Select version for changelog:
Update 3: Updates and Fixes
Yes, I'm still alive. I just grew out of making maps, but I still wanted to make sure they work as intended. I've made some fixes and changes to the maps across the board, so expect updates to the others as well.
Universal changes (excluding Holiday Themed Nacht Der Untoten):
-Updated packs to be formatted to current version (1.21.100.6)
-Added custom fog effects to some maps to enhance atmosphere in game
-Fixed issue that would cause random sounds to play upon death
-Reduced forehead sizes on the zombies
-Removed the hit particle effect that appeared at some point after a Minecraft update
-Zombies can now no longer pick up items
Kino Der Toten:
-Fixed issue that prevented zombies from spawning at certain barriers
-Changed shooting sound for "turret trap"
-Made it so that way the paintings cannot be permanently destroyed
-Increased fire rate and decreased damage of "turret trap" (This makes it cooler, trust me)
-Buffed "Monkey Bombs"
-Retextured "Monkey Bomb" item when in inventory
-Fixed an issue that would cause the "turret trap" to be unable to target "crawlers" that were too close
-Fixed some "nova crawler holes" that didn't generate properly
-adjusted the lighting in some areas
-Fixed an issue where the Mystery Box music wouldn't sound at the location in the "lower hall"
-Completely changed how "Thunder Gun" works and even gave it a unique texture
-Adjusted "Pack a Punch" jingle to be more accurate
-Had to change zombies music to something not copyrighted :-/
Downloads
- Kino Der Toten [Minigame].mcworld (31.75 MB)



I’ve been following your work here for a while now and really respect the dedication you put into this project.
I was wondering if there’s any chance I could get in touch with you on Discord. I’m a co-owner of a Minecraft Bedrock server network and we’re currently developing a round-based Minecraft Zombies mode of our own. Development is already well underway, and we have strong scripting capabilities, which means we’re able to implement virtually any system from a technical standpoint.
We believe you could be a great addition to the team, and we’d love to show you what we’re working on and exchange ideas.
Let me know if you’d be open to chatting!
oh yeah, edu, it 1.17.50
My friends and I love all your maps, they're super fun to play. Keep up the good work!