Mods, Maps, Skins, Seeds, Texture Packs

Published on March 15, 2020 (Updated on March 28, 2020)

Weavers Addon

The Weavers, space traveling entities that feeds on energy. The dark matter and radiation they feed on is what gives them their immense power.

It helps to not think of the lore going into this addon, because it's really just a bunch of stuff I made up. They're just big space dragons.

This addon can be used in survival, giving you an interesting late-game challenge

Let's begin with the main attraction, 

The Weavers

Atmospheric Weavers

A subspecies to the weavers, also made of energy.

This weaver is created in a habitable planet with an oxygen rich atmosphere, although it it unable to grow to massive sizes or travel through space, it's still quite formidable.

They are the ONLY weaver that spawns naturally in your Minecraft world.

Health: 230

Attack: 16

Drops energized cells

Planetary Weavers

All weavers usually begin life in star systems, collecting more and more energy, slowly growing to their unknown full potential.

Health: 1000

Attack: 37

Drops energized cells and cosmic membranes

Deep-Space Weavers

When a weaver has grown enough, they leave the star system where they're born and out to deep space. These weavers are extremely rare and powerful

Health: 6000

Attack: 110

Drops energized cells and cosmic membranes

Death, The Destroyer of Worlds

Obvious Oppenheimer quote aside, death is a weaver that has lived for a very very long time. This colossal weaver isn't really something you can fight, and is only here to mess around with in creative mode.

Health: 550000

Attack: 22500

Drops energized cells and cosmic membranes

Energy Syphons

To make a syphon, first you'll need an energy core

in the addon, it actually costs diamond blocks, but I think that's too expensive, so when you have enough, just do

/give @p test:energized_cell

and throw away the materials.

Basic Syphon

Crafting a spawn egg is bugged, so when you have enough materials, take the blank spawn egg to get rid of the materials, then do

/summon test:basic_syphon

you can "kill" it then move it anywhere you want

The basic syphon gives you some trades that you can easily figure out

hint: get the shield and chip, then grind atmospheric weavers to have enough for a planetary weaver. After killing a planetary weaver, trade for advanced core to make an advanced syphon.

Advanced Syphon

again, take the blank egg, then do

/summon test:adv_syphon

More trades that you should easily understand


Personal Energy Shields

These consumable items can be traded from the syphons.

They compensate for the lack of armour in the addon, "eat" them like a golden apple and they will give you defensive effects of a long time. When paired with enchanted armour and golden apple, it'll give you a really high survivability.

Physical Enhancement Chips

These consumables can also be traded from the syphons

They compensate for the lack of weapons. "eating" them gives you offensive buffs for a long time. Paired with an enchanted sword will allow you to do a lot of damage.

The highest level of both consumables, paired with an enchanted diamond set and an enchanted golden apple makes you a force to be reckoned with!

The Energy-Particle Based Lifeform

What in my opinion is the highlight of this update.

Now, humans, with the energy syphons can create weavers. So, it's only logical for them to create their own weavers, one to help them fight any threats that come their way.

Unfortunately, even with what they know, they can't perfectly create what space has done since the beginning of time. The creature created became unstable

The Unstable Particle Entity

Health: 1500

Attack: 90-100

Attacks with a directed particle beam, taking time to charge, but doing massive damage and has a considerably long range

The creature, like the weavers is energy based. It also has a hard shell like, scaly outer layer. Due to its instability, it has electrical sparks crackling around its body and makes it highly aggressive, killing anything it sees.

And, of course, it could be tamed!

(cause why not? it looks cool)

Tame it with eyes of ender

(10% chance)

Once tamed, it doesn't follow you around or anything. It only stops attacking you. That means it still attacks other players, pets, syphons, animals, and, well, anything.

But I think a truce between you and it is good enough.

Demonstration Video

Select version for changelog:

  • Weavers are more consistent
  • Weavers no longer fly/go through walls (a compromise for consistency)
  • More weavers
  • consumable items
  • Energy syphons
  • A whole new type of mob/boss/pet
  • Can be used in survival (mostly)

Supported Minecraft versions

Installation Guides

101 Responses

Comments 101
4.84 / 5 (43 votes)
can u plz update this for 1.16?, cause this looks great and id love to play it so thx and plz.
Log in to Reply
sorry exuse me wyverns
Log in to Reply
Uh, dont you mean weaverns?
Log in to Reply
Guest-6074387072 May 02, 2020 at 3:18 am
Hi maybe add a stable weaver if you get a hyper sphion which is very expensive but the stable weaver is neutral and can be tamed and is hostile to monsters and is very powerful and when tamed it is like a Minecraft dog
Log in to Reply
when will it be updated?
Log in to Reply
When I have time. I already have some ideas but just don't have time to make them yet
Log in to Reply
when i was looking through the files i found a something called a energy sword. what are you planing on doing with it and how do you make it? you don't have to respond.
Log in to Reply
same person here. i found another called "particle destabiliser" what are you planing on doing with it and how do you make it? you don’t have to respond.
Log in to Reply
I planned on them to be weapons, but I haven't quite understand how to make them work right, so currently there's only their textures
Log in to Reply
same person again, thanks!
Log in to Reply
Will the weavers attack each other?
Log in to Reply
Log in to Reply
Are you going to add a wavy to make the unstable energy stronger after being tamed I really don’t want Pryton to die ;-; this is thespiderscientist from YouTube if anyone here even knows me
Log in to Reply
Those are some fancy looking models! Awesome concept!
Log in to Reply
I have a idea suntouched weavers there bright yellow and are so hot they melt stone and set things on fire
Log in to Reply
The different weavers should have different textures and the particle entity needs a better more noticable walk cycle other than that the addon is ok
Log in to Reply
I do agree on both of your suggestions, I'll do something about it in the next update
Log in to Reply
Wish I could ride the Safi,jjiva looking Weaver's based creature can you add eggs like they can breed or like other creature since you added the red Weaver's based entity like a parasite creature a snake creature or mabye even a good Weaver's the only Weaver's to live to see what it's like to be the only one who got to there full potential power
Log in to Reply
Heh, Safi'jiiva, yeah, one of the inspirations

I will try to make it ridable and a sit feature if I can, since it will make it a better pet

I've had an idea of "only weaver to reach full power" and being an observer, I guess that would kinda fit, wouldn't it? so maybe next update
Log in to Reply
Wow! This addon is so cool. I have 1 suggestion, which is to make the tameable entity a bit slower, just to balance him out (I mean I can't even get close hahaha)
Log in to Reply