It would be great if zombies had a 25% or 30% chance of climbing walls like spiders, so they could see you from a greater distance. The animal entity files should also be updated, as the current baby animal update prevents feeding them golden dandelions to stop them from growing. It would also be great if animals naturally moved away from the player, or perhaps they were neutral, so that when one is hit, it and other nearby animals of its species attack, like piglins or wolves. That would be epic! It would also be fantastic (since these are smarter mobs) if pillagers patrolled more frequently, as it's rare to see them in the game. They used to spawn more often and closer to villages, and there were more of them, and they would walk and attack the player together. Now they separate and wander aimlessly, making them easy to defeat because they're all scattered. It would also be great if evokers, vindicators, and ravagers returned to these patrols.
I love this mod, I think it's because I'm a fan of vanilla modifications, I hope you keep working on more mobs, features and compatibility, congratulations :)
If you are still updating the addon I would like to suggest making prey animals run from predators, like wolves to sheep and etc. Great addon nonetheless!
The zombie can climb two blocks, and the baby zombie is more likely to ride.
And the villager has the same job system as in Java (approaching a table to get a profession).
fish ai : make fish swim in group whever they saw danger whole group run . make dolphin 🐬 jump out of water like they do in real life , when player fall into water dolphin bring it back
make villagers smart when village get damge it heals itself by eating bread and cure zombie villager and ironSmith repair iron golem and also sometimes spawn iron golem when in danger and got attract towards the emerald when player show
i do think for the zombie, they could have a relatively higher chance of spawning with leather and chainmail armor, and whenever a player gets hit, the "scent" will attract other zombies in a large radius to the area.
Otherwise really cool Add-On!
as for features. i really like the idea of mobs jumping gaps, i suggest you add it in (look for "mobs attempt parkours" java mod for refrence)
And the villager has the same job system as in Java (approaching a table to get a profession).