zombies die right after they spawn in since they take damage from the instant health effect. pls change it so that zombies take instant damage instead, since they heal from it
I’ve noticed that when I use this addon alongside another addon, any monsters summoned through abilities become invincible. Could you please look into this issue and possibly fix it?
Okay, so i'm playing with this addon in hardcore mode and one thing i noticed is how easy it is. Even though I don't upgrade the Resistance stat, mobs still deal 1 heart of damage even on day 50 if you have good enough armor. I suppose it's because you become stronger automatically even without spending skill points.
If so, you should definetely remove the experience levels' influence on stats other than "level bonus', since spending points becomes obsolete. Why spend points on health if you still take no damage?
The addon's amazing for large modpacks allowing for balance, but the resistance upgrade is way too op and i can easily withstand attacks from bosses that are supposed to oneshot you. Not to mention becoming invulnerable to fall damage as it's considered an attack. I suggest you change it to be the same as speed and health upgrades (Aka collecting points by upgrading. My suggestion: 50 points means 5% of protection)
are all your mods compatible? would it be too much to ask you to compile them all into a mod pack or should i just download them one by one and use them all together?
If so, you should definetely remove the experience levels' influence on stats other than "level bonus', since spending points becomes obsolete. Why spend points on health if you still take no damage?