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Changelog
Damage Numbers 1.0.2
Prepared CurseForge file: damage-numbers-v1.0.2.mcaddon
Added
- Adds an in-game settings menu opened with
/ztp:damage-numbersor/ztp:dn. - Adds a stable JSON UI layout override for the settings form.
- Adds world-level toggles for damage numbers, target types, and damage categories.
- Adds configurable colors for normal, fire/lava, magic/wither, and optional large-damage numbers.
- Adds sliders for large-damage threshold, display time, and upward drift speed.
Changed
- Removes the settings item and recipe; settings are now command-based and do not require crafting.
Fixed
- Adds automatic cleanup for stale floating damage marker entities so old numbers cannot remain in the world permanently.
Downloads
- damage-numbers-v1.0.2.mcaddon (189.53 KB)
- damage-numbers-v1.0.1.mcaddon (186.86 KB)
- damage-numbers-v1.0.0.mcaddon (186.15 KB)



