Published on January 09, 2020 (Updated on March 08, 2023)

Console Aspects

This texture pack was created to make Minecraft: Bedrock Edition look, sound, and feel more like 4J Studios' Legacy Console Editions of the game. It changes things such as beds, music, and controller tooltips. If you're a player who moved to Bedrock after Console Edition was discontinued, you'll love this pack!
 

Select version for changelog:

Changelog

Preshaded Update (3.1.0)

Lines that begin with * are features unique to Console Aspects (not in Java Aspects).

==Universal==

Companion Pack:

  • Removed Console Shading
    • Marc Jones no longer wants me to use his contributions, so Console Shading has been deleted
  • Features I created for Console Shading will be merged with Console Aspects instead. Other features are no longer available.

Textures, Block Animations, and Properties:

  • Most light sources are now shaded like Console Edition (Thanks in part to @carlosisawsom55!)
    • Glowstone
    • Shroomlight
    • Lava
    • Magma
    • Crying and Glowing Obsidian
    • Sea Lantern
    • Jack-O-Lantern
    • Froglights (inventory)
    • Lit Redstone Lamp
    • Lit Furnace, Blast Furnace, and Smoker
    • Enchantment Table
    • Nether Portal
    • Sculk Sensor and Catalyst
    • Respawn Anchor
    • Lava Cauldron
    • Dragon Egg
    • Lit Redstone Ores
    • Blocks that cannot be fixed:
      • Froglights (placed)
      • Beacon
      • Torches and Lanterns
      • End Rod
      • Lightning Rod
      • Candles
      • Campfires
  • *Added scaffolding textures from Console Edition
  • Grass side color now transitions smoothly between biomes (Thanks, @ZouChenyunfei!)
  • *Added spawn polar bear colors from Console Edition
  • *Lowercase "f" is now shorter like Console Edition
  • *Added the current enchantment glint from Console Edition for when it is changed in the future
  • Added dark empty slot icons from Console Edition
  • Bamboo sign now has the correct command helper
  • Removed melon and red sandstone bottom textures as Bedrock Edition changed to match Console Edition

Entity Models and Animations:

  • *Vexes now use their old design
  • Iron golems now wobble more like Console Edition (Thanks, @EmptyCoso!)
  • Piglin helmets no longer intersect with their heads
  • Allays no longer render worn armor

Interface:

  • *Screens no longer have a dark background in-game
  • Removed the category text removal feature to prepare for upcoming changes

Sounds:

  • Unique trapdoor, fence gate, iron door, iron trapdoor, button, and pressure plate sounds now play in-game
  • Fish now have death sounds
  • Added pufferfish sounds from Console Edition
  • Step and fall sounds are now controlled by the Player volume slider
  • *Vine climbing is now silent
  • Bamboo wood, nether wood, hanging sign, and chiseled bookshelf block sounds now have volumes and pitches consistent with Console Edition
  • Updated door, trapdoor, fence gate, button, and pressure plate sounds to include pitch and volume when necessary
  • Lowered Wild Update music volumes
  • Added illusioner sounds from Console Edition for commands
    • Play them using "/playsound entity.illusioner.[ambient/cast_spell/death/hurt/mirror_move/prepare_blindness/prepare_mirror] @s"
  • Added 1.20 block sound events for parity with Java Aspects (see the Command List)
  • Removed throwing and enchanting sound changes as Bedrock Edition changed to match Console Edition

Particles:

  • Ambient spell particles are now billboarded
  • Block of bamboo particles now use the side texture

Language:

  • Melon is now "Melon Slice"
  • Clay Block is now "Clay"
  • Prismarine Bricks Slab is now "Prismarine Brick Slab"
  • *Bamboo slabs and stairs are now "Bamboo Wood Stairs" and "Bamboo Wood Slab"
  • The "Sound" slider is now called "Main (Sound Only)" for clarity
  • *Copying worlds no longer changes the world name
  • *Death messages no longer display item names
  • *Added various outdated block and item names from Console Edition that currently match Bedrock Edition, but may be updated in the future

==Classic Textures==

Interface:

  • Added lapis and horse armor slot icons from Console Edition

==Updated Textures==

  • Added a new "Updated Textures" pack option
    • This option updates textures, entity models, sounds, and item names to match the latest version
    • The goal is to match how Console Edition would look and sound if it continued to receive feature updates like Bedrock and Java Editions
  • Major differences from Default Textures include:
    • Updated block, item, and entity textures that match Java Edition 1.19.4
    • New zombified piglin and vex models
    • Updated block and entity sounds (such as Wither Skeletons)
    • Underwater music
    • Updated block, item, and biome names
    • Unique water and fog colors in 1.16+ biomes
    • Underwater ambient sounds
    • Subtle enchantment glint

==Compatibility Mode==

  • Added a new pack option to allow full compatibility with other resource packs, including packs from the Marketplace
  • *Compatibility Mode is based on Updated Textures for simplicity
  • This mode disables certain features:
    • Experience bar texture
    • Animated light source shading
    • Item icons
    • Carried barrel, cartography table, fletching table, and grass block textures

==Fixes==

Textures, Block Animations, and Properties:

  • *Nether ambience particles are once again visible
  • *Stripped dark oak log side and campfire item textures now apply when using Classic Textures
  • *Default Textures: The old stonecutter is no longer missing its bottom texture
  • Carried grass block color is more accurate (Thanks, @carlosisawsom55!)
  • The item name border is now sized correctly
  • Decay potions and arrows now have a visible texture

Entity Models and Animations:

  • Trader llamas are no longer invisible on the beta/preview
  • *Baby zombie pigman swords are once again positioned correctly
  • Vex offhand items are no longer invisible
  • Blocking with an offhand shield no longer flips the shield upside-down

Interface:

  • The profanity filter is yet again disabled in the chat screen
  • *Hotbar height is now closer to Console Edition
  • HUD text shadows are no longer cut off on the right edge

Sounds:

  • *Click sounds are now the correct volume
  • Zombie and skeleton walking sounds are now consistent
  • *OGG versions of horse and UI sounds are now included in the pack, as some devices cannot play WAV files

Language:

  • Removed raft dismount messages

Technical:

  • *Default Textures: "console_enchantment_glint.zip" now uses the correct texture for leather armor
  • *Unused Xbox 360 tooltips are now accurate and separated into old and new sets (Thanks, @Crackers0106 and Byrom#3154!)

==Pack==

Technical:

  • Removed "console_roofed_forest_grass_color.zip" file as Bedrock Edition changed to match Console Edition
  • Removed "console_inventory_effects..." zip files as they no longer work
  • *Added unused Wii U tooltips for gamepad, pro controller, and classic controller pro
    • To avoid redundancy, tooltips which are the same in multiple controllers are only included in the gamepad folder
  • *Added unfinished PSVita tooltips which will be completed in the future (Thanks, @nintendo741!)
  • Updated the minimum game version required to use the pack to 1.19.60, which means this pack is no longer compatible with earlier versions

Pack Documents:

  • Added a Console Aspects title texture to the custom tab (Thanks, @patredenglish!)

==Notes==

  • Mob effects cannot be moved to the right side of the screen. Due to how they're hard-coded, it's impossible to align them correctly for all aspect ratios and GUI scales.
  • To preserve the grass side gamma increase from rafael rosado with the new smooth grass transitions from Rainvay_ZCYF, the input level (gamma) of the grass overlay on the grass side texture has been raised to 1.1. This is different from the previous method, which only used overlay colors in terrain_texture.json to raise the gamma. The result allows the default overlay colors to match the brighter grass in Console Aspects.

Installation

Supported Minecraft versions

Resolutions

Installation Guides

1
Average Addon Man April 25, 2023 at 6:33 pm
At least it works on mobile.
1
UserHorrible143_MC April 09, 2023 at 5:01 pm
Download broken!
1
If people are wondering, I've uncovered some errors, and I'm working on an update to fix them. Please hold on!
1
It doesn’t let me download for some reason
It keeps saying that it failed to import or something. What should I do to fix this? I really want to get this texture pack again??
1
Download does not install property, always fails
1
i used the fidelity version on mobile and it didn’t crash
btw i was using an ipad
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1
I miss this :( thanks for bringing it back
1
console aspects is very good very nice 👍
1
The sounds are nice but I had to convert from .wav to .ogg as MCPE/Samsung phones only recognizes .ogg files.
1
This is the best pack I've ever seen for this! The ones I tried before all had this weird outline around the edges, yet this one doesn't. This is perfect for that nostalgic feeling...
1
This pack gives makes me feel nostalgic, reminds me a lot of one of my favorite mc youtubers before.

If you wanna revisit the old console edition texture and lighting or just want to feel some nostalgia, i higly recommend this pack.