Hi, I have a background in programming, so I tested your addon. The reason your entities are the only mobs appearing is that their spawn weight is set too high (around 70–80). I suggest lowering it to 2 or even 1 to make encounters rarer and more special.
I also tested some mobs and noticed that the Enchanted Librarian is too overpowered. Even when swarmed with zombies, it was still unkillable. I suggest balancing its HP, as it’s currently too high. The same goes for other entities—their HP could be toned down a bit as well.
Additionally, the Scout’s design feels odd—it wields a sword but attacks by punching.
Overall, I really think this addon has great potential.
Finally, what if you used a villager entity instead of an animal? That way, these villagers could have professions tied to blocks (e.g., Enchanted Librarian linked to the Enchanting Table).
Hey man I have a ssuggestion for the next update, maybe you can add a recruiting system like make a recruiting banner but before you can recruit some villagers you need to finish specific task in order to recruit like 5 or 10 guards then as you finish more task from villagers your influence ishigher
I also tested some mobs and noticed that the Enchanted Librarian is too overpowered. Even when swarmed with zombies, it was still unkillable. I suggest balancing its HP, as it’s currently too high. The same goes for other entities—their HP could be toned down a bit as well.
Additionally, the Scout’s design feels odd—it wields a sword but attacks by punching.
Overall, I really think this addon has great potential.
Finally, what if you used a villager entity instead of an animal? That way, these villagers could have professions tied to blocks (e.g., Enchanted Librarian linked to the Enchanting Table).