This texture pack was created to make Minecraft: Bedrock Edition look, sound, and feel more like 4J Studios' Legacy Console Editions of the game. It changes things such as beds, music, and controller tooltips. If you're a player who moved to Bedrock after Console Edition was discontinued, you'll love this pack!
Creator: AgentMindStorm, Twitter Account, YouTube Channel (Click here for more credits.)
This pack supports players who want to use Default Textures or Classic Textures. Adjust the pack option by selecting the gear on the resource packs screen.
Classic Textures require you to have the Classic Texture Pack from the Marketplace enabled below Console Aspects.
Feature List
Universal Features
(features that are applied regardless of the pack option you use)
Blocks:
- Beds
- Piston
- Sticky Piston
- Dyed Shulker Boxes
- Seagrass
- Nether Brick
- Cut Red Sandstone Bottom
- Chiseled Red Sandstone Bottom
- Melon Bottom
- Dried Kelp Block Bottom
- Carried Grass Block Top
- Old Nether Reactor
Block Animations:
- Lava
- Fire
- Soul Fire
- Sea Lantern
- Magma Block
- Portal
Items:
- Beds
- Spawn Eggs
- Locked Map
- Lava Placeholder
- Improved held End Gateway
- Improved held End Portal
Entities:
- Sheep
- Shulkers
- Fishing Hook
- Firework Rocket
- Drowned (Model)
- Enderman (Model)
- Phantom
- Witch (Model)
- Wither
- Ghast
- Zombie Pigman
- Zombie Villager (Model)
- Zombie Villager Helmet (Position)
- Baby Villagers (Model)
- Old Villagers (Model)
- Dropped Item and Experience Orb Sizes
Entity Animations:
- Empty hand swinging (first and third person)
- Held item position and size
- Fishing rod position
- Idle animation
- Punching animation
- Zombie attacking
- Skeleton idle arm position
- Skeleton bow aiming
- Witch nose position and bobbing
- Vex attacking
- Wolf tail alignment
- Villager leg movement speed
- Tropical fish flopping rotation speed
- Removed pillager and vindicator armor
- Removed blinking
Interface:
- Empty hand alignment
- Experience bar
- Experience level number
- Hotbar slot
- Hotbar alignment
- Hotbar item count
- Highlighted inventory slot
- Selected item stack count color and position
- 3D chest icons
- Light block shading in inventories
- Inventory cursor wrapping
- Selected item's name outline
- Potion effect backgrounds
- Locked trades can be highlighted
- Bedrock Edition subtitle
- Controller tooltips from Console Edition
- Recipe book, Creative menu, and mobile tab icons
- Jukebox text
- HUD text position
- Background panorama
- Background panorama overlay
- Removed HUD text background and added text shadows
- Removed coordinate background
- Removed flying items when quickly moving items in inventories
- Removed category text on items
- Removed "New" and "Sale!" marketplace notifications
- Removed beta text
Sounds:
- Converted Drowned
- Skeleton
- Horse
- Falling
- Cave
- Explosion
- Enchanting
- Menus
- Level Up
- Weather
- Boats
- Doors
- Drowning
- Throwing
- Cauldron
- Shooting
- Picking up and dropping items
- Equipping armor
- Bee Nests and Hives
- Bone Block
- Netherrack
- Nether Bricks
- Nether Quartz Ore
- Nether Wart
- Nether Wart Block
- Soul Sand
- Vines
- Entity sound pitches and volumes
- Thorns Enchantment
- Music plays constantly
- Menu music can play in Survival
- Survival and Menu music can play in Creative
- Update Aquatic and Nether Update music do not play
- Music plays in Warped Forests
- Dragon and End music play interchangeably
- Credits song doesn't play
- Dog plays after Cat
- Removed Nether Wastes ambient sounds
- Removed jumping sounds
Particles:
- Particle rotation
- Explosion
- Conduit
- Splash Potion of Healing and Harming
- Breaking and walking
- Chest and ender chest breaking
- Item frame breaking
- Critical hit
- Ender Dragon death
- Bubble column splashing
- Damage indicator (commands only)
Other:
- Block breaking animation
- Fog colors
- End sky
- Banner patterns
- Block, item, and menu names (English)
- Removed random block rotation
- Command helpers
- Gary Banner splash text
Default Textures
(features that only apply when you use the Default Textures pack option)
Blocks:
- Grass Block Side
- Snowy Grass Block Side
- Diorite
- Smooth Diorite
- Crafting Table
- Quartz Block
- Oak Door
- Nether Wart Block
- Iron Ore
- Cactus Side
- Purpur Pillar Top
- Acacia Sign
- Birch Sign
- Dark Oak Sign
- Jungle Sign
- Spruce Sign
- Carried Leaves
- Old Stonecutter
Items:
- Potions
- Tipped Arrows
- Diamond Helmet, Leggings, Boots, Sword, Axe, Shovel, Pickaxe, and Hoe
- Golden Pickaxe and Hoe
- Wooden Pickaxe and Hoe
- Horse Armor
- Emerald
- Cake
- Snowball
- Phantom Membrane
- Grass
- Tall Grass
- Fern
- Large Fern
- Vines
- Lily Pad
Entities:
- Dragon Fireball
- Horse
- Donkey
- Mule
- Iron Golem
Interface:
- Mobile armor tab
Classic Textures
(features that only apply when you use the Classic Textures pack option)
Blocks:
- Lava
- Nether Brick
- Horn Coral Block
- Brain Coral Block
- Acacia Door
- Jungle Door
- Birch Door
- Dark Oak Door
- Smithing Table
- Tall Grass
- Double Tall Grass
Items:
- Pufferfish Bucket
- Command Block Minecart
- Tall Grass
- Double Tall Grass
Interface:
- Empty armor slot icons
- Removed the offhand slot icon
Entities:
- Cat
- Horse
- White Rabbit
Other:
- Splash texts
- Loading messages
Select version for changelog:
Synthesis Update (2.4.0)
Lines that begin with * are features unique to Console Aspects.
==Universal==
Textures, Block Animations, and Properties:
- *Added dark seagrass from Console Edition
- Locked maps now use the default map texture like Console Edition
- Added multiple texture features from Fixed Vanilla 1.7.0 that match Console Edition (Thanks, @LateLagMC!)
- -Banners no longer show the snout pattern when highlighted
- -Phantoms no longer have two extra visible pixels while invisible
- Updated held end portal and gateway textures to match the block shape
- Sea lantern and portal animations no longer fade to match Console Edition
Entity Models and Animations:
- Changed zombie villager models to match Console Edition
- Added multiple entity features from Fixed Vanilla 1.7.0 that match Console Edition (Thanks, @LateLagMC!)
- -The humanoid punching animation is now smoother and changes relative to the vertical direction the entity is facing
- -Shulkers are now the size of a full block
- -Pillagers and vindicators no longer render worn armor
- -Flopping tropical fish now rotate at a rate consistent with other fish
- Players no longer blink to match Console Edition
Particles:
- Chests and ender chests now make oak planks and obsidian particles respectively like Console Edition
- Entities no longer produce gray bubbles when bobbing on top of a bubble column (Thanks, @LateLagMC!)
Interface:
- Added multiple features from Lukas' Java Parity Pack that match Console Edition (Thanks, @MCGaming_Lukas!)
- -Locked trades can now be highlighted to see enchantments
- -Selected item counts in the inventory are now white instead of yellow and positioned differently
- -Shift-clicked items no longer fly across the inventory
- -Chests now appear 3D in the inventory (Thanks in part to @melamed_tal!)
- -*Coordinate background is no longer shown
- -*Description text of fireworks and banners is now colored like Console Edition
- -Removed category text on items (Thanks in part to @FMarquesPTO!)
- Blocks that emit light are now shaded in inventories like Console Edition
Sounds:
- *Added the skeleton death sound from Console Edition
- Vines now make grass sounds like Console Edition
- *Nether Wart now makes stone sounds like Console Edition
- Piston extending sounds are now higher pitched than contracting sounds like Console Edition
- *Netherite armor equip sounds now use leather sounds to match Console Edition's ruleset
- All blocks that previously used the "normal" sound set now use the "stone" sound set
Language:
- *Position: [X], [Y], [Z] is now "X: [X], Y: [Y], Z: [Z]" like Console Edition
==Classic Textures==
Interface:
- *Loading messages that reference Zombie Pigmen have been changed to say Zombified Piglins
==Fixes==
Textures, Block Animations, and Properties:
- Banner pattern transparency is now correct across all patterns (Thanks, @LateLagMC!)
Entity Models and Animations:
- Zombies once again hold their right arms at the correct angle
- Piglin held item position is now correct
- Baby zombie pigman swords are now positioned correctly
- Removed outdated "v1.0" entity files as they may cause issues
Particles:
- Critical hit particles now move at the correct speed
- The pocket inventory tab icons are now shaded correctly
Interface:
- *Actionbar messages no longer overlap the HUD information
Sounds:
- *Crimson and warped signs no longer use stem sounds
- *Menu music will no longer play during gameplay
- Cave spider, ender dragon, mooshroom, polar bear, and skeleton horse sounds now play correctly
- *The ½ second delay between songs is now the correct duration and has been increased to 1 second for simplicity
Technical:
- Optimized and alphabetized "blocks.json" and "sounds.json"
==Pack==
Technical:
- *Added unused controller tooltips from Xbox 360 Edition (Thanks, @La4tt and @Crackers0106!)
- *Added unused controller tooltips from PS3 Edition (Thanks, @winw3r!)
- *Added unused titles for Xbox 360, PS3, and PSVita Editions
Pack Documents:
- Added a new pack icon to replace the old one (Thanks, @CoolAbhi1290!)
==Notes==
- Category text is still visible on the 1.16.100 beta. This is related to a bug that ignores the item files in resource packs.
- *Blocks that emit light are not shaded in the hotbar to avoid a visual bug that occurs when items pulse.
- *Vines on Console Edition have no climbing sound. However, it is impossible to remove the climbing sound on Bedrock Edition vines without also removing the default grass walking sound.
- Enderman eyes from Console Edition haven't been added because the eyes change color depending on the light level on Console Edition, which cannot be recreated on Bedrock Edition.
- Bubble particles that appear while splashing in water on Console Edition cannot be added to Bedrock Edition as you are unable to map multiple particles with different movement paths to the same particle event.
- If endermen are still bugged, please message me on Twitter. I attempted to fix it in this update.
Installation
- Download Console Aspects Resource Pack.
- Open Minecraft.
- Settings > Global Resources > Apply the resource pack.
Sorry ITS THE BEST! Sucks that Microsoft killed it :(
Imagine your still in 1.8 beta and your friend is in 1.19
I wonder when Bedrock will actually be better than Java or Legacy, or even if it'll ever be