APOCALYPSE is a Minecraft Bedrock Map where you can slay massive hordes of zombies! Play in 13 different gamemodes with up to 40 players! This map features custom UI, 3D weapons, CHAINSAW animations, along with custom music and more!
Select version for changelog:
Apocalypse Map v2 Changelog
Fixes:
- fixed reloading
- fixed SVD scope UI
- fixed armour animation bug
- fixed "the red line" on the charged plasma cannon texture
- gun accuracy now consistent across difficulties
- updated player animations and rendering for vanilla 1.20
New Features
- Custom gun damage system
>> removes hit immunity so fire-rate of the guns now matter.
>> with this new system there are rebalances to the guns. the shop will tell you the new damage values, but major changes include:
~ Plasma Cannon does 1 damage per bullet but has 100% armour penetration
~ FP6 does 3 damage per bullet, dealing maximum damage of 3 x 15 (45) if all bullets hit the same mob
~ Zombie bullets also ignore hit immunity, making them much more dangerous
- added health pickups. zombies sometimes drop them when killed, except if killed by fire.
>> health pickups will be sucked towards the nearest non-spectator player within 12 blocks
Changes/Quality of Life Improvements/Balance Changes:
- friendship zombie (pistol zombie) now more accurate at higher difficulties
- improvements to spectating (now uses spectator mode)
>> type !leave in chat to leave spectate
>> added spectate for point capture map!
- minor map changes
- added fuse sound for frag
- added custom commands
>> '!fix': Runs fix command for troubleshooting [OP only]
>> '!skip': Immediately starts the next game [OP only]
>> '!readyall': Make everyone join the next game [OP only]
>> '!unreadyall': Stop next game from starting [OP only]
>> '!ready': Join the next game
>> '!unready': Don't join the next game
>> '!leave': Leave spectate
>> '!list': Lists all custom commands available
- buffer zombie and lightning zombie do not do their death abilities if killed only by fire
- nerfed exploder zombie explosion power (now 3, charged is 4.5)
- unbreakable netherite and scarlet armour no longer have knockback resistance (coz mojang removed it lol).
>> scarlet armour now instead gives full set bonus of permanent regeneration 1
- changes for Duck trades:
>> added diamond armour to lapis trade (gives 2 lapis per armour piece)
- changes to Bobby
>> Increased inaccuracy significantly + Decreased fire rate (0.1s -> 0.2s)
>> he will most likely keep missing from a distance but if you try to close in to use the FP6 on him he starts shredding you
>> when health reaches below 200, bobby gets ANGERY and shoots twice as fast.
- pistol booster now does not work on bosses
pls help me.
if you have time i would like you to make an addon for me i can pay if this intrigus u than pls commant back sorry for spelling.