
Select version for changelog:
Health HUD - Update v2.1.0
By Racing Raftaar
racingraftaar.blogspot.com
New Feature - Health Bar Color Modes
You can now choose how health bars are colored in settings
Three modes available
- Health Based - green when full, yellow when medium, red when low
- Mob Type - color matches mob category like hostile is red, passive is green
- Rainbow - fun cycling colors through the rainbow
Code Improvements
All obfuscated code completely removed
Every variable now has a readable name
Proper function organization with clear sections
Better error handling throughout
Added more comments explaining what code does
Removed minified variable names
Clean structure easy to understand
Performance
Optimized health bar rendering loop
Better entity lookup system
Reduced unnecessary calculations
Cleaner event subscription handling
Settings Panel Updates
Added color mode dropdown selector
All settings now in one clean panel
Better toggle descriptions
Settings save instantly with feedback
No Changes to Core Features
All v2.0.0 features work exactly the same
Health bars still show on all mobs
Damage numbers still appear on hit
Kill messages still trigger
Boss tracking unchanged
Distance display works same
Milestones still celebrate
Leaderboard intact
Stats panel same
Features List
- See health of any mob you look at
- Visual health bar with 10 segments
- Damage numbers show when you hit
- Kill messages when mob dies
- Track boss kills separately
- See distance to mob in meters
- Mob type indicator with icon
- Kill counter and milestones
- Combat stats panel with book
- Leaderboard of top killers
- Average damage calculator
- Max damage tracker
- Customizable color modes
- Toggle any feature on or off
- Sound effects optional
Controls
- Look at mob = See health bar
- Sneak + Book = Open stats panel
- Sneak + Name Tag = Open settings
You may also like...
Installation Guides
1


