Damage Numbers | Terraria-Style Combat UI

Damage Numbers | Terraria-Style Combat UI

By ZeroTeam Published 29 May 2026 · Updated 3 Jun 2026
5.6k
4.5

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Changelog

Damage Numbers 1.0.2

Prepared CurseForge file: damage-numbers-v1.0.2.mcaddon

Added

  • Adds an in-game settings menu opened with /ztp:damage-numbers or /ztp:dn.
  • Adds a stable JSON UI layout override for the settings form.
  • Adds world-level toggles for damage numbers, target types, and damage categories.
  • Adds configurable colors for normal, fire/lava, magic/wither, and optional large-damage numbers.
  • Adds sliders for large-damage threshold, display time, and upward drift speed.

Changed

  • Removes the settings item and recipe; settings are now command-based and do not require crafting.

Fixed

  • Adds automatic cleanup for stale floating damage marker entities so old numbers cannot remain in the world permanently.

Downloads

  • damage-numbers-v1.0.2.mcaddon (189.53 KB)
  • damage-numbers-v1.0.1.mcaddon (186.86 KB)
  • damage-numbers-v1.0.0.mcaddon (186.15 KB)

Supported Minecraft versions

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