Grakhs

Grakhs

By elosoarcade Published 11 Mar 2026 · Updated 27 Apr 2026
2.7k
4.3

Select version for changelog:

Changelog
  • Fixed grakhs buoyancy
  • Updated the add-on engine

Downloads

  • grakhs_v3.1.1.mcaddon (41.19 KB)

Show all downloads (4 older files)

Supported Minecraft versions

Installation Guides

1
AML 665 (The "Forgotten" Burning Man) April 23, 2026 at 9:43 pm
Hello! I know the Orcs aka the Grakhs are supposed to be melee fighters but I think it will be nice if they have a ranged weapon they can use like a bow or any ranged weapon. If you're going to build structures for them and if ever there is a tower; at least a ranged unit will do well.
1
AML 665 (The "Forgotten" Burning Man) April 23, 2026 at 9:44 pm
Also I think these savage beasts might need Armor just to make things more interesting if you can do that bro
1
a shield version please. also this is a good mod idea
1
I'll check if there's a way to implement functional shields, thanks :D
1
AML 665 (The "Forgotten" Burning Man) April 09, 2026 at 8:40 pm
This comment has been removed
1
interesting concept I like it
1
AML 665 (The "Forgotten" Burning Man) April 08, 2026 at 6:10 pm
hello bro. I do hope you fixed the sound of the Alpha Boss and this new omega boss
1
Yep, the sound (lack of it) has been solved.
1
AML 665 (The "Forgotten" Burning Man) April 09, 2026 at 8:39 pm
Awesome amigo! :3
1
this looks nasty in the good way
1
AML 665 (The "Forgotten" Burning Man) March 28, 2026 at 5:52 am
Well done bro! looking forward for your future updates lad! :3
1
AML 665 (The "Forgotten" Burning Man) March 27, 2026 at 2:45 am
(Response to the Author's Message) Of course Mr Oso Arcade. The name of the item spawn egg is: item.spawn_egg.entity,eoa;grakh.name. Also the despawn time based on what I observed occured after 20-30 seconds when out of POV view. So here is the info you need and Thank You!
1
AML 665 (The "Forgotten" Burning Man) March 27, 2026 at 1:37 am
Hello good sir! it's me again. so I used your mod and those creatures matched your description so well done! There is one issue I want to address and that is their ability to swim. They tend to sink rather than float everytime they chase their target and go wander even though they are not undead.
1
AML 665 (The "Forgotten" Burning Man) March 27, 2026 at 1:41 am
You might wanna fix it because it makes me think they are undead since they cannot swim/float on water my bro. Also you should fix the name of your spawn egg and their despawn time bro
1
Hello, thank you for the report. Could you please be more specific about the despawn time and the name of the egg? I originally designed this add-on for my servers, and it was called "Orcs," but to publish it under a CC license, I decided to use a proper name, and perhaps that's where the issue lies. As for the buoyancy, I'll review it and fix it for the 2.5.0 update.
1
Hi, that's an interesting concept. Do you plan to create your own structures for them?
1
Maybe in the future, I have several expansions planned for this add-on, including skins, mini-bosses, and maybe weapons, items, etc. I might even add their own structures at some point, thanks :D
1
raw, next question
1
AML 665 (The "Forgotten" Burning Man) March 25, 2026 at 12:53 am
Hello. there is a import error bro. like can u throw a wrench in it in order for it to be fixed??? It says unable to find Manifest in the Pack, hence making this mod unplayable.
1
I fixed that issue in the 2.0.0 update, and I also added a fourth skin variant for the grakhs. Thanks for the report! :D
1
AML 665 (The "Forgotten" Burning Man) March 26, 2026 at 10:21 pm
This comment has been removed
1
AML 665 (The "Forgotten" Burning Man) March 26, 2026 at 10:22 pm
You're welcome as well, and thank you so much as well for updating the mod bro. You deserve a shoutout for this creation my friend :D (The previous comment was removed because I learned that using Emojis removes the text. it was a smile emoji btw)