PROJECT: PLAYTIME MAP by AlliedNevada34

Project: Playtime is a multiplayer horror game where six players try to attempt to create a giant toy. Once gotten that toy on the train, they leave.The only thing standing in there way, is the hunter…

Select version for changelog:

Changelog

-Two new OUT OF BOUNDS maps that will be added next update

 

-Three New puzzle pillar games called the following:

“Paint” - A memory game where you must input the correct pattern shown.

“Timing” - A reaction-based game where you must stop a moving light on the correct spot.

“Collage” - A rotation like puzzle where you must rotate all the arrows to face up.

 

-Updated old games so they are alot harder

“Memory” - A memory based game where you must remember a specific sequence of colours and input them

UPDATE: Added a fail mechagnism to the game (slightly buggy though).

“Sequence” - A memory kind of game where you must remember a simple pattern of lights and recreate the same sequence.

UPDATE: Added another round to the game as it was too short with just one round.

“React” - A reaction-based game where you must quickly turn off the lights in time.

UPDATE: Made the lights more obvious and made it more slower.

 

-New Waiting Room filled with parkour, skin shops and more!

 

-New main Lobby that contains credits, Survivor skin selector and a new Hunter select room PREVIEW that will come in NEXT update.

 

-New survivor skins [more hunter skins will be added NEXT update].

 

-Added some more mechanics in the game as it was quite boring in some places.

 

-Added more music for the game:

Shop music

Lobby music

Waiting Room music

Hunter chase theme music

[UNUSED] Toy Factory map ambience

[UNUSED] Misfit Pit map ambience

 

 

NEXT UPDATE PLANS (may change):

-Two new maps called the “Toy Factory” and “Misfit Pit”.

-Updated Hunter Select room

-Pit replaced with a new mechagnism

-New Hunter skins

-[MAYBE] Updated Survivor and Hunter tutorials.

 

 

Installation

Supported Minecraft versions

Installation Guides