Atlas: Trees is a biome/tree upgrade addon that focuses on making your Minecraft experience more immersive and wilder!
Ever thought of Minecraft's default trees as extremely small and bush like?
I made this addon to fix that.
It keeps the vanilla look and scales the trees up to amazing levels never seen since Forestry!
It's essentially amplified generation FOR TREES.
Select version for changelog:
Changelog
Major fixes:
Added a minimal grass version of the addon.
Made saplings grow a lot of the tree variations!
IDEAS (hope will add on future update)
- more variant oak tree
Just like custom trees
- ocean bay trees
- desert dead trees
- tall nether trees
- oak tree spawn distance (due to dark created by trees, monsters are annoying and making the world slightly laggy cause of entity numbers)
It's pretty much impossible to make the oak trees large and not cast a shadow. The current update cleared up the forests a lot, but I posted a small addon on my discord server to help with it. Thanks for the support!
Once the /place feature command comes to bedrock, it will be possible.
This addon changes the default trees and I tried to add as little non-sapling growable trees as I could. I am working on an addon that adds more "types" of trees, but it will take a while.
(Is it mysticraft?)