This addon adds 10 magic wands that shoot projectiles and use mana. Mana is regenerated over time and is displayed above your hotbar as a blue bar, and when you use the wand the blue bar decreases.
Select version for changelog:
Changelog
+ Added Netherite Wand
+ Added Death Wand
+ Bug Fixes
1. If you're going to spawn an egg as the projectile, change the gravity and speed so it actually looks like you're firing a wand instead of just throwing a textured square egg.
2. Do NOT fire a function every single tick that does not need to run every single tick. (There are 20 ticks per second.) This is the single biggest issue add-on makers make. Keep in mind people are going to be using these addons for multiplayer SERVERS, as well, meaning that code will run for EVERY player on the server, lagging it into oblivion.
The scoreboard only needs to be refreshed every 30 ticks before it disappears. You can increase that slightly for showing the mana charging. No less than 10 ticks.
3.The wands need an animation when you fire them instead of just sitting there static in the player's hand. The animation should be the same as the animation when you press the attack button.
4. Why is your magic function setting up the scoreboard every single tick while the player is alive? Do the initial setup in the first "default" transition, then make a loop between two other transitions only when needed.
5. Your transitions in the animation controller for the player are wrong/broken. Why are most of them trying to transition to state "wooden_wand" when that state isn't defined in any of them? I'm not sure how that would ever actually work properly.
the ultimate wand..... when u hold it and sneak it will change what kind of power it does
netherite Staff that shot homing shots just use shulker shots instead of snowball
Switch does not have any way to import outside files into a game, and that's why you can't use it on switch.
Blame nintendo, not them.
Bro I'm Gonna Use Your Addon For My Pixel adventure Maps
I'm Gonna Credit You With Respect?