I praise you for coming up with something like that. Thanks for your great add-on.
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1
Bro If Minecraft has been updated to 1.17, will you update it ??
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1
Does this pack dont have any behavior pack? I can't strengthen the villagers because its missing
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1
Try to download all three downloads, that way it can work.
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1
i mean the language pack
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1
Download the other one
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1
La función está bastante genial, te aplaudo. Sin embargo, en la descripción, debes colocar que una vez los aldeanos sean fortalecidos no harán sus trabajos debidamente; que, por lo tanto, deben ser cuidadosos cuando tengan espadas en mano y quieran comerciar.

5 estrellas, brudah.
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1
There is three main issues with the addon: the villagers will not harvest crops(Farmers)/Breed(All Villagers) & Share Thier Food(All Villagers) & these issues seem to be affecting the villagers even when they are strengthend or not strengthend.
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1
I have a few feedback questions:
1.one player said that he placed two iron puppets, they will attack each other, may also attack the villagers, although no harm.

2.Unarmed villagers don't go home when looting comes.
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What is the difference between Mcaddon and Mcpack?
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1
mcpack for java

mcaddon for Bedrock
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1
Could villagers spawn naturally and have the chance to spawn with their own weapons? I need to hand them weapons one by one. This is very troublesome
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1
When the bell rang, the villagers would hide in the house (sleeping villagers also get up, but the module of the villagers would not), strengthen the villagers should be to give them the ability to protect themselves (no self-preservation ability while protecting the villagers), and most in danger of villagers from the night, but as soon as black, strengthen the villagers went to bed, there is no protection of (didn't place, show the excess), as for a wake-up call, also can, but very troublesome, for a house to find a room (especially after the expansion of the village, due to the large scale, players not to be able to keep a person, At this time can maximize the strength of the villagers.
Third, the purpose of this module should be to help the player protect the village and prevent the player from fighting alone and being exhausted. But when you can't easily strengthen the villagers and your hands slip (refers to accidentally injuring them), it is not the protection of the village. Either the player will kill the village or the player will leave the village. The villagers don't want to attack the players and the players don't want to accidentally injure them, so please cancel the accidentally injured mechanism, thank you!
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1
The purpose of this module should be to help the player protect the village from being left alone and exhausted. But when you can't easily strengthen the villagers, a dead hand slip accidentally hurt them, that is not to protect the village, either the player tu village (otherwise they will attack the player to death), or the player left home, so I still suggest, cancel the friendly hurt mechanism, thank you.
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