
Select version for changelog:
Performance issues have been a major issue with this project for a while now, especially with Realms, so optimisation has been put at the absolute forefront of this update. Much of the game's processes have been reworked from the ground up for the sole purpose of optimisation
Boost Parity - yellow boosts will no longer boost you if you weren't facing the right direction when entering its hitbox
Speedometer logic re-coded in Script API from the ground up to be far more faithful, performant and visually smoother
Separated Score Attack & Time Attack downloads to avoid confusion
Now using a separate behaviour pack as a substitute for the old Solo options, as pack settings have seemingly been broken in recent updates
Downloads
- Glide 1.7.0 - Solo - Time Attack (50.15 MB)
- Glide 1.7.0 - Solo - Score Attack (50.15 MB)
- Glide 1.7.0 - Multiplayer - Time Attack (50.15 MB)
- Glide 1.7.0 - Multiplayer - Score Attack (50.15 MB)
- Myths Track Pack (Celts, Excalibur, Icarus) (15.4 MB)
- Giants Track Pack (Mobs, Body, Shrunk) (24.71 MB)
- Beasts Track Pack (Dragon, Kraken, Yeti) (17.29 MB)


as for other maps; all the other maps are ported & playable! downloadable under the world download as separate addons ;)
Thanks!
i will say though, from testing, it has historically ran quite slowly with more than 2-4 players online at once. your server might need a lot of processing power to handle it. lmk how you get on
Just one question in the map voting selection I see you used some symbols:
to display images how did you do this? and how can I create images with symbols like these for my other map?
Thanks again!
What are the track packs?