Colosseum

Colosseum

By GrieverAndLoke Published 16 Jun 2026 · Updated 18 Jul 2026
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Select version for changelog:

Changelog

New Update! 

What's new

  • +2 (and a half) new Bosses 
  • +1 new Mob

Fixes

  • Triton's tridents now despawn faster
  • Replaced some blocks🔁slabs in Colosseum structure
  • Minor tweaks and fixes

 

Downloads

  • Colosseum_v2.0 - Soul Update (2.13 MB)

Supported Minecraft versions

Installation Guides

1
Hi! I'm coming from YouTube. I've been testing the addon in my world, and although I haven't fought any bosses yet, I can say it works pretty well.
1
The only thing I've noticed so far is that perhaps the Tritons throws too many tridents, and although they disappear quickly, sometimes up to 50 charged trident throw entities remain.
1
Thanks so much for this, you actually gave us a great idea on how to handle the tridents, and we'll be working on a fix in the upcoming patches.
Feedback like yours helps us see what we miss, and that means a lot to us!
Stay tuned -> a BIG update with new mobs and bosses is coming really soon 🦁🐺
1
Hi, glad to hear it's working well, and thanks for the feedback! Hope you enjoy the bosses when you get to them! 🏟️
1
I think you should buff the bosss hp to like a range of 600 to 1000 I think their hp is a little low.
1
Thank you so much, this kind of feedback really means a lot for us! 🙏
Before we talk about HP, which boss felt too easy, and how did you fight it?
We'd love to know your approach before tweaking anything.

We're already working on the next update, stay tuned 🦁🐺
1
the blaze queen. was Easiest I had maxed out netherite potions and a mace and spear i fought with elytra and used elytra to spear it at high speeds
1
I also used the mace on the other ones and just kept hitting them. plus when I got levitation it helped me get higher and do more damage. maybe add damage reduction and resistance to the bosses. plus moments during the fight were the boss can’t take damage and summons mobs to protect them
1
I also had enchanted golden apples. so I was pretty stacked but still. maybe a way to choose if you want a harder difficult mod for example their could be an extreme version of the bosses that is much harder than normal version
1
You clearly know your stuff, that elytra-spear strategy is next level! Honestly, the way you play makes it obvious an average player wouldn't have it nearly that easy.
We love the idea of a real challenge for experts like you, and it's something we really want to add as a new feature.
By the way — what did you think of the Warden Knight? Curious to hear how that fight went for you.
Thanks for pushing us 🦁🐺
1
you should make it a structure. also I love the mobs that spawn naturally and the bosses look cool. what are the stats of each mob and boss. what attacks and ability’s do they have and how much damage do they do. this mod looks great I just would like to know how strong they are
1
Thank you so much!
We'll add a full stats list (HP, damage and abilities) for every mob and boss to the description soon. Each boss has a unique combat style, totally Vanilla-based. The arena is actually a spawnable structure already! Great idea, we must add a detailed in-game manual too.
More coming! Stay tuned 🦁🐺
1
can’t wait