Please refer to the description for instructions on how the addon works.
And here's how to use commands to automatically generate terrain; this is the latest update.
You may have already experienced this addon in an older version.
I just updated it, and you can check the description for instructions on how to create terrain automatically and how to use the command.
Terrain addon requests:
- Deep oceans (all ocean biomes go down significantly further to match real life oceans. -40. if possible, raise sea level to y240)
- Crater Moon Terrain (whole world is one biome with regularly generating craters of various sizes, as a moon would have. Include fishing loot table)
have different moon packs cuz many moons are different and composed of various materials. Moons also have different widths so some moons should be less tall in terms if world generation depth.
- Realistic Mountains (the scale of mountains on irl planets and even moons is far more magnificent and grand than currently depicted in Minecraft. NASA also has noise and height maps of many of the mountains in our solar system if that helps)
- Realistic Canyons (I think you get the message. Imagine a canyon could generate spanning 100-1200 blocks and 15-300 blocks wide. There are possibly noise and height maps of canyons in our solar system. I'm not familiar)
- Geode End Islands (most end islands become geodes/hollow. This aligns with the species there being capable of teleportation. Those species would adapt to access these geodes for shelter while species that cannot adapt this would be left behind in terms of evolution)
- Nether Canyons
- Realistic Dunes
- Realistic Plateaus (image search "plateau" this and you'll fall in love. It's genuinely a shame Minecraft terrain isn't capturing the beauties of our world. To capture the effect of hillside foliage, I'd use a single log + some leaves surrounding it to resemble bushes.)
Our team's zombie modpacks, with contributions from many other authors in MCPEDL, are guaranteed to be great and also affirm our efforts. The terrain addon is something I create in my spare time.
I apologize for my behavior earlier. I’ve checked the add-on and played for a while, and it’s exactly what I was looking for. I’m looking forward to future updates. And Merry Christmas!
And here's how to use commands to automatically generate terrain; this is the latest update.
Thanks anyway.
I just updated it, and you can check the description for instructions on how to create terrain automatically and how to use the command.
- Deep oceans (all ocean biomes go down significantly further to match real life oceans. -40. if possible, raise sea level to y240)
- Crater Moon Terrain (whole world is one biome with regularly generating craters of various sizes, as a moon would have. Include fishing loot table)
have different moon packs cuz many moons are different and composed of various materials. Moons also have different widths so some moons should be less tall in terms if world generation depth.
- Realistic Mountains (the scale of mountains on irl planets and even moons is far more magnificent and grand than currently depicted in Minecraft. NASA also has noise and height maps of many of the mountains in our solar system if that helps)
- Realistic Canyons (I think you get the message. Imagine a canyon could generate spanning 100-1200 blocks and 15-300 blocks wide. There are possibly noise and height maps of canyons in our solar system. I'm not familiar)
- Geode End Islands (most end islands become geodes/hollow. This aligns with the species there being capable of teleportation. Those species would adapt to access these geodes for shelter while species that cannot adapt this would be left behind in terms of evolution)
- Nether Canyons
- Realistic Dunes
- Realistic Plateaus (image search "plateau" this and you'll fall in love. It's genuinely a shame Minecraft terrain isn't capturing the beauties of our world. To capture the effect of hillside foliage, I'd use a single log + some leaves surrounding it to resemble bushes.)