Explore this amazing pack of Sculk content with new mobs, blocks, items and wearables. However, into the unknown depths the sculk creatures will hunt every moving mob around them so watch your step!
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Changelog
Bunch o' Sculk - Compatibility Update
Changes:
- Sculk mobs can now wander around.
- Sculk mobs don't attack Warden and vice versa.
- Sped up some walking animations for sculk mobs.
- Removed existent sculk blocks in vanilla Minecraft.
- Decreased Jump Boost effect in Overgrown state by 1.
- Tweaked about all armor, item, block and entity textures.
- Sculk Lurkers have slight chance to spawn in Deep Dark.
- Sculk mobs have generally more health and shorter follow radius.
- Plushie Sculk Lurkers are now rideable and chomp any mob in their path;
they were before too but nobody noticed. - Plushie Warden will be considered hostile to other sculk monsters after being tamed.
- When in Overgrown state you emit particles around you that can alert other players of your menacing presence.
- Added usage descriptions in item names such as Sculk Radar, Sculk Tendriles, Soft Sculk Boots, Sculk Essence Flask and Skulkcite Sword.
- Sculk Core will grow Sculk Tendriles at your feet if you step on sculk blocks in it's proximity alerting other hostile mobs of your presence/position.
- Adjusted "Bunch o' Sculk" title brightness.
- Pack engine updated to 1.19.
- Changed UUIDs.
- Removed Linkvertise ( HUGE thanks to everyone who chose to support me ily all ).
Dev Note:
- This might be the last update for this Add-On, this changelog was made for compatibility purposes mainly so don't expect big changes but who knows.. maybe one day.. ;)
Adds a couple creatures which aren't just warden number 1, 2, and 3, the Warden dosent target them, they seem to fit in well with good models and textures, and nothing overpowered!
Really good :3
And That's if you could make the Plush Warden able to sit, since they follow you around?