Combat Logic

Combat Logic

By Am-Perion Published 3 Jun 2026 · Updated 17 Jun 2026
4.7k
3.6

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Changelog

New Features

Parry Feedback (HUD Action Log)
• Parry success — » Parry (unchanged)
• Parry miss — » Parry miss — when you’re hit while sneaking with a shield after the parry window has expired
• Parry CD — » Parry CD — when hit within 3 seconds of a successful parry, or when raising your shield during cooldown
• Shown in the HUD action feed (top-right), not in chat — HUD must be ON

/combatlogic:cl_defaults (Operator only)
Set world defaults for new players only:

/combatlogic:cl_defaults combo   on|off|status
/combatlogic:cl_defaults actions on|off|status
/combatlogic:cl_defaults hud     on|off|status

• Applies on first join only — does not change existing players’ settings
• World default when unset: ON for all three

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HUD Improvements

• ON/OFF toggle — turning HUD off now fully hides the panel (frame and text), not just stops updates
• Action log — roll, parry, and other feed lines display correctly again
• Rejoin — leaving with HUD ON and re-entering the world shows the HUD without toggling
• New players — HUD defaults to ON and starts displaying on join

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Parry Adjustments

• Reactive parry — sneaking + shield on the hit frame opens the parry window and can succeed
• Proactive parry — raising your shield up to 0.5s before a hit still works as before
• Miss — sneaking + shield within 1s after the window expires counts as a miss (feed shown)
• Cooldown — 3 seconds after a successful parry (unchanged)

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Help

/combatlogic:cl_help now includes:
• Parry miss / CD feed behavior
• cl_defaults command usage

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Downloads

  • CombatLogicV1.1.mcaddon (9.67 MB)

Show all downloads (1 older files)

Supported Minecraft versions

Installation Guides